Ok i have now added your recent 702080 & 702083 event tweaks to the core_Poland.txt
UPDATE
New Hoi1 CORE Events(1960) core_Poland.txt pack v.2
http://www.stonyroad.de/forum/showpo...9&postcount=53
Thanks
Dr
That link is broken?
Ok i have now added your recent 702080 & 702083 event tweaks to the core_Poland.txt
UPDATE
New Hoi1 CORE Events(1960) core_Poland.txt pack v.2
http://www.stonyroad.de/forum/showpo...9&postcount=53
Thanks
Dr
Thanks CD.That link is broken?
Ok i have now added your recent 702080 & 702083 event tweaks to the core_Poland.txt
UPDATE
New Hoi1 CORE Events(1960) core_Poland.txt pack v.2
http://www.stonyroad.de/forum/showpo...9&postcount=53
Thanks
Dr
name = "0:00 March 17, 1938 : Poland went with Issue ultimatum in Polish-Lithuanian crisis."
name = "0:00 March 17, 1938 : Lithuania went with No relations with Poland, we want Wilno back in Polish-Lithuanian crisis."
name = "0:00 March 17, 1938 : Poland went with Back down in Lithuania refuses."
Excellent great to see it working!In my current game that tweak saved me from another war between Poland and Lithuania that draws the Soviets in early like in my last game:
The Lithuanians ahistorically chose B but then the polish AI selected A and the crisis ended peacefully.
############################################################
#Remove Memel claim from USSR after German occupation
############################################################
event = {
id = 222128 # 9000250
random = no
country = SOV
trigger = {
event = 2009 #Lithuania cedes Memel
NOT = { war = { country = SOV country = GER} }
[color=yellow] core = { province = 711 data = SOV }[/color]
}
name = CEVTNAME_222128
desc = CEVTDESC_222128
style = 0
date = { day = 1 month = january year = 1936 }
offset = 30
deathdate = { [color=red]day = 15 month = december [/color] year = 19[color=red]59[/color][color=yellow]60[/color] }
action_a = {
name = CEVTACTA_222128
command = { type = removecore which = 711 }
[color=yellow]command = { type = dissent value = 0.25 } [/color]
}
}
3) Delay the event until after the M-R event so that an existing core is removed. Then however that core needs to be added again after the USSR is in war with Germany and has started to go on the offensive again.
Its a hard Decision really they should have the CORE from the Begining but like you say it may be grabbed by early Lucky diplomacy....BUT thats the same for all claims.
Something to think about.. is that i do wonder if this was actually Tweaked that way purposely in the past so that it could not happen by early diplomacy.???Perhaps?
I think 3 is the best option if its needed?...
Dr
True probably to avoid the same early diplomacy issue.It should be the same for all claims, but actually it´s not.
e.g. the irish core on Ulster is only added in 1937 by event, they don´t start with that core.
agreedThat´s my guess too. For that reason I don´t like option 1 because I fear that then the USSR might own Memel by demanding it early from Lithuania and LIT giving in easily.
SweetUpdated my post and added core trigger.
Now the event will only fire after the USSR actually has got the core with the M-R event and makes sense as it removes a core that they indeed have.
Yes why not i like your sense of thought.If we are changing the event perhaps add a +1 dissent hit for giving away a claim for the USSR?
True probably to avoid the same early diplomacy issue.
agreed
Sweet
Yes why not i like your sense of thought.
It should really be the Lith's that are depressed though.
My only reserve is that USSR already suffers from high dissent from the start in game.
