• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
[ HIP Release: 2020-03-06 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
CPRplus (v3.1.4 - 2020-01-06)

Missing localization for holy war against me when trying to negotiate for the Lollard religion
Screenshot (68).png
 
I cannot locate an intrigue decision or drop-down selection or any other means to "introduce my heir to the realm" after selecting the Groom an Heir ambition. Unclear if this is a bug or I'm just missing something. I have tried several new starts and keep having the same problem. All other mods disabled. Thank you.

[HIP Release: 2020-03-06 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
 
I cannot locate an intrigue decision or drop-down selection or any other means to "introduce my heir to the realm" after selecting the Groom an Heir ambition. Unclear if this is a bug or I'm just missing something. I have tried several new starts and keep having the same problem. All other mods disabled. Thank you.

[HIP Release: 2020-03-06 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)

Someone posted a fix for that in the release thread.

Change decisions/ze_decisions.txt:520 to `holder = FROM` so it looks like this:
Code:
       potential = {
           is_child_of = FROM
           is_alive = yes
           host = { character = FROM }
           any_heir_title = {
               holder = FROM
               OR = {
                   AND = {
                       tier = COUNT
                       location = { is_capital = yes }
                   }
                   AND = {
                       tier = BARON
                       holding_type = family_palace
                   }
               }
           }
(...)
since this is a targeted decision
 
  • 1
  • 1Like
Reactions:
[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
MiniSWMH: Performance-Friendly SWMH (v1.7.1 - 2020-02-13)
SED: English Localisation for SWMH (v2.2.29 - 2020-02-25)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)



I hope this is the right thread, but suddenly,around the year 907, with the Old Gods start, the game began to randomly crash. First I got a crash while trying to open a hospital interface. I opened the game again and did the same thing but it worked, no crash. There were two more crashes after that, I don't remember a time interval though, that, at least from what I was able to process, happened just by letting the game run a couple of months. I don't remember doing anything in particular just watching the map. I opened the game again and in 5 minutes it crashed, again just by letting the game run. While writing this, I opened the game again, let it run for almost a year while watching the map and closing what ever random event poped-up and there were no crashes. I don't know what could cause them. I don't know if its from my laptop since yesterday it was the first time I played HIP, or if it's something from HIP. Is there a way to find out the root of the problem, since in the HIP folder in dumps, there is nothing? That makes me think it's from my laptop but I don't know what could it be.

EDIT: After posting this, I continued the game, started a plot to fabricate treason, checked to auto-invite backers and unpaused the game, then the game crashed.
 
Hello

Not sure if its a bug or not but I checked all the game rules and ect but how do you fix age being disabled for merchant republic when it comes to doge elections?
 
If you or anyone else knows how to fix it do you mind sharing

Thank you,

In common\defines\emf_defines.lua, look for 'PATRICIAN_AGE_RESPECT_FACTOR'. You can check the default value in defines.lua in the game's install directory (common folder, not in a defines folder).
 
Hello everyone.
I'm having an issue with the coat of arms. Sorry if something like this was posted before, I didn't find anything.

Basically, after reforming the zunist faith I made the church of zun my primary title. It seems like in hip the coa for zunists are autogenerated (like indian ones) and this replaces the religious title coa as well, however it still shows as normal in the religion menu or in the list of titles.

Creating a custom kingdom based on this title keeps the new coa for all menus as well. Attached screenhots.
I'm playing on the vanilla map. Please help.
 

Attachments

  • coa bug 2.png
    coa bug 2.png
    3 MB · Views: 0
  • coa bug.png
    coa bug.png
    3 MB · Views: 0
In common\defines\emf_defines.lua, look for 'PATRICIAN_AGE_RESPECT_FACTOR'. You can check the default value in defines.lua in the game's install directory (common folder, not in a defines folder).

Thanks it works :) , now i just have to mess around with the numbers till i get it right
 
1. Is it intentional that "Trade route for exotic goods" event has a trigger of "demesne_size = 1" ?
2. I also noticed, as someone already mentioned, that if a close kin gets ill and you tell your court physician to help him no treatment modifier shows up as if event chain was broken.

[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
SED: English Localisation for SWMH (v2.2.29 - 2020-02-25)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
 
Hello! I've realized that almost all of the de jure titles in the game have had the word Kingdom replaced by Khanate (with the exception of already established kingdoms and empires in the 867 start date such as the Byzantine, Abbasids, and so on). If anyone could help I would extremely grateful!

[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
CPRplus (v3.1.4 - 2020-01-06)
 

Attachments

  • 20200519172032_1.jpg
    20200519172032_1.jpg
    712,6 KB · Views: 0
Hello! I've realized that almost all of the de jure titles in the game have had the word Kingdom replaced by Khanate (with the exception of already established kingdoms and empires in the 867 start date such as the Byzantine, Abbasids, and so on). If anyone could help I would extremely grateful!

[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
CPRplus (v3.1.4 - 2020-01-06)

This fixes it.

A known glitch. You can fix it by modifying HIP folder/locasliation/A_Nobletitles.csv, then adding "_mongol" at the end of the entires "empire_of" and "kingdom_of" under the MONGOL section.
 
I'm reliably getting a CTD from the attached save file on January 3rd or 4th without taking any actions.


[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
SED: English Localisation for SWMH (v2.2.29 - 2020-02-25)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)

Playing on the current release, no betas, no mods other than HIP. I did a complete re-install, but no change in results.
 

Attachments

  • Ironman_Tashkurgan.ck2
    19,4 MB · Views: 0
You cannot build trade posts in Tunis (and probably some other provinces on african trade route), despite the icon on the trade zones mapmode.

[ HIP Release: 2020-03-19 (Frosty2) ]
EMF: Extended Mechanics & Flavor (v11.1 - 2020-03-06)
Arumba and Internal Tab Shortcuts (2019-05-18)
ARKO Interface (2019-12-18)
SWMH (v3.41 - 2020-03-06)
ARKO Armoiries (2019-12-18)
LTM (C - 2019-12-02)
 
So my character died, and he had a lot of piety and a lot of good traits (I ran the numbers and he had a 200% chance of becoming a saint), but he never did. He did get beatified though, but I never got the beatification notification for the rest of my family. Any idea why this is the case?

The 200% explanation:

Character was humble, diligent, patient, and chaste, had 4500 piety, was a former player (so got a 2x modifier for that), sponsored a baptism (1.5x) and there isn't a Saint in the religion already (3x modifier).