Interesting input. I was thinking about counters last night and I was successful with back shots in that game but not enough. I was fighting a very good player after all. Arano was the name on discord.
Yeah, Arano Sunfire was the first ever gamer to claim a victory against Chris Eck IIRC. A very good player indeed. :bow:
You know... one area that HBS has chosen to not yet explore in any real depth is Maluses. Perhaps for Hope exceedingly strong Bulwark is, it should have an incremental Malus of some manner, rather than a straight up nerf. Hmm... from my time in the military a unit making full use of its maximum movement rate has a great swath of area it collects Line of Sight and Sensor Data from, while a Unit that has Dug In/Bulwarked cannot collect near as much information, perhaps Sensor and Line of Sight Range for Bulwarked Units could be lessened 20%.
This was just the first blush of a Malus suggestion, I am sure there are better ones out there. But such a Bulwark Bonus/Malus combination would present interesting choices and decisions to players as they need to weight, balance, compliment and plan of intersections of Benefit and Detriment.
But again, HBS at Launch did not appear to favor Malus's much at all. At one time there had been comment from HBS that Weapon Differentiation might hinge on trade-offs. An example being, a PPC that has extended range might loose Accuracy, so while it gains on the one hand, it loses something along the way.
While I would very much like to see HBS explore corresponding Maluses, I would be surprised if they do. :bow: