Emphasis is on early game. There are all sorts of interesting things that can be done later on with major pilot abilities and custom built lances.
Bulwark with 50% damage reduction seems like the best early game minor pilot ability by far. Sensor Lock is not terribly useful until you have 2-3 good LRM mechs and skilled pilots, but there will probably be situations where having one SLock pilot will be almost mandatory. Evasion makes you 10% harder to hit. If you have to be moving anyways it is fine, but compared to 50%? I am not a fan of multi target until you have breaching shot or are PPC spamming.
The main drawback is that you are reliant on the enemy coming to you or at least not running away after you start using bulwark. This will not work for some missions. I feel that if we are only expected to take 2-3 contracts/month, we should be able to pick suitable contracts. Time will tell.
I envision 2 mechs with bulwark standing next to each other with their back to a cliff, preferably also in woods. Your other 2 mechs will support with indirect LRMs or other long range weapons. Another benefit to having the only reasonable targets for the AI using bulwark constantly is that an AC20, or other head cap combos, can't one shot your head.
Bulwark with 50% damage reduction seems like the best early game minor pilot ability by far. Sensor Lock is not terribly useful until you have 2-3 good LRM mechs and skilled pilots, but there will probably be situations where having one SLock pilot will be almost mandatory. Evasion makes you 10% harder to hit. If you have to be moving anyways it is fine, but compared to 50%? I am not a fan of multi target until you have breaching shot or are PPC spamming.
The main drawback is that you are reliant on the enemy coming to you or at least not running away after you start using bulwark. This will not work for some missions. I feel that if we are only expected to take 2-3 contracts/month, we should be able to pick suitable contracts. Time will tell.
I envision 2 mechs with bulwark standing next to each other with their back to a cliff, preferably also in woods. Your other 2 mechs will support with indirect LRMs or other long range weapons. Another benefit to having the only reasonable targets for the AI using bulwark constantly is that an AC20, or other head cap combos, can't one shot your head.