Byzantium and Roman Empire needs a revamp

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Should Byzantium and the Roman Empire be buffed, with new mechanics, buffs and reverting old nerfs? They are the most interesting countries due to history, but they aren't unique. Is possible to form the Roman Empire, but they aren't interesting. They have any unique mechanic, no great ideas and reforming the roman culture is bad because how culture groups works. Formed them once only for the achievement in a WC and never bothered with them again. Byzantium is just a eastern feudal 3PM, that was overly nerfed since release. I know that these countries were dead or dying in 1444 and people would say that I play Imperator instead, but they are in the game, but are underwhelming.

Starting by Byzantium:

I played as Byzantium in EU3 and was very interesting and was unique. In EU4 they aren't that unique, they are more to play to get the achievement (Basileus) and forget. Their gameplay is more of a Ottoman usurper than a Roman revival. And they were heavily nerfed since EU3:

- In EU3 and early EU4 they had an unique government, called Empire, this unique government was removed in patch 1.12 and empires are a country level since then. Even with Byzantium being an empire from start, they lost the morale of armies bonus (+25% in EU3, and 5-10% in EU4), vassal income and free holy wars versus heathens (in EU3) from government. Even if you release Byzantium they lose their empire status, even 1444 Byzantium originated from a small state that retook Constantinople from latins. They are now a feudal monarchy. So, give Byzantium a unique government, with empire rank fixed but with things that make them unique.

- In EU3, Anatolia was easier to culture convert from Turkish to Greek, the same applied to prussian-saxon, russian-tartar. This isn't present in EU4, the best is accept the Turks than assimilate them, even with a still considerable Greek and Orthodox presence in Anatolia. In EU3 this was better represented, in EU4 no. A mission reward, giving a provincial modifier that decreases culture convertion costs in a byzantine anatolia would be great.

And there are other issues with Byzantium:

- Romanian and Albanian cultures not in a byzantine culture group, but in slavic or magyar groups. For a returning Byzantium this isn't good, because while romanians are worth to accept, the albanians are not, because of low development. These cultures weren't slavic or magyar, they were a romance and/or illyrian culture, with more roots with the roman empire and common history with Byzantium.
EDIT: There is Armenian too, that is in caucasian group, even not being a caucasian culture. And in CK2 caucasian was byzantine too.

- While having a mission tree, they have nothing unique. Their missions are generic ones with a few religious buffs, Orthodox is unique because of Third Rome DLC, but nothing about Byzantium, no unique mechanics, nothing interesting, you don't feel reving a dead empire, you feel like playing another feudal country.

- Their ideas are generic ones with a few religious buffs.

- They are an Eastern country, with cossacks, bardiche infantry, winged hussars, no vision of India and China. They would be better on Western or Anatolian groups.

And reviving the Roman Empire isn't a great experience. You just blob into the older territories of Rome and then you have a decision to change tag, get new ideas and lose your culture group, just it. Even as Byzantium.

- There is no unique roman government, neither monarchy or republic. Would be interesting a revival of republic from a monarchy. Even CK2 added a roman government to Byzantium. This government should start with Byzantium, or even reformed as byzantines (to show a revival) and any country reforming Rome should get it. There should be a revival of senate too, like a better parliament with unique mechanics.

- A roman "diwan", that accepts the romance or derived from (like British) culture groups as primary ones. Because Roman is a lost culture and you lose your cultural union. Latin isn't a dead or lost language, is still alive in these many culture groups as derived ones.

- Gradual formation of Rome. You start as a christian or pagan country, blob into Mediterranean, click a button, now you are Rome. Should be better a gradual one, reforming the WRE (as latin countries) and ERE (as Byzantium, to show more legitimacy) after conquering each part of the empire. After that is possible to reform Rome.

- Rivalries with the modern romes. After forming the WRE or ERE, Russia, Ottomans, Italy and the HRE emperor should deslike you. They are envious.

Even having both achievements for both nations I don't feel that these countries are good to play. Mare nostrum was just to grind another achievement after a WC and when playing Basileus, I was feeling like playing a padishah usurper.

So, give these interesting countries, more love, better ideas, mechanics and other things. They are a bit off their historical scope, but they exist in the game. Even CK2 in the end, buffed the romans, why not EU4?
 
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Should Byzantium and the Roman Empire be buffed, with new mechanics, buffs and reverting old nerfs? They are the most interesting countries due to history, but they aren't unique. Is possible to form the Roman Empire, but they aren't interesting. They have any unique mechanic, no great ideas and reforming the roman culture is bad because how culture groups works. Formed them once only for the achievement in a WC and never bothered with them again. Byzantium is just a eastern feudal 3PM, that was overly nerfed since release. I know that these countries were dead or dying in 1444 and people would say that I play Imperator instead, but they are in the game, but are underwhelming.

