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unmerged(85354)

Corporal
Oct 10, 2007
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Hey. I'm playing a game as the Netherlands, and so far it's been pretty successful. In the 1840's I reconquered Belgium, and since then I've had a liberal government and been building up an absolutely huge navy (destroyed every ship in the French navy in the 1860's, and then went up against the British Navy and, well, I won, but just barely, losing most of my ships -- but just in time to start upgrading my ships, so who cares?).

Anyway, it's about 1882 right now. Things are going pretty well. I've got a large colonial empire, I've got a huge industrial base, and I'm "modernising" my navy from Ironclads to Protected Cruisers (even though most people in the world don't even have Ironclads yet; Britain is using mainly Monitors -- is this normal?).

Except that there's a huge amount of my population that's reactionary! I don't know why this is! Everything was going fine, I was a Constitutional Monarchy, until suddenly all these reactionaries show up, and I'm not really sure. Anyway, they vote in a Reactionary Party (because as a Constitutional Monarchy with 100% plurality, I had full voting rights). I'd basically had a Liberal party in power since the beginning. Anyway.

My government type switches to a Presidential Dictatorship and revolts start happening everywhere. I've got Communist soldiers in Rotterdam and Socialist Laborers in Sumatra revolting left and right. It's all my huge military can do to keep up with them (and I really do have a huge military...).

Then I notice that since these guys voted the Reactionary Party into office, they had decided that it actually sucked a lot and went back to being mostly liberal and conservative (about 60% Liberal, 20% Conservative, and the rest a mix of all the others, mainly Socialists and Reactionaries). This was good, I thought! So I just changed the reforms slightly so I could get multiple parties, then put a liberal party in power. My constitution changed to a democracy (I kinda liked being a Constitutional Monarchy, but I understand there's no looking back once you lose your Monarchy) and as soon as I did this I was back with a majority of reactionaries. They then voted in another reactionary party first chance they got, and I switched back to a presidential dictatorship and back to revolts. I also lost another 50 prestige...

So what can I do about this? I don't want reactionaries in my country. What causes them? I think I understand what causes POPs to be Liberal and Socialist, but I don't actually know what makes Conservative/Reactionary POPs.

If the Dutch people are voting like this now, I fear for them come the 1920's and 30's... Fascism ahoy.

All I can think of is that I recently promoted a POP to an Officer. But. That wouldn't create nearly the volume of reactionaries that I'm experiencing -- they're over 40%. Could high tariffs be causing this?

Side note: These events that make "10% of your population (insert ideology)" can be kinda funny. I got a group of Capitalists that was Socialist!

EDIT: Also, I had another question. Is there any way to add national cultures short of modifying the game files?
 

OHgamer

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which pops in particular are reactionary - is it specific classes or are they found in all classes. what are the biggest issues for your pops?

budget settings can definitely play a role - spend too much on defense and your pop will go pacifist, spend too little and they will get jingoist (and often vote reactionary if enought of them have that as their issue and you have voting based on issues).

Re nat cultures they can only be added via event or modded in, you do not inherit new ones.
 

unmerged(85354)

Corporal
Oct 10, 2007
35
0
OHgamer said:
which pops in particular are reactionary - is it specific classes or are they found in all classes. what are the biggest issues for your pops?

I just quit the game because I got so annoyed. I'll check on that next time I start it up, though.

budget settings can definitely play a role - spend too much on defense and your pop will go pacifist, spend too little and they will get jingoist (and often vote reactionary if enought of them have that as their issue and you have voting based on issues).

Hm. Defense spending is max, education is max, I think crime fighting is also max. And tariffs are max. Social spending is pretty high (every program is at least level two), but I've only set the slider at 50%.

Re nat cultures they can only be added via event or modded in, you do not inherit new ones.

Alright. Thanks for your help.
 

OHgamer

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could very well be the social spending. POPs that are doing well economically may not like all the social spending on the lesser orders. But look at what the issues driving your reactionary POPs to see what is getting them to be reactionary.

And reactionary is a militant tendency, so their militancy must be elevated to a degree, so you might want to check what is making them militant.
 

LlywelynII

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Atinoda said:

Eh... if you really want to ignore the will of your people for a caudillo, couldn't you just put wealth restrictions on the vote? :confused:
 

lizardo

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try maxing your social programs and funding them at 0.