Bugs discourage me from playing slavers

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Kryndude

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Conquered planets appropriated but still grows slaves when I'm in shortage of specialists. I don't know what determines species growth selection but Syncretic Evolution plays so differently than what you'd expect. I think it's the last time I'll be giving it another try in hopes of super min-maxed worlds with all inhabitants gene-modded to fit their occupation.


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And here we have the unkillable pre-sapients. They look so delicious, why can't I eat them? And what's up with the slave strata and political power?
 

Archon87

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Well you can always force grow a specific species. I'm playing slavers right now as well, and I've ended up doing that when I no longer need slaves (because there are no more worker jobs and I'm tired of resettling all the time). You end up with -20% growth speed, but I ended up with so many bonuses to growth speed that it had very little impact. I even anticipated these issues, and took Corvee System simply so the resettlement would be easier.

Another bug you didn't mention about slavers is how slave processing centers will auto-delete if the planet you build them on is not a thrall world. I find that one frustrating as all hell.
 

Kryndude

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Another bug you didn't mention about slavers is how slave processing centers will auto-delete if the planet you build them on is not a thrall world. I find that one frustrating as all hell.

Well, after realizing that slave processing plants don't reduce effective slave political power I never bothered to build them, because they're just 5% slave output building that are not really worth a slot unless you have a lot of slaves in one planet. I did see a lot of bug report threads on that issue thought. Hope it gets fixed soon.

Also, even if you were to resettle something like 200 pops, you save only 5000 EC over the span of decades. I personally think Corvee system is quite weak compared to other options you get.

Anyways I guess I'll have to take the 20% penalty afterall. What's annoying about it is that once I get more main species by force-growing them I'll be stuck with -20% growth penalty forever, because if I unlock it the game would favor minorities even more than before and I'll be getting no more extra specialists again. It's a cycle that I really wanted to avoid getting into, but I guess I have no choice.
 
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