Starting by Byzantium:

I played as Byzantium in EU3 and was very interesting and was unique. In EU4 they aren't that unique, they are more to play to get the achievement (Basileus) and forget. Their gameplay is more of a Ottoman usurper than a Roman revival. And they were heavily nerfed since EU3:

- In EU3 and early EU4 they had an unique government, called Empire, this unique government was removed in patch 1.12 and empires are a country level since then. Even with Byzantium being an empire from start, they lost the morale of armies bonus (+25% in EU3, and 5-10% in EU4), vassal income and free holy wars versus heathens (in EU3) from government. Even if you release Byzantium they lose their empire status, even 1444 Byzantium originated from a small state that retook Constantinople from latins. They are now a feudal monarchy. So, give Byzantium a unique government, with empire rank fixed but with things that make them unique.

- In EU3, Anatolia was easier to culture convert from Turkish to Greek, the same applied to prussian-saxon, russian-tartar. This isn't present in EU4, the best is accept the Turks than assimilate them, even with a still considerable Greek and Orthodox presence in Anatolia. In EU3 this was better represented, in EU4 no. A mission reward, giving a provincial modifier that decreases culture convertion costs in a byzantine anatolia would be great.

And there are other issues with Byzantium:

- Romanian and Albanian cultures not in a byzantine culture group, but in slavic or magyar groups. For a returning Byzantium this isn't good, because while romanians are worth to accept, the albanians are not, because of low development. These cultures weren't slavic or magyar, they were a romance and/or illyrian culture, with more roots with the roman empire and common history with Byzantium.
EDIT: There is Armenian too, that is in caucasian group, even not being a caucasian culture. And in CK2 caucasian was byzantine too.

- While having a mission tree, they have nothing unique. Their missions are generic ones with a few religious buffs, Orthodox is unique because of Third Rome DLC, but nothing about Byzantium, no unique mechanics, nothing interesting, you don't feel reving a dead empire, you feel like playing another feudal country.

- They are an Eastern country, with cossacks, bardiche infantry, winged hussars, no vision of India and China. They would be better on Western or Anatolian groups.

And reviving the Roman Empire isn't a great experience. You just blob into the older territories of Rome and then you have a decision to change tag, get new ideas and lose your culture group, just it. Even as Byzantium.

- There is no unique roman government, neither monarchy or republic. Would be interesting a revival of republic from a monarchy. Even CK2 added a roman government to Byzantium. This government should start with Byzantium, or even reformed as byzantines (to show a revival) and any country reforming Rome should get it. There should be a revival of senate too, like a better parliament with unique mechanics.

- A roman "diwan", that accepts the romance or derived from (like British) culture groups as primary ones. Because Roman is a lost culture and you lose your cultural union. Latin isn't a dead or lost language, is still alive in these many culture groups as derived ones.

- Gradual formation of Rome. You start as a christian or pagan country, blob into Mediterranean, click a button, now you are Rome. Should be better a gradual one, reforming the WRE (as latin countries) and ERE (as Byzantium, to show more legitimacy) after conquering each part of the empire. After that is possible to reform Rome.

- Rivalries with the modern romes. After forming the WRE or ERE, Russia, Ottomans, Italy and the HRE emperor should deslike you. They are envious.

Even having both achievements for both nations I don't feel that these countries are good to play. Mare nostrum was just to grind another achievement after a WC and when playing Basileus, I was feeling like playing a padishah usurper.

So, give these interesting countries, more love, better ideas, mechanics and other things. They are a bit off their historical scope, but they exist in the game. Even CK2 in the end, buffed the romans, why not EU4?

Well Rome does have a bunch of lost cultures that are unique to their nation.

I like best Byz. getting cores as they complete their mission tree. Doesn't affect normal game play and makes a whole lot of historical sense.
 

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He's right tho. The Mongol Empire have a unique government, but they've been gone for long in 1444. Mughals, Russia and China have a unique empire / government mechanics. Romans should get the same, or at least "accept all mediterraneans cultures" when formed.
 
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He's right tho. The Mongol Empire have a unique government, but they've been gone for long in 1444. Mughals and China have a unique empire. Romans should get the same, or at least "accept all mediterraneans cultures" when formed.

İt is steppe horde no special. Only use banners. this does not make it special management
 
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Byz is absurdly strong for a 3PM. They get tons of free monarch points via events, have tons of cores, have very good missions, and essentially get the entire Ottoman empire for free after you win the first war. Which, by the way, is very easy to do on normal and hard. They are one of the best religious converters in the game, and Orthodox is arguably the best religion in the game.

As for Rome, what do you want? If you own France, England, Italy, plus Byz land you've already won the game.
 

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I like best Byz. getting cores as they complete their mission tree. Doesn't affect normal game play and makes a whole lot of historical sense.
Well, in 99% of games Byzantium is eaten by Ottomans. So even giving them buffs, specially ones that are achieved with missions, will affect nothing in game. And these buffs will spice these 1% games that they survive.

İt is steppe horde no special. Only use banners. this does not make it special management
Banners by itself are the best unique unit and make this government good. Is a Empire ranked too.

Byz is absurdly strong for a 3PM. They get tons of free monarch points via events, have tons of cores, have very good missions, and essentially get the entire Ottoman empire for free after you win the first war. Which, by the way, is very easy to do on normal and hard. They are one of the best religious converters in the game, and Orthodox is arguably the best religion in the game.