I guess this will be the first 0.92 tweak pack
Dr
### USSR invasion of Eastern Poland event sequence by ConjurerDragon ###
event = {
id = 3602
random = no
country = POL
trigger = {
war = { country = POL country = GER }
event = 2600 #historical Molotov-Ribbentrop pact event
control = { province = 716 data = POL } #Wilno
[color=yellow]lost_national = { country = POL value = 10 } # At least 10% of national provinces lost[/color]
NOT =
{
war = { country = POL country = SOV }
garrison = { country = POL province = 716 size = 1 } # no polish troops in Wilno
}
}
name = CEVTNAME_322195 # "Germans and Russians Divide Poland"
desc = EVT_3602_DESC
style = 0
date = { day = 24 month = august year = 1939}
offset = 15
deathdate = { year = 1960 }
action_a = {
name = OK
command = { type = secedeprovince which = SOV value = 716 } #Wilno
}
}
event = {
id = 3603
random = no
country = POL
trigger = {
war = { country = POL country = GER }
event = 2600 #historical Molotov-Ribbentrop pact event
control = { province = 717 data = POL }
[color=yellow]lost_national = { country = POL value = 10 } # At least 10% of national provinces lost[/color]
NOT =
{
war = { country = POL country = SOV }
garrison = { country = POL province = 717 size = 1 } # no polish troops
}
}
name = CEVTNAME_322195 # "Germans and Russians Divide Poland"
desc = EVT_3602_DESC
style = 0
date = { day = 24 month = august year = 1939}
offset = 15
deathdate = { year = 1960 }
action_a = {
name = OK
command = { type = secedeprovince which = SOV value = 717 }
}
}
event = {
id = 3604
random = no
country = POL
trigger = {
war = { country = POL country = GER }
event = 2600 #historical Molotov-Ribbentrop pact event
control = { province = 718 data = POL }
[color=yellow]lost_national = { country = POL value = 10 } # At least 10% of national provinces lost[/color]
NOT =
{
war = { country = POL country = SOV }
garrison = { country = POL province = 718 size = 1 } # no polish troops
}
}
name = CEVTNAME_322195 # "Germans and Russians Divide Poland"
desc = EVT_3602_DESC
style = 0
date = { day = 24 month = august year = 1939}
offset = 15
deathdate = { year = 1960 }
action_a = {
name = OK
command = { type = secedeprovince which = SOV value = 718 }
}
}
event = {
id = 3605
random = no
country = POL
trigger = {
war = { country = POL country = GER }
event = 2600 #historical Molotov-Ribbentrop pact event
control = { province = 721 data = POL }
[color=yellow]lost_national = { country = POL value = 10 } # At least 10% of national provinces lost[/color]
NOT =
{
war = { country = POL country = SOV }
garrison = { country = POL province = 721 size = 1 } # no polish troops
}
}
name = CEVTNAME_322195 # "Germans and Russians Divide Poland"
desc = EVT_3602_DESC
style = 0
date = { day = 24 month = august year = 1939}
offset = 15
deathdate = { year = 1960 }
action_a = {
name = OK
command = { type = secedeprovince which = SOV value = 721 }
}
}
event = {
id = 3606
random = no
country = POL
trigger = {
war = { country = POL country = GER }
event = 2600 #historical Molotov-Ribbentrop pact event
control = { province = 719 data = POL }
[color=yellow]lost_national = { country = POL value = 10 } # At least 10% of national provinces lost[/color]
NOT =
{
war = { country = POL country = SOV }
garrison = { country = POL province = 719 size = 1 } # no polish troops
}
}
name = CEVTNAME_322195 # "Germans and Russians Divide Poland"
desc = EVT_3602_DESC
style = 0
date = { day = 24 month = august year = 1939}
offset = 15
deathdate = { year = 1960 }
action_a = {
name = OK
command = { type = secedeprovince which = SOV value = 719 }
}
}
EVT_3700_DESC;The Lend-Lease Agreements were arrangements for the transfer of war supplies, including food, machinery, and services, to nations whose defense was considered vital to the defense of the United States in World War II. The Lend-Lease Act, passed in 1941 by the U.S. Congress, gave the President power to sell, transfer, lend, or lease such war materials. The President was to set the terms for aid repayment was to be ‘in kind or property, or any other direct or indirect benefit which the President deems satisfactory.’ Harry L. Hopkins was appointed in March 1941, to administer lend-lease. He was replaced in July 1941, by Edward R. Stettinius, Jr, who headed the Office of Lend-Lease Administration, set up in October 1941. In September 1943, lend-lease was incorporated into the Foreign Economic Administration under Leo T. Crowley. In September 1945, it was transferred to the Department of State. Lend-lease was originally intended for China and countries of the British Empire. In November 1941, the USSR was included, and by the end of the war practically all the allies of the United States had been declared eligible for lend-lease aid. Although not all requested or received it, lend-lease agreements were signed with numerous countries.;;;;;;;;;;X
[color=yellow]EVT_3602_DESC;When the german Wehrmacht invaded Poland the polish army did not fall easily. It retreated fighting into prepared positions and when those positions became impossible to hold the plan was to retreat into the southeastern part of Poland at the border to Romania. There the polish army intended to hold out until the western Allies England and France would start a major offensive into Germany to draw some german forces out of Poland. When historically on Septembre the 17th the soviet army crossed the eastern border without a declaration of war, allegedly to protect the ukranian and white russian minorities in Poland, the outnumbered polish soldiers were ordered to fallback.. Poland did not dare to declare war as England made clear that it was not willing to fight both Germany and the USSR..;;;;;;;;;;X[/color]
EVT_3601_NAME;Danzig or War;;;;;;;;;;X
Then we can simply not raise dissent by 1 but only by 0.25 as in the Nobel price events. Updated my post.
