Bugs aside -- what does everyone think of the game mechanic updates?

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ImperatorLJ

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Bugs always suck, and are always inevitable, but let's pretend they don't exist for the moment.

What do you think of all the new updates so far? Legions, UI, Buildings, etc. Do they make they make the game better in your opinion?
 

Bovrick

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Very much so, once they iron out the implementation this game sits very nicely in its own place among GSGs, is probably my favourite at the moment. Sure there's stuff I'd love to see mechanics improved for: the underlying Trade system irks me, so I appreciate being able to automate it away; Diplomacy is a bit uninspired - but the balance of internal peacetime and warfare play seems so far ahead that I can forgive them.
 

Baldamundo

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Absolutely fantastic overall. There are a lot of interface issues, and a few things that look like oversights (e.g. Kings not being able to lead legions), but the game as a whole seems fantastic. Much deeper and more interesting and more compelling. Lots to work out though. I think playing as a small nation is a lot harder now? And working out the optimal strategy either with inventions or cultural integration seems very tricky.
 

Decius

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Are there some bugs? Yes!
Are there some needed UX improvements? Yes!
Are there some design issues that need fixing or improvements? Yes!

Do I like the 2.0 update? I love it! :)

Despite the problems, I really like all changes. It now feels like you have deep interwined mechanics (military + culture), different playstyles and decisions to make (tech system) and the UI adds so much immersion and beauty to the game. Also peacetime is cooler with the new building effects, civ value and Great Wonders. While I think the late game balance of the economy might need further tweaks (need to test it and wait for your feedback folks), it's definitely way better in the early and mid game - that's my current expierence. :)

I really hope they fix the ongoing issues and then I'm looking forward to play the game further, but I'm already eager for the next update roadmap too^^ But 2.0 is for me the turning point of the game! Just hope the updates won't stop now to make the game even better!
 
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Rabid

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The changes are fantastic. Mostly, the game's structure is a lot more open now with the player actually able to form a long term strategy tailored to their current situation and work towards it (I'm going to conquer this region so I'll get these inventions to help me reduce revolts / convert / assimilate it... or do I need to get military inventions to win the war in the first place... etc) and levies do add a distinct regional flavour even if they seem a bit buggy at the moment.