I mean, the fact of those reinforcement problems being ignored in HoI does not mean that they have to be brought even further in HoI2. (Remember that at least, it is Germany who has the factories for that kind of tank, so even if it's poorly represented, it's easier than for them than for the hungarians to replace them)
Well you know i do not disagree that the HOI system isn't optimal ,youre point's make perfectly sense though however i doubt that this system of resupply will change much ,as providing a system that takes into account such considerations would be hard to simulate correctly and would easily go into micromanagment.
What i mean is that there will be always limmitations to the historical correctness of a game ,in the end you have to make simplifications as game producer to represent the situation as best as possible .
We don't know yet how in HOI2 the reinforce system will be modelled as such it's impossible for me to give propositions on how such considerations could be dealt with.
You know there are just so many considerations you could take when it comes to reinforcing ,going from unique parts certain material would need (Germany didn't really have good standardizations for a wide array of vehicle's) to the thought that many country's even used captured foreign material or mounted certain guns onto undercarriage's of captured vehicle's or halway own destroyed vehicle's ,or the use of horses to pull certain guns.
There was afcourse also the fact that actually no armor devission existed of one type of tank only ,most armor devissions composed of a small number of light tank's (usually used for recon and anti-infantry like PzII) ,mostly medium tanks and a small number of heavy tanks.And there are many other considerations.
In this sense ,while i never considered HOI's reinforce system as optimal it's still a relative good abbrevation of something that all considerd is very hard to model otherwise ,also when it comes to models of armor devissions.
Even then ,this didn't exclude that a country that bought material couldn't as thus produce it themself or atleast most of the parts for it (though at not such an effeciant rate as Germany woulda) ,or that they could be simply "creative" ,or just buy reinforcements from abroad.
Thus all considerd ,since the feature of weapons sales and buying would be nice ,and these problems being simplified anyway ,it wouldn't be that farfetched keeping the game limitations in consideration that Turkey for ex. could reinforce a tank devission in the same way that Germany would do it in game.