Originally posted by Steel
I can handle English, Swedish, Danish, Norwegian and probably German but not Japanese If you have some specific ideas about extra triggers, effects etc that would fit in with the existing structure then I'd love to get the input. The Japanese Monographs (your second link) were actually my primary source for these events and are referenced in the events file
Hmm... I was thinking on the lines of earlier and later aggression based on responses to the February 26th coup attempt. Things like purging of army corps of radical elements, replacing the Showa emperor with Prince Chichibu, random coups and like.
The Okabe cabinet was run by minister of the interior Goto during the coup, while the prime minister was hiding in a pile of laundry.
The historical subsequent alternative of PM was between Hiranuma and Konoe; Konoe was chosen but he refused because he sympathised with coup attempt. Hiranuma couldn't be chosen so they had to go with Hirota.
The Hirota cabinet was pro-military and the big expansion of military; I don't know how it can be simulated in the game though, increase in war entry level. it was felled by the Harakiri speach given by Hamada Kunimatsu, which forced the Minister of War Terauchi to resign. Essentially Hamada was against the military and did what he could to limit their expansion. The end result was the resignation of the Hirota cabinet
The next choice for new PM was between Ugaki and Hiranuma. Ugaki was chosen, but the repeated threats against his life that the Kempeitai uncovered and his inability to get the military to co-operate lead to him giving up to form a cabinet. Hiranuma and Hayashi emerged as the candidates for PM, with Hiranuma as first choice. Hiranuma refused and Hayashi became PM. I am not sure why the Hayashi cabinet failed but it seemed to have lacked support in the parliament.
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Game terms:
Feb 26 event
-> Goto becomes PM
-> Massive rise in dissent
-> Trigger Feb 26th response
Feb 26th response
-> Crush Coup -> Trigger Crush Coup (historical)
-> Negotiate with coup leaders -> Trigger Negotiate; move to fascist
-> Let Coup Succeed -> Trigger Coup Successful!; move to fascist
Crush Coup
-> Punish coup leaders - no mercy (historical) [effect disables Konoe as choice; removes all dissent]
-> Punish coup leaders - show mercy [removes half of dissent; move to fascist]
-> Punish coup leaders - destroy Imperial Way faction [initiate Imperial Way purge event;effect disables Konoe as choice]
Negotiate with coup leaders
-> Restore Imperial Way control over army academy [reduce dissent to half]
-> Purge Control faction [initiate Control purge events]
Coup Successful!
-> Restore Showa Emperor! [initiate Control purge events]
-> Replace Showa Emperor with Prince Chichibu [Chichibu]
Purge Imperial Way
-> Purge the Army [kill off half of the officers priority on low ranking]
-> Destroy them completely [kill off half of the officers priority on low ranking+trigger Manchukou Question]
Manchukou Question
-> Continue with Manchukou as junior partner [no change]
-> Let Manchukou be equal partner [de-puppet Manchuria; move Japan to democratic (halfway?)]
-> Abandon Manchukou [de-puppet and de-military access;; move Japan to democratic (fully)]
Control Faction Purge
-> Purge the Army [kill off half of the officers priority on high ranking]
-> ?
Chichibu
->Banzai! Prince Chichibu new emperor; HoS Chichibu [PA FA NS]; HoG Araki Sadao [FA?]
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Choice of new PM (after Okabe) {diffferent events dependent on choices}
->Konoe {trigger Konoe accepts;Konoe refuses depending on which event}
->Hiranuma
->Keep Goto
Konoe Accepts {if Konoe is not disabled}
->Konoe cabinet {disables Hirota and Hayashi as PM; enables Control Faction Coup (unless they have been purged)}
Konoe Refuses {if Konoe is disabled}
-> Hirota Cabinet; enables Imperial Way Faction Coup (unless they have been purged)
Hiranuma
->Hiranuma cabinet {disables Hirota and Hayashi as PM}
Goto
->Goto cabinet {enables Control Faction Coup; Imperial Faction Coup (unless they have been purged)}
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Imperial Faction Coup {random} (same as above)
-> Crush Coup -> Crush Coup
-> Negotiate with coup leaders -> Trigger Negotiate
-> Let Coup Succeed -> Trigger Coup Successful!
Control Faction Coup {random}
-> Crush Coup -> Crush Coup
-> Negotiate with coup leaders -> Trigger Negotiate
-> Let Coup Succeed -> Trigger Coup Successful!
and so on...
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I guess that the problem for the Japanese should be that they can get out of the Chinese quagmire in two ways: get the Chinese to recognise their (from the Japanese viewpoint) legitimate claims in Manchuria or abandoning Manchuria (which is only possible if the army is brought under civilian control).
If the Japanese can keep their control of Manchuria but avoid war with the Chinese several possibilities open themselves;
-> a Japanese-Chinese Molotov-Ribbentrop pact against the Soviets (China get back Mongolia, Tibet, Sinkiang, Tanna Tuva) Japanese get Siberia)
-> Japanese-Chinese Permanent peace: Chinese claims removed on Manchuria and Taiwan
-> Japanese-Chinese-Manchurian Permanent peace: Chinese claims removed on Manchuria and Taiwan; Manchuria gets Darien and other non-Korean territory from Japan.
If the Japanese abandon Manchuria things like Korean independence or Japanese Chinese economic co-operation (Chinese transfer Coal and Iron to Japan in exchange for the return of Manchuria to China). Another thing that would be possible (in this case) is a "expel westerns" option Chinese-Japanese co-operative fighting to destroy Western Influence: Chinese vs. Comintern; Japan vs. Allies; once the Chinese are finished the Japanese start their war against the west, with chinese support.