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kut52

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My problem is that when starting 1066, playing as Heinrich III of HRE, my son is inbred, even though I'm married to Bertha de Savoie, who as is, should not be remotely my relative. So, is there a reason for this happening or is there a fix for this?
 

zijistark

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My problem is that when starting 1066, playing as Heinrich III of HRE, my son is inbred, even though I'm married to Bertha de Savoie, who as is, should not be remotely my relative. So, is there a reason for this happening or is there a fix for this?
I've no idea why that would be, and it's the first I've heard of such behavior. The inbred trait is only given by the hard-code (engine) in HIP, although non-HIP mods might add it to characters, IDK.

Next time include the contents of mod/Historical Immersion Project/version.txt with any bug report.
 
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Westysnipes

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I've noticed that when the Seljuk's successfully conquer Anatolia from the Byzantines at the 1066 start their family tree breaks.

The guy who founds Rum doesn't have a father.
 

zijistark

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I've noticed that when the Seljuk's successfully conquer Anatolia from the Byzantines at the 1066 start their family tree breaks.

The guy who founds Rum doesn't have a father.
This is WAD for now. The Seljuk that first rules Rum is dynamically-generated so as to avoid re-inheriting Persia or vice versa.
 
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Caoimhin

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[HIP Release [DEV: 2016-06-26 13:28]]
EMF: Extended Mechanics & Flavor (v5.07 - 2016-06-26)
Arumba's Keyboard Shortcuts (2016-03-02)
ARKO Interface (2016-03-03)
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LTM (C - 2016-04-10)
I just noticed that all rebels and adventurer hosts are acting strangely in a save I've got going. Armies for both are being represented by muslim heavy cavalry units and adventurers are all ducal bishops. I believe it has been happening since the latest update (w/o Conclave, started the game before I bought it).
View attachment 193766 View attachment 193767 View attachment 193768

I've had this same problem, not all adventurers, but some ended up being a theocracy.
 
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Veniathan

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I just installed HIP with EMF, CPR, ARKO CoA, SWMH (Regular). I am having massive issues with the portraits.

A lot of groups are missing either hair, entirely. Wheter it be facial or ordinary hair. Finno-Ugrics, some West-Slavs, Baltics etc.. I don't know why. I have all the portrait DLC's. I tried reinstalling but it didn't help at all.

Sometimes the potraits don't even show up at all, whatsoever. Just like a wooden rock texture. http://puu.sh/pVKcP/7da898de6a.jpg

Pictures: http://puu.sh/pVK2I/448e990154.jpg http://puu.sh/pVK40/4ff8763b23.jpg http://puu.sh/pVK7k/b1bdf953ec.jpg http://puu.sh/pVK8A/a73829209d.jpg
 

2ndPorphyry

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I just installed HIP with EMF, CPR, ARKO CoA, SWMH (Regular). I am having massive issues with the portraits.

A lot of groups are missing either hair, entirely. Wheter it be facial or ordinary hair. Finno-Ugrics, some West-Slavs, Baltics etc.. I don't know why. I have all the portrait DLC's. I tried reinstalling but it didn't help at all.

Sometimes the potraits don't even show up at all, whatsoever. Just like a wooden rock texture. http://puu.sh/pVKcP/7da898de6a.jpg

Pictures: http://puu.sh/pVK2I/448e990154.jpg http://puu.sh/pVK40/4ff8763b23.jpg http://puu.sh/pVK7k/b1bdf953ec.jpg http://puu.sh/pVK8A/a73829209d.jpg
Please include the version.txt file from your HIP folder—this will make it possible to address your bug. And double check that no other mods are running.
 
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Veniathan

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Please include the version.txt file from your HIP folder—this will make it possible to address your bug. And double check that no other mods are running.


[HIP Release [DEV: 2016-06-26 13:28]]
EMF: Extended Mechanics & Flavor (v5.07 - 2016-06-26)
SWMH (v2.932 - 2016-06-26)
SED: English Localisation for SWMH (v2.2.3 - 2016-06-19)
ARKO Armoiries (2016-03-03)
LTM (C - 2016-04-10)
CPRplus (v2.5.5 - 2016-06-02)


Only other mod running is subtle sounds (it makes the sounds less loud, such as clicking etc).
 

Veniathan

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I seem to have fixed the issue. I deleted all my DLC's and re-downloaded them on Steam and now it works. I think they were corrupt or something. Everything works just fine now.
 