I'd rather have some flavor and unique roman stuff over 50 mil points
This, flavor and stuff is much better than random +- 50 points. They haven't much cores, in EU3 they had much more, their missions are just to blob, without any unique great modifiers. Yes, you can get the Ottomans easily after the first war, but instead of you feel like reviving the ERE, you feel like usurping the Ottomans after that. Even Ottomans have a unique government, Byzantines should have one or two (monarchy and republican) because of their origins.

As for Rome, what do you want? If you own France, England, Italy, plus Byz land you've already won the game.
Flavor and sense of progression. I formed Rome as France in a WC, just to get an achievement. I was not aiming to this achievement, I was aiming for WC and One faith, I formed Rome just to form. And Rome wasn't the optimal country, the optimal to form that time was Prussia, to get 165% absolutism (patch 1.21). So yeah, Rome isn't a desired country.

If only the start date was 1453 so we didn't get threads like these
And even in late modern age, monarchs were trying to be a sucessor of Rome. The Ottomans considered themselves, the Habsburgs in the HRE, the Pope, the spanish monarchs tried to bough the title from the last byzantine heirs, the russian emperors were called tsars (caesar in russian) and they are and have (DLC) the "Third Rome". Even Napoleon was trying to be an emperor in a roman way. You can push EU4 start date to 2200, but people will consider Rome ( even in stellaris we have a roman name pack for humans).
 
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Byzantium gets a mission called restore the theme system which boosts manpower by 25 percent permanently, this is more than any other mission. Byzantium is one of the strongest choices for taking religious ideas. Also, Byzantium has the Purple Phoenix DLC. Rome has some ideas that are much stronger than average, like +2 diplomatic reputation, and -20 percent stability cost rather than the normal 10.
 

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There is a lot of good points to the discussions here. I'll try to address a few.

I agree about reverting Anatolian culture from Turkish to Greek for Byzantium. There is a mechanic in place to restore the original culture to a province, perhaps some of the territory that starts Turkish could get some sort of tag that it is originally Greek so that it is cheaper to covert? I fully agree about Roman culture being terrible because you lose your culture group. That's really all I care to say about culture though because I've already brought up in other threads that the culture system is clunky and needs a revamp. If that revamp were to happen, Rome's culture mechanics could then be looked at.

I agree that the restoration of Rome should be gradual. Perhaps there could be another mission tree added to all nations who could possibly be eligible to restore Rome, to represent the ambition (or arrogance) of monarchs at the time that they one day defeat all their rivals and are the uncontested master of Europe. I also like your idea of restoring one of the Eastern or Western Roman empires first, then working on the other half. I'm seeing potential here.

no vision of India and China
My own historic knowledge has gaps, should they have this vision?

They are a bit off their historical scope, but they exist in the game.
And right here is why this discussion is worth having, they are in the game.

As for Rome, what do you want? If you own France, England, Italy, plus Byz land you've already won the game.
This is true. I don't think however, that the OP is asking for Rome to be stronger, but rather more interesting. This leads into another flaw of EU4 that the devs have made some small efforts towards, but not truly addressed. Bloated empires don't tear themselves apart. My current Ming run is another example of that, there are dedicated events to try to tear Ming apart, but if you survive them, you just keep chugging along and expanding out of control. If there were more effective (and interesting) mechanics to make big empires collapse under their own weight, then forming Rome would only be the beginning of your Roman challenge, part 2 would be not suffering the exact same fate as the first Roman empire.
 

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If only the start date was 1453 so we didn't get threads like these
Yes, please. If EU5’s start date is 30th of May, 1453, Paradox will immediately be forgiven for everything.
 
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As for Rome, what do you want? If you own France, England, Italy, plus Byz land you've already won the game.

The only thing I would like to see for Rome is AE in its ideas to bring it up to par with the big Asian formables.
 

szmik

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Byz is absurdly strong for a 3PM. They get tons of free monarch points via events, have tons of cores, have very good missions, and essentially get the entire Ottoman empire for free after you win the first war. Which, by the way, is very easy to do on normal and hard.

I have to disagree, it is not easy when you need couple of restarts to have it right. It's one of those random, inconsistent starts; proposed strategies I've seen work sometimes only.
 
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Blk82

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Countries shouldn't be given unique mechanics just because everybody's favorite country needs to be special. Historical special mechanics, like the Dutch Republic being the senior partner of a personal union make sense. However, giving a country the ability to abolish the monasteries several times over is a silly, and is a sign of "pay to win" bloat. Byzantium is supposed to fall to the Ottomans. Otherwise, history really goes off the rails.
 

randomgamer71

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Countries shouldn't be given unique mechanics just because everybody's favorite country needs to be special. Historical special mechanics, like the Dutch Republic being the senior partner of a personal union make sense. However, giving a country the ability to abolish the monasteries several times over is a silly, and is a sign of "pay to win" bloat. Byzantium is supposed to fall to the Ottomans. Otherwise, history really goes off the rails.

What is the point of playing EU4 if nations did just what they are supposed to do?
 
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