DaPacemDomine said:Thanks for the feedback. Glad to know it's working well. If anyone has any suggestions for altering the mod, by all means, mention them. I'm entirely open to changing things round. In fact, am probably going to fiddle around with altering the uniform colors once I'm home this evening. That drab brown just doesn't do it for me. Will post a revision if/when that happens.![]()
Yes, i think it should be.Shadow Dragon said:is JGSME (or however its spelled) compatible with EU3?
jordarkelf said:Some additional changes I made:
I have given BYZ a core on 145 Morea (lost just before).
Prov 149 renamed to the pre-WW1 name of Adrianople (capital Adrianopolis), culture/religion change removed (in reality it was greek orthodox until WW1).
Prov 317 + capital renamed to pre-WW1 name of Brusa, and made Greek Orthodox
Prov 318 capital renamed to pre-WW1 name of Smyrna, made Greek Orthodox
Prov 319 + capital renamed to pre-WW1 name of Adalia and made Greek Orthodox
Prov 330 + capital renamed to Trebizond, culture/religion change to Turk removed (in reality it remained Greek until Pontian Greek Genocide)
And while I was at it…
Prov 331 renamed to Erzerum and made Armenian Orthodox
--
By the way, I love the moddability of this game. Just change the names in text.csv, and the map changes with it. And changing province values is as easy as modifying the province text file. Pdox weren't lying when they said this would be a modder's dream.
All province names are listed in common\localisation\text.csv...DaPacemDomine said:How do you rename provinces? Capitals are easy enough, but what of provinces?
country_event = {
id = 1012
trigger = {
NOT = { exists = BYZ }
NOT = { has_country_flag = byzantine_nation_declined }
OR = {
culture_group = byzantine
culture_group = south_slavic
}
owns = 151 # Thrace
owns = 149 # Edirne
owns = 159 # Silistria
owns = 150 # Bulgaria
owns = 148 # Macedonia
war = no
}
mean_time_to_happen = {
months = 216
modifier = {
factor = 0.95
owns = 147 # Salonica
}
modifier = {
factor = 0.95
owns = 144 # Janina
}
modifier = {
factor = 0.95
owns = 146 # Athens
}
modifier = {
factor = 0.95
owns = 145 # Morea
}
modifier = {
factor = 0.95
owns = 143 # Albania
}
modifier = {
factor = 0.95
owns = 317 # Bursa
}
modifier = {
factor = 0.95
owns = 318 # Smyrna
}
modifier = {
factor = 0.95
owns = 316 # Bithynia
}
modifier = {
factor = 0.95
owns = 319 # Antalya
}
modifier = {
factor = 0.9
NOT = { centralization_decentralization = -2 }
}
modifier = {
factor = 0.7
NOT = { centralization_decentralization = -3 }
}
modifier = {
factor = 0.5
NOT = { centralization_decentralization = -4 }
}
modifier = {
factor = 0.8
idea = bureaucracy
}
}
title = "The Byzantine Reconstruction"
desc = "EVTDESC1012"
option = {
name = "Long live the Roman Empire!"
ai_chance = { factor = 75 }
change_tag = BYZ
BYZ = { capital = 151
add_core = 141
add_core = 142
add_core = 151
add_core = 148
add_core = 149
add_core = 150
add_core = 143
add_core = 144
add_core = 145
add_core = 146
add_core = 147
add_core = 316
add_core = 317
add_core = 318
add_core = 319
add_core = 159}
merchants = 1
random_owned = {
base_tax = 1
}
prestige = 0.15
centralization_decentralization = -2
}
option = {
name = "Byzantium is dead!"
ai_chance = { factor = 25 }
set_country_flag = byzantine_nation_declined
centralization_decentralization = 2
random_owned = {
base_tax = -1
}
}
country_event = {
id = 10000
trigger = {
OR = {
culture_group = byzantine
culture_group = south_slavic
}
TUR = {
owns = 151
}
controls = 151 # Thrace
}
title = "The Return to Constantiople"
desc = "EVTDESC10000"
option = {
name = "The City of Men's Desires! At last!"
prestige = 0.05
TUR = { capital = 326 }
149 = { religion = orthodox
culture = greek }
151 = { religion = orthodox
culture = greek }
}
}
Konig15 said:Hey man,
For the real realese could you make it so the Byzantines have all the Ottomans territory and position so it plays like normal and I don't have to feel bad if the Turks finish off the Empire 50 years late? That would be great, and it might only involve minor changes.
jordarkelf said:BYZ is /hard/
I used spies to incite rebellion in Macedonia and waited for the Turk to be at war with Bosnia/Venice, and had a good army built, and STILL was wiped out by them in a war. Which is as it should be!
PS: Capital of 147 "Salonica" province should be Thessaloniki (local name), that of 148 "Macedonia" should be Skopje (local name). Based on its map location the culture should be Bulgarian (=Macedonian Slavs), certainly not Greek.
jordarkelf said:BYZ is /hard/
I used spies to incite rebellion in Macedonia and waited for the Turk to be at war with Bosnia/Venice, and had a good army built, and STILL was wiped out by them in a war. Which is as it should be!
PS: Capital of 147 "Salonica" province should be Thessaloniki (local name), that of 148 "Macedonia" should be Skopje (local name). Based on its map location the culture of 148 should be Bulgarian (=Macedonian Slavs), certainly not Greek.