I wasn’t planning on writing another AAR so quickly but after being told and having read a thread in the other forum that civilizing an unciv was difficult, I decided to write one up. And since I already had the MIP mod installed, I thought why not kill two birds with one stone? So I don’t really know the rules for the competition but no matter, I’d go ahead and write the AAR the way I wanted anyway. If I do happen to disqualify myself in one way or another, eh, no big deal.
So this is how this AAR will work.
Difficulty: Very Hard
Goals: Split Russia in half. Become a Great Power. Reach as far west as I can and become the premier Muslim power in the world. Challenge UK for India.
This is version 1.2
Depending how bad lag is later on - between 1900 to the end of the game - I may cut all GP, Second Powers and the following five military by 1/4. But we’ll see how that goes.
This AAR will be detail intensive. Every move I make, every event I receive and every major move the AI makes will be detailed and explained. I’ve never attempted an AAR full of so much detail before so we’ll see how it goes.
Originally I was playing a practice game but the initial years went so well that I decided to start the AAR on January 1851. The first update will give you the backstory of the previous years since game start. The first update will be out within an hour or two.
Chapter list:
Chapter 1: Rock in a Hard Place (Cheshire Cat)
Chapter 2: Under the Gun
Chapter 3: Knock 'Em Dead, Kid
Chapter 4: You’re in Trouble
Chapter 5: Cold Blood
Chapter 6: Same Ol' Situation
Chapter 7: Feed My Frankenstein
Chapter 8: Fly to the Angels
Chapter 9: South Station Blues
Chapter 10: Have A Drink On Me
Chapter 11: Run to the Hills
Chapter 12: Growing Up the Hard Way
Chapter 13: Wasted
Chapter 14: Patience
Chapter 15: Tear Down the Walls
Chapter 16: Sweet Temptation
Chapter 17: Community Property
Chapter 18: Stranger Than Paradise
Chapter 19: Gettin' Better
Chapter 20: Over the Mountain
Chapter 21: A Lil' Ain't Enough
Chapter 22: I Want Action
Chapter 23: Beggars and Hangers-On
Chapter 24: Silent Lucidity
So this is how this AAR will work.
Difficulty: Very Hard
Goals: Split Russia in half. Become a Great Power. Reach as far west as I can and become the premier Muslim power in the world. Challenge UK for India.
This is version 1.2
Depending how bad lag is later on - between 1900 to the end of the game - I may cut all GP, Second Powers and the following five military by 1/4. But we’ll see how that goes.
This AAR will be detail intensive. Every move I make, every event I receive and every major move the AI makes will be detailed and explained. I’ve never attempted an AAR full of so much detail before so we’ll see how it goes.
Originally I was playing a practice game but the initial years went so well that I decided to start the AAR on January 1851. The first update will give you the backstory of the previous years since game start. The first update will be out within an hour or two.
Chapter list:
Chapter 1: Rock in a Hard Place (Cheshire Cat)
Chapter 2: Under the Gun
Chapter 3: Knock 'Em Dead, Kid
Chapter 4: You’re in Trouble
Chapter 5: Cold Blood
Chapter 6: Same Ol' Situation
Chapter 7: Feed My Frankenstein
Chapter 8: Fly to the Angels
Chapter 9: South Station Blues
Chapter 10: Have A Drink On Me
Chapter 11: Run to the Hills
Chapter 12: Growing Up the Hard Way
Chapter 13: Wasted
Chapter 14: Patience
Chapter 15: Tear Down the Walls
Chapter 16: Sweet Temptation
Chapter 17: Community Property
Chapter 18: Stranger Than Paradise
Chapter 19: Gettin' Better
Chapter 20: Over the Mountain
Chapter 21: A Lil' Ain't Enough
Chapter 22: I Want Action
Chapter 23: Beggars and Hangers-On
Chapter 24: Silent Lucidity
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