I always just grab the VP's and annex Poland without ever capturing the eastern Provinces when playing as Germany.I am not sure what German AI does?Currently after the Molotov-Ribbentrop pact and the german invasion of Poland, Germany has to conquer the whole of Poland and after annexing it, has to cede the eastern polish provinces to the USSR.
I have also always wanted to see some Soviet Incursion.That annoys me a bit, as Germany historically insisted that the USSR invades Poland too and the USSR did so two weeks after the german invasion started:
http://en.wikipedia.org/wiki/Soviet_invasion_of_Poland_(1939)
Yes indeed that is exactly why it was modded that way.That is difficult to model ingame because if Poland and the USSR at any time would be really at war then that might lead to Poland becoming part of the Allies and the Allies being at war with the Comintern.
Yes i completely agree.Very clever you seem to have found a solution yet again.My idea is to have 5 events for Poland to cede provinces directly to the USSR if the historical conditions are fulfilled.
It would give a player playing Poland a hint of the disaster that historically.
It will prevent in most games that Germany annexes the whole of Poland including the eastern border region and then later has to cede it to the USSR (that historically invaded it itself).
It will display ingame that the USSR at that time was just as much an aggressor as Germany (something that often is forgotten or overlooked considering their later war against Germany).
Very very nice event script.First draft for the first province:
I always just grab the VP's and annex Poland without ever capturing the eastern Provinces when playing as Germany.I am not sure what German AI does?
I have also always wanted to see some Soviet Incursion.
Yes indeed that is exactly why it was modded that way.
Yes i completely agree.Very clever you seem to have found a solution yet again.
Very very nice event script.
Right lets think ,with this POL ,SOV ,GER stuff & the SOV Memel tweak and the 1939.txt integration tweaks to all the other files etc ,i think the best thing to do is once you have Finished and tested them all is to post a new little pack of all this great stuff of yours bundled together again at stony as the first 0.92 fix/tweak pack and i will then re-post it after re-packing it in the 0.92 thread as a complete addon because so many files are linked it makes sense as these new tweaks will have to be added to some of the same files.
I cant settle and play the game yet properly when i know there is all this new stuff is missing
I agree i am also always trying to conserve my manpower and oil by avoiding useless combat.I do the same. Why fight several divisions of polish tanks and infantery in Lwow when that province has 0 VP and is not needed for puppeting or annexing Poland?
Yes very cool also as from your link it seems theor were a number of engagements between the Soviets and Poles(which i was not aware of before)It will only sometimes work fully. The current draft checks that no polish unit is stationed in the province before ceding the province to the USSR (so a player can prevent all 5 events by stationing at least 1 unit in any eastern province). If a good player manages to annex Poland in less than 15 days probably none of the 5 events will trigger.
Ceding provinces with units stationed in without a fight would seem strange to me so I used that as trigger condition.
Ok.It´s only a minor nuisance that I try to fix so there is no hurry to add it.
You are so optimistic i do not know whether to laugh or cry. But maybe some lurkers will break their silence.Let´s wait a few days so that the few other CORE fans can have a look and comment and perhaps make suggestions to improve it.
