I'm just wondering how others have planned their bus routes in cities that have large housing areas or estates etc.
With mine when I started after I build part of my town and had an area that was a copy of a rather large housing estate and I started off with route 1 running clockwise from the bus exchange to the estate and serving it's main roads and heading back to town again.
Now I'm wondering is it a good idea to try and run both clockwise and anti-clockwise bus routes through housing area's so they provide a choice and a frequent service so if a passenger misses the number 1 they can cross over the road and catch the number 2that goes in the opposite direction?
But do you find it's better to concentrate on just running one high frequency route rather than running two in opposite directions that serve the same area's and maybe introduce another route going the other way at a later date?
My plan was originally to have:
Route 1 as a clockwise service from town to Housing Estate and back again to town
Route 2 as an Anti-Clockwise of the number 1 route.
Then as a last route for the estate have route 3 leave the city centre and serve the roads out to the hospital then go into the estate and at a point turn around and head back to the city centre via the hospital again before going into the city to its originating stop.
Ok that might sound complex and a bit excessive to have 3 routes to serve one housing area but I'm basing that on real life.
I'm just wondering what others have done as I hope I can do a good job planning my routes and not get to the stage where I need to add a new route only to find there is a maximum number of bus lines allowed in the game.
As soon as I get a replacement graphics card I'm going to try out some idea when I put the game back on my pc as I started to enjoy the game only for my graphics card to die on me so as soon as I can replace it I will try and play the game again I hope I was ok doing this thread anyway as I was curious how everyone has planned their bus routes.
Have you based them on real routes or do you try and see how you could do them differently?
With mine when I started after I build part of my town and had an area that was a copy of a rather large housing estate and I started off with route 1 running clockwise from the bus exchange to the estate and serving it's main roads and heading back to town again.
Now I'm wondering is it a good idea to try and run both clockwise and anti-clockwise bus routes through housing area's so they provide a choice and a frequent service so if a passenger misses the number 1 they can cross over the road and catch the number 2that goes in the opposite direction?
But do you find it's better to concentrate on just running one high frequency route rather than running two in opposite directions that serve the same area's and maybe introduce another route going the other way at a later date?
My plan was originally to have:
Route 1 as a clockwise service from town to Housing Estate and back again to town
Route 2 as an Anti-Clockwise of the number 1 route.
Then as a last route for the estate have route 3 leave the city centre and serve the roads out to the hospital then go into the estate and at a point turn around and head back to the city centre via the hospital again before going into the city to its originating stop.
Ok that might sound complex and a bit excessive to have 3 routes to serve one housing area but I'm basing that on real life.
I'm just wondering what others have done as I hope I can do a good job planning my routes and not get to the stage where I need to add a new route only to find there is a maximum number of bus lines allowed in the game.
As soon as I get a replacement graphics card I'm going to try out some idea when I put the game back on my pc as I started to enjoy the game only for my graphics card to die on me so as soon as I can replace it I will try and play the game again I hope I was ok doing this thread anyway as I was curious how everyone has planned their bus routes.
Have you based them on real routes or do you try and see how you could do them differently?