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unmerged(35797)

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Nov 1, 2004
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Hi folks!

I'd be happy if you could answer a couple of questions, it'd be of great help.

1. I've got vers 1.07, and i wonder why those event triggers(cheats) doesn't work with my EU2. If you have any experiences of that, then please write a note. When i open the cheat window and write "event 1032", the written just shows up in the window without any indications of succesion of the cheat. Neither do the supposed-to-be event pop up.


2. I wonder how and why naval attrition doesn't applicate to AI. It seems a bit cheaty to me.

3. Why can AI have max religious tolerance to all religions in its realm at once?
Ex: Ottoman Empire can have a -4 revolt modifier by religion in both Orthodox, catholic, and moslem provinces, whilst I only can max one religion.

Thanks in beforehand.
 

unmerged(17489)

General
Jun 7, 2003
2.475
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Farfar said:
Hi folks!

I'd be happy if you could answer a couple of questions, it'd be of great help.

1. I've got vers 1.07, and i wonder why those event triggers(cheats) doesn't work with my EU2. If you have any experiences of that, then please write a note. When i open the cheat window and write "event 1032", the written just shows up in the window without any indications of succesion of the cheat. Neither do the supposed-to-be event pop up.


2. I wonder how and why naval attrition doesn't applicate to AI. It seems a bit cheaty to me.

3. Why can AI have max religious tolerance to all religions in its realm at once?
Ex: Ottoman Empire can have a -4 revolt modifier by religion in both Orthodox, catholic, and moslem provinces, whilst I only can max one religion.

Thanks in beforehand.
1. you need to write the country tag of the country you want to trigger it for after the number :) (I think, I dont cheat too often myself :p)

2. Cause AI cannot handle it, they wouldnt be able to have a navy at all otherwise

3. I think they get an extra slider, again, to help it and compensate its stupidity
 

labalag

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Farfar said:
Hi folks!

I'd be happy if you could answer a couple of questions, it'd be of great help.

1. I've got vers 1.07, and i wonder why those event triggers(cheats) doesn't work with my EU2. If you have any experiences of that, then please write a note. When i open the cheat window and write "event 1032", the written just shows up in the window without any indications of succesion of the cheat. Neither do the supposed-to-be event pop up.


2. I wonder how and why naval attrition doesn't applicate to AI. It seems a bit cheaty to me.

3. Why can AI have max religious tolerance to all religions in its realm at once?
Ex: Ottoman Empire can have a -4 revolt modifier by religion in both Orthodox, catholic, and moslem provinces, whilst I only can max one religion.

Thanks in beforehand.

1. The event numbers have changed..., to check the new one check the randomevents text.

2. As mentioned before, AI is too stupid too handle a navy

3. They have some additional sliders, I guess. i know one for sure: Shiite
 

Castellon

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Check the excellent cheat FAQ in the FAQ forum. ;)
 

qvcatullus

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I may be wrong, but I think there's something fishy about the AI and its religious tolerance sliders -- something like the AI gets access to all the different sliders, whereas the player only gets access to the 'reasonable' ones. E.g. Denmark doesn't get a slider for hinduism, which means that they have to balance ones which they can reasonably expect to deal with. But if I'm right, the AI countries get all the sliders, so they can drop the ones which they don't actually have to deal with, and keep all their home religions high. It's actually somewhat troublesome, since in my Turkey game I'm dealing with a rather troublesome Qara Koyunlu which has taken over most of Persia, and it would be handy if they could get stuck with a shiite rebellion or ten.
 

AndrewT

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Yes, the AI always has access to separate sliders for all religions. This is a well-known AI cheat and not a bug.

So is the naval attrition thing.

And to save your next post, when the AI sends multiple colonists to the same place at the same time, this too is a deliberate AI cheat and not a bug.