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Rylock

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okay here the text for the crash i mention earlier

Praise God! My fierce rival has also become a follower of the new way of Christ! Hallelujah!

Highlight I need to re-evaluate our relations! <- CTD
Love thy rival does not apply in this situation <- game goes on as normal.

And that option causes an immediate crash?

That's odd. All it does is send an event back to the person who sent it to you. I just tested it out in-game, and it worked just fine (though I had to fire this manually -- normally this is caused by a rival of a different religion converting to your own).

Assuming you have the correct checksum, all I could suggest is that you send me a save where this is occurring and I'll check it out.
 

Rylock

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My persian empire has corrupted saves(CTD when loaded), other saves are ok. Is there any way to repair them?

Possibly. You can check the log after you try to load the corrupted save, and see if it gives you any info. If so, you can use a text editor to go into the save and look around for what might be causing the crash.
 

nuf

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Possibly. You can check the log after you try to load the corrupted save, and see if it gives you any info. If so, you can use a text editor to go into the save and look around for what might be causing the crash.

I dont know how to do any of those things but i will try. I i find something should i let you know?
 

Rylock

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The Necronomicon event keeps firing even when i already have the book and already paid to search for it.

That would be a vanilla WoL event. I imagine there's a bunch of stuff from the expansion that Paradox will need to fix.
 

gnurkas

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For some strange reason my game crashed (it happens all the time) and now my character is lollard and has had a random coat of arms assigned to him. I play Ck2+ and the ARKO armoire mod. Turning off ARKO doesn't help with the stability. I play with ironman enabled, so this kind of messes with my game a fair bit.
 

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For some strange reason my game crashed (it happens all the time) and now my character is lollard and has had a random coat of arms assigned to him. I play Ck2+ and the ARKO armoire mod. Turning off ARKO doesn't help with the stability. I play with ironman enabled, so this kind of messes with my game a fair bit.
Ironman in a modded game is, in general, a bad idea. Also I'm not 100% sure the Arko Armories pack is compatable with CK2Plus (In fact I'm almost sure it isn't).
 

gnurkas

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Ironman in a modded game is, in general, a bad idea. Also I'm not 100% sure the Arko Armories pack is compatable with CK2Plus (In fact I'm almost sure it isn't).

As I said, it doesn't matter whether I have ARKO on or off, it still crashes, and when I started a non-ironman game (without arko) the game still crashed.
 

schwarherz

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As I said, it doesn't matter whether I have ARKO on or off, it still crashes, and when I started a non-ironman game (without arko) the game still crashed.

Ok, I'm going to need more information. What version of the game/mod are you using? Do you have the correct checksum? Does it crash on a specific date? Is there anything that happens right before the crash each time?
 

gnurkas

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Ok, I'm going to need more information. What version of the game/mod are you using? Do you have the correct checksum? Does it crash on a specific date? Is there anything that happens right before the crash each time?
The stability of the game has improved when I removed ARKO, but it still crashes occasionally when running a normal game (it was a simple fluke that it crashed immeadlity the first game i set up without it and HC). I would say it crashes at complete
random, I haven't distinguished a pattern so far.

How to check the checksum?

I reinstalled the mod from steam yesterday, and I currently run the latest patch of the game.
 

schwarherz

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The stability of the game has improved when I removed ARKO, but it still crashes occasionally when running a normal game (it was a simple fluke that it crashed immeadlity the first game i set up without it and HC). I would say it crashes at complete
random, I haven't distinguished a pattern so far.

How to check the checksum?

I reinstalled the mod from steam yesterday, and I currently run the latest patch of the game.
Are you using the same save you were using with Arkopack? That might be an issue. The checksum is in the bottom left corner when the game gets to the map where you select the starting location.
 

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I've been encountering a fairly significant bug with fertility. Characters who should have something like 60% fertility end up having -940% fertility without any visible indicator or trait.
I've seen this with a son in one game and my wife in another one. It doesn't happen immediately (my wife, for instance, had one child and then turned barren).

All major DLCs, correct checksum.
 

Rylock

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I've been encountering a fairly significant bug with fertility. Characters who should have something like 60% fertility end up having -940% fertility without any visible indicator or trait.
I've seen this with a son in one game and my wife in another one. It doesn't happen immediately (my wife, for instance, had one child and then turned barren).

All major DLCs, correct checksum.

So long as it's not widespread, that's not a bug. Sickness, especially sickness after giving birth, can reduce someone's fertility or render them infertile. It's done through a hidden modifier, so you wouldn't see any evidence on the character (as you wouldn't). Characters can also be born infertile, and there are events to reveal/suspect a spouse as such after you've married.
 
Last edited:

BigCacahuete

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I'm getting a lot of CTDs lately. The game can run fine for a lot of time, but suddenly it'll start crashing. My checksum is correct and there doesn't seem to be any problem with the game files.
 

Rylock

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I'm getting a lot of CTDs lately. The game can run fine for a lot of time, but suddenly it'll start crashing. My checksum is correct and there doesn't seem to be any problem with the game files.

We haven't experienced the same...so unless a crash is consistent and repeatable, I'm afraid "it crashes a lot lately" isn't something we can really address. Sorry.
 

BigCacahuete

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Let's see if I can explain myself better. Basically, when I start the game it runs fine for about an hour and a half. Then, autosaves start taking a lot of time, and that's when CTDs start happening. If I start the game again, the game will crash again when I'm loading a save or after a couple days have passed. However, after restarting my computer I can play for an hour and a half with no problems again.
 

Kalista

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Let's see if I can explain myself better. Basically, when I start the game it runs fine for about an hour and a half. Then, autosaves start taking a lot of time, and that's when CTDs start happening. If I start the game again, the game will crash again when I'm loading a save or after a couple days have passed. However, after restarting my computer I can play for an hour and a half with no problems again.
My guess would be a memory leak somewhere in the base game if restarting the game works fine ( and that unfortunately isn't something we can fix it would be something paradox would have to address) .
 

LordDamien

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Hmm I just had a Crash after i declared a war for Burgendey as the holy Roman Empire. Maybe its just a random crash but a crash none the less. other than that one crash the game runs fine
 
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