Flashpoint was released at the very end of November and then a bit more than three weeks later holiday break happened. Between release and holiday break they were working on patches for various bugs and issues (eg. the loading problem) that unfortunately didn't make the cut to be released before the break, and no doubt content for Urban Warfare also.Havnt heard much from you guys since Flashpoint was released. Whats in the works?
With BATTLETECH just out of the gates, launched less than a year ago, there are still so many directions that HBS can go with URBAN WARFARE!I am looking forward to what Urban Warfare has to offer. Although Flashpoint was neat, it did not really add something new besides the ability of Alliances and slightly too much LosTech. But Urban Warfare might call for new Mechanics / Content.![]()
Yes, that exactly. Obviously I can't go into specifics, but we are working on tracking down some of the bugs that have been affecting you guys the most, and then getting ready for new updates and some Quality of Life enhancements. New stuff is coming.Stuff![]()
Yes, that exactly. Obviously I can't go into specifics, but we are working on tracking down some of the bugs that have been affecting you guys the most, and then getting ready for new updates and some Quality of Life enhancements. New stuff is coming.
Glad to hear it!Yes, that exactly. Obviously I can't go into specifics, but we are working on tracking down some of the bugs that have been affecting you guys the most, and then getting ready for new updates and some Quality of Life enhancements. New stuff is coming.
+1 OK you won the Forum todayOh.....would "ewe" please stahp!
Well said sir.....danke schönSo let them work and have patience, they had holidays too![]()
I am looking forward to what Urban Warfare has to offer. Although Flashpoint was neat, it did not really add something new besides the ability of Alliances and slightly too much LosTech. But Urban Warfare might call for new Mechanics / Content.![]()