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Rylock

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Interesting. I'll wait and see if it works better when the patching is further along to use this mod.

Which patching? The vanilla patches? Or do you mean ours?

If you mean ours, as far as I'm aware the current version we just put out is the most stable one we've had in a long time -- but if you want to wait and see if there is any more HL-spawned weirdness that awaits us, by all means.
 

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Which patching? The vanilla patches? Or do you mean ours?

If you mean ours, as far as I'm aware the current version we just put out is the most stable one we've had in a long time -- but if you want to wait and see if there is any more HL-spawned weirdness that awaits us, by all means.
Mostly thinking of vanilla. I haven't upgraded to the beta patch yet and I don't have my new machine yet either, just my old one which isn't the best at running the game to put it mildly.
 

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Hey, I've read that you guys make it so HRE (Or Karl Empire) is more likely to form because of changes to AI? It seems to me that the starting guy gets his half of the Empire then takes over Saxony. He never uses the CB he has on Bavaria and ends up just sitting there until he dies. I've had to declare war for him about 4 times because he ends up becoming 60 years of age and doing nothing. It's not like he can't win the war, he just doesn't want to.
 

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Hey, I've read that you guys make it so HRE (Or Karl Empire) is more likely to form because of changes to AI? It seems to me that the starting guy gets his half of the Empire then takes over Saxony. He never uses the CB he has on Bavaria and ends up just sitting there until he dies. I've had to declare war for him about 4 times because he ends up becoming 60 years of age and doing nothing. It's not like he can't win the war, he just doesn't want to.

I know. I'm not quite certain what's keeping him, to be honest.

I might have to make a custom event for it.
 

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Hey, I've read that you guys make it so HRE (Or Karl Empire) is more likely to form because of changes to AI? It seems to me that the starting guy gets his half of the Empire then takes over Saxony. He never uses the CB he has on Bavaria and ends up just sitting there until he dies. I've had to declare war for him about 4 times because he ends up becoming 60 years of age and doing nothing. It's not like he can't win the war, he just doesn't want to.
Was bavaria allied to lombardy? for some strange reason in my tests karl seems to overestimate their strenght and refuses to declare war ( that or some behind the scene ai check looks at the umayyads to and scares karl off ).
 

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Was bavaria allied to lombardy? for some strange reason in my tests karl seems to overestimate their strenght and refuses to declare war ( that or some behind the scene ai check looks at the umayyads to and scares karl off ).
They were allied with Lombardy most the time, yes. Didn't matter though, he still kicked their asses each time I made him declare war.
 

Rylock

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Maybe the AI could stand to be more aggressive in general at those scales? At least when it isn't trying to invade over the sea ...

We have very little control over how aggressive the AI is. Short of outright starting a war via event, there's no way for me to dictate what the AI will or won't do with available CB's.
 

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Hey, something really weird just happened. My daughter hit 16, and no one will take her as a bride. I was wondering, "What the hell is going on?" Hit the "`" key, typed in "charinfo" and found out she was -%940 fertile.

She has no traits in which could inflict this onto her.
B1F688D4908BE201D32D9740EA18140AC41C64EE
 
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Rylock

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Yep. Some characters can simply be born barren...or (more likely) become barren as a side-effect of illness.
 

Rylock

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This should be done via trait, IMHO it is bad game design to hide such essential things from the player.

Nonsense. You don't always know if someone is barren, and there's an event that occurs if you start to suspect your spouse is.

Although I think I will move the actual application of the modifier until the character is married/a consort, so as to avoid the AI's magical knowledge of their barren-ness for marriage purposes.
 

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Hey, I really hate how I'm becoming a repeat poster here, so, sorry about that, but I've been experiencing crashes ever 3 years of in-game time. It used to only crash about once every 80 years. I'm not sure what causes it to crash in the first place, but I'm certain my PC can handle it. I haven't put any new mods on it, and the only real difference is that I've played past the creation of the Charlemagne Empire for some time after all the test runs trying to get the AI to form it.
 

Rylock

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Hey, I really hate how I'm becoming a repeat poster here, so, sorry about that, but I've been experiencing crashes ever 3 years of in-game time. It used to only crash about once every 80 years. I'm not sure what causes it to crash in the first place, but I'm certain my PC can handle it. I haven't put any new mods on it, and the only real difference is that I've played past the creation of the Charlemagne Empire for some time after all the test runs trying to get the AI to form it.

You need to update to the newest version of the mod, and ideally start a new game with it (saves will still experience oddness, if not outright crashes).

If there are still crashes with the new version, that's more of an issue -- but we haven't had any crashes, so that would take more investigation as to what the issue might be.
 

Windlife

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You need to update to the newest version of the mod, and ideally start a new game with it (saves will still experience oddness, if not outright crashes).

If there are still crashes with the new version, that's more of an issue -- but we haven't had any crashes, so that would take more investigation as to what the issue might be.

I started a new game right when I heard there was a new version on the workshop. I've had this periodical crashing problem since I got the mod a few moths ago.

If the latest version is the version on steam, then, yeah, I'm playing with the right version and started a new game.
 
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Rylock

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I started a new game right when I heard there was a new version on the workshop. I've had this periodical crashing problem since I got the mod a few moths ago.

If the latest version is the version on steam, then, yeah, I'm playing with the right version and started a new game.

Then I would check first if you have the correct checksum -- that will tell you if there are any files hanging around that shouldn't be. Even so, a complete re-install (manually going and deleting anything leftover after you uninstall) is not a bad idea. Failing that being the source of the issue, I'd suggest using the game in debug mode (if you're using Steam, go to Properties and "Launch Properties" in the first tab, and type "-debug" into the window provided) and seeing what the logs tell you upon the crash occurring. It's not impossible that it's a performance issue on your end, but there might be something else...when it comes to non-repeatable crashes, the only way we could check it on our end is to be able to reproduce it, and we've had no crashes during regular play with the newest version.
 

Windlife

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Then I would check first if you have the correct checksum -- that will tell you if there are any files hanging around that shouldn't be. Even so, a complete re-install (manually going and deleting anything leftover after you uninstall) is not a bad idea. Failing that being the source of the issue, I'd suggest using the game in debug mode (if you're using Steam, go to Properties and "Launch Properties" in the first tab, and type "-debug" into the window provided) and seeing what the logs tell you upon the crash occurring. It's not impossible that it's a performance issue on your end, but there might be something else...when it comes to non-repeatable crashes, the only way we could check it on our end is to be able to reproduce it, and we've had no crashes during regular play with the newest version.

Thank's for the quick reply. And yeah, I'll try doing that and nailing down the source of the problem. Maybe I'm overestimating the power of my PC. Never really crossed my mind, but is CK2, mixed with your mod, intensive for a PC? I understand there are a lot of AI running around, but I never thought it was that harsh.
 

RandgrizTG93

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If noticed that ERE emperors in my games all start their games uncrowned and the coronation decision is not available. I assume this is due to a bug with the unique coronations the Byzies have. Regular coronations for other realms seem to be working fine. I've done a clean reinstall but the problem persists.
 
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