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unmerged(7994)

Master Of My Domain
Feb 27, 2002
173
0
cse.buffalo.edu
Not sure if this is in the EEP or the game itself.

Event id = 160006 in fantasy_kni

Choosing
action_c ={ #Proclaim Ourselves the Kingdom of Jerusalem#

makes your save game file read:
JER = {
desc = "JER_DESC"
picture = "scenarios\data\orthodox_data.bmp"
countrytactics = "JER_DESC"
missioncountry = ""
missiontactics = ""
playername = "Kingdom of Jerusalem : "
countrydifficulty = 3
countryeconomy = 2
countrymilitary = 2
countrydiplomacy = 3
missiontype = -37
}

The old savegame file reads:

KNI = {
desc = "KNI_DESC"
picture = "scenarios\data\latin_data.bmp"
countrytactics = "KNI_DESC"
missioncountry = ""
missiontactics = ""
playername = "The Knights : DAFIDEN"
countrydifficulty = 3
countryeconomy = 2
countrymilitary = 2
countrydiplomacy = 3
missiontype = -36
}

Notice that now JER does not include the player name after Kingdom of Jerusalem :
So when one clicks on the save game, the other countries are not grayed out like normal. One can actually choose other countries from a saved game. Adding the player name manually seems to work.
i.e. make it read:
playername = "Kingdom of Jerusalem : DAFIDEN"
 

unmerged(5664)

Barrister & Solicitor
Sep 5, 2001
4.676
0
Visit site
That's exactly what I mean.

To repeat: are there any other game-play effects other than "So when one clicks on the save game, the other countries are not grayed out like normal. One can actually choose other countries from a saved game. Adding the player name manually seems to work."
 

unmerged(7994)

Master Of My Domain
Feb 27, 2002
173
0
cse.buffalo.edu
I suppose I would rank this bug as very low priority. But, that is up to the SE team to decide.

P.S. I reported all effects that I observed in a previous post.
 

unmerged(5822)

Moved on
Sep 20, 2001
7.672
0
In my many games as Russia and Prussia (starting as Novgorod/Muscovy or Brandenburg), I've never noticed any in-game effects from changing tags, except that some events were behaving oddly (they were reported as having happend to someone else, not me). I think that bug was fixed in 1.05 (or possibly even 1.04) though.