Buildings that are already in the game, but you didn't notice.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Bibor

Doomsday Machine
21 Badges
Aug 26, 2013
1.342
395
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
FLIPPING FORT
A fort building that provides no extra fort level.
Can only be built in capital province.
Cannot be maintained.
It can be only built if religious or revolutionary rebels are in proximity to your capital.

HUNTING LODGE
A special, invisible building that doesn't take up a building slot.
Triggers its effect only if you have a young heir with a total of 15 or more monarch points.

GRAIN MONOPOLY ORGANIZATION headquarters (GMO)
Self-built in capital if prerequisites are met.
Does not take up a building slot.
Prerequisites: any of the following: "Has Quest for the New World" idea; has a colony in Africa region.
Effect: Doubles the chance for Grain in new colonies (displacing Gold, Ivory, Dyes and Gems).

CONFIRMATION BIAS FORT
effects: provides current max, level fort effects but enemies still siege it down 50% faster
cost: same as current maximum level forts

COURTHOUSE
effects: -0.1 autonomy, -25 % state maintenance.
cost: 100 ducats

TOWN HALL
effects: -0.2 autonomy, -50% state maintenance.
cost: 200 ducats
 

Mansa Sekou

First Lieutenant
21 Badges
Apr 20, 2015
231
173
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
CONFIRMATION BIAS FORT
Its not comfomation bias if it happens every single time. There is NO way that I, me, the greatest, could ever get unlucky.