CoolUpdated post 1330
[color=red]
#########################################################################
# 652007 - Purchasing Me109's (by Burris)
#########################################################################
#event = {
# id = 652007
# random = no
# country = SCH
#
# trigger = {
# NOT = {
# OR = {
# war = { country = SCH country = GER }
# alliance = { country = SCH countery = ENG }
# alliance = { country = SCH countery = SOV }
# }
# }
# }
#
# date = { day = 1 month = january year = 1938 }
# offset = 90
# deathdate = { day = 30 month = march year = 1938 }
#
# name = CEVTNAME_652007
# desc = CEVTDESC_652007
# style = 0
#
# action_a = {
# name = CEVTACTA_652007
# command = { type = add_division which = fighter value = 0 }
# command = { type = supplies value = -500 }
# }
# action_b = {
# name = CEVTACTB_652007
# command = { }
# }
#}[/color]
#########################################################################
# Switzerland purchases Me-109s from Germany
# By Zerli, original event by Burris
#########################################################################
event = {
id = 652040
random = no
country = SCH
name = CEVTNAME_652040
desc = CEVTDESC_652040
style = 0
action_a = {
name = CEVTACTA_652040
command = { type = coalpool value = -2000 }
command = { type = steelpool value = -2000 }
command = { type = rubberpool value = -500 }
command = { type = gain_tech which = 10000 }
command = { type = gain_tech which = 10001 }
command = { type = gain_tech which = 10002 }
command = { type = gain_tech which = 10003 }
command = { type = gain_tech which = 10100 }
command = { type = gain_tech which = 10101 }
command = { type = gain_tech which = 10102 }
command = { type = alignment which = fascist value = 2 }
command = { type = dissent value = -1 }
command = { type = trigger which = 652041 }
}
action_b = {
name = CEVTACTB_652040
command = { type = dissent value = 1 } # dissatisfied public opinion
}
}
CEVTNAME_652007;Switzerland purchases fighters from Germany;;;;;;;;;;X
CEVTACTA_652007;We need fighters;;;;;;;;;;X
CEVTACTB_652007;We do not need fighters;;;;;;;;;;X
CEVTDESC_652007;In 1938, Switzerland purchased 90 Me-109 fighters from Germany. Later, when the fighters were needed desperately for the German war effort, the Swiss refused to sell them back, despite many German requests to have the fighters returned. The Swiss continued to resist increasing German pressure and desperation, and, using the very same fighters, even got into dogfights with the Germans over violations of airspace.;;;;;;;;;;X
CEVTNAME_652040;Request for purchase of Bf-109 fighters from Germany;;;;;;;;;;X
CEVTACTA_652040;Buy the fighters;;;;;;;;;;X
CEVTACTB_652040;We can't afford it;;;;;;;;;;X
CEVTDESC_652040;Our military demands that we purchase this beautiful aircraft from Germans. The fighter airplane in question is certainly one of the most advanced designs in the world, and our Air Force would be very pleased to have some of those aircraft in its ranks. Germans have offered fairly good prices for a large number of planes.;;;;;;;;;;X
This makes sense to me also.In core_CEurope.txt we have an obsolete event:
As the newer events comment gives credit to who created the original event I see no reason to keep the original event in the files. Could we delete the original event and it´s texts from text.csv? Or does the old event still contain something that the new one lacks in scripting, sense or event text?
Although i am not sure which i prefer .old event texts:
Code:CEVTNAME_652007;Switzerland purchases fighters from Germany;;;;;;;;;;X
Code:CEVTACTA_652007;We need fighters;;;;;;;;;;X
Code:CEVTACTB_652007;We do not need fighters;;;;;;;;;;X
Code:CEVTDESC_652007;In 1938, Switzerland purchased 90 Me-109 fighters from Germany. Later, when the fighters were needed desperately for the German war effort, the Swiss refused to sell them back, despite many German requests to have the fighters returned. The Swiss continued to resist increasing German pressure and desperation, and, using the very same fighters, even got into dogfights with the Germans over violations of airspace.;;;;;;;;;;X
New events text:
Code:CEVTNAME_652040;Request for purchase of Bf-109 fighters from Germany;;;;;;;;;;X
Code:CEVTACTA_652040;Buy the fighters;;;;;;;;;;X
Code:CEVTACTB_652040;We can't afford it;;;;;;;;;;X
Code:CEVTDESC_652040;Our military demands that we purchase this beautiful aircraft from Germans. The fighter airplane in question is certainly one of the most advanced designs in the world, and our Air Force would be very pleased to have some of those aircraft in its ranks. Germans have offered fairly good prices for a large number of planes.;;;;;;;;;;X
...
You are so optimistic i do not know whether to laugh or cry. But maybe some lurkers will break their silence.
Cool
Dr
Good policy.It´s a habit that I´m used to after participating for a while in the AGCEEP forum for EU2 at the paradox forums. Some people only have their notification for changes in threads set to "once a week" so it´s good to wait a week to see if someone has something to say before implementing changes.
OkWhich means that the changes to Memel can be implemented now
if you at some point need to sticky something or otherwise moderate let me know. I'm moderator on this subforum.
Good policy.
Ok
I think i should also open a 0.92 discussion and feedback thread here like the original 0.91beta one.
Dr