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zijistark

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I seem to have fixed the issue. I deleted all my DLC's and re-downloaded them on Steam and now it works. I think they were corrupt or something. Everything works just fine now.
Great. Yeah, that is a known issue with Steam & CK2, and AFAIK, it's essentially random -- so that could happen to any of the rest of us too.
 
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Archleone

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Hi,

I've only recently installed the mod, and every time i attempt to run it it immediately crashes. This makes me very sad. I've included a screenshot of my mod folder, a few shots of the inside of the folders within, and the version.txt-file.
PlsHALP.png


InsideFolder1.png InsideFolder2.png

Can anyone help me?
 

Attachments

  • version.txt
    279 bytes · Views: 2

robomax

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Don't' know if this is an EMF Problem or one of the other sub-mods in HIP . Duchy of Castile . The holder only has a rank of Count (Conde) from the start of the game. Should be Duc or Duque (Duke). Second the Free vs. Head religion event around 1100ad . The Pope ask me to go to Head. It Changes in the realm laws but the Pope is still -30 towards me for Free Investiture. And Im still collecting money from Bishops. With the Owing Jewish Money lenders that wont go away (Which one of my Relative did early on . Now All my new Characters after succession are stuck with this.). IM -40 towards the Pope. Should I turn EMF off or are these vanilla bugs? At 1149ad the Mod is now unplayable do to my Relationship with the Pope which I had nothing to with at all.
 
Last edited:

Toa Kraka

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Hey,

I am not sure if this is a bug and I am also unsure which module would be responsible for this (I'm assuming SWMH), that's why I'm posting it here.

I've noticed that the Duchy of Saxony in the TOG bookmark has primogeniture succession. Is this intended? Everything else seems to have gavelkind, excluding all the republics and Muslim realms.

Also, while looking up the history of Saxony trying to figure out whether this was historically the case, I've noticed that HIP seems to have mixed up the rulers: Otto, the youngest son of Liudolf is currently duke, while his older brother is a count under him, while historically it was the other way around. Otto only became duke after Bruno died fighting vikings in 880 (But this is just a minor inaccuracy, not much of a issue).

Also while I'm here posting: Thanks for making this mod, it's by far my favourite. I really appreciate the work you guys put into it.
 

BigPharma

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Don't' know if this is an EMF Problem or one of the other sub-mods in HIP . Duchy of Castile . The holder only has a rank of Count (Conde) from the start of the game. Should be Duc or Duque (Duke).
If you're talking about the localisation, that's WAD. There's no such thing as a Duque or Duquessa de Castilla, but we give them the duke-level title to allow them to have count-level vassals. See the County of Barcelona, Flanders, and others for a similar situation.

With the Owing Jewish Money lenders that wont go away (Which one of my Relative did early on . Now All my new Characters after succession are stuck with this.).
Debts don't just magically disappear once you die. If you inherit someone's estate, it's implied you inherit their debt as well.
 
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2ndPorphyry

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[HIP Release [DEV: 2016-06-26 13:28]]
EMF: Extended Mechanics & Flavor (v5.08-BETA - 2016-07-04)
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Had some buggy government behavior: playing as imperial ERE, attacked feudal kingdom with a de jure duchy CB, king's gov type turned imperial upon peace. In case any of these details matter: his kingdom is titular, his whole realm is de jure ERE, and his only holdings were in the target duchy (so he had to usurp a vassal county upon peace to stay landed).
ck2_19.png
 

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[HIP Release [DEV: 2016-06-26 13:28]]
EMF: Extended Mechanics & Flavor (v5.08-BETA - 2016-07-04)
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Had some buggy government behavior: playing as imperial ERE, attacked feudal kingdom with a de jure duchy CB, king's gov type turned imperial upon peace. In case any of these details matter: his kingdom is titular, his whole realm is de jure ERE, and his only holdings were in the target duchy (so he had to usurp a vassal county upon peace to stay landed).
View attachment 195156

I suspect that, because you usurped all the target's counties, it treated him as your technical "vassal" for a moment before forcing him to usurp one of his realm's other counties...and thus switched his government over. It'll switch back on the next maintenance pass.
 
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2ndPorphyry

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I suspect that, because you usurped all the target's counties, it treated him as your technical "vassal" for a moment before forcing him to usurp one of his realm's other counties...and thus switched his government over. It'll switch back on the next maintenance pass.
I figured it was something like that and would self-resolve, but I wanted to mention it in case it was an issue. It had definitely switched by succession soon after and now I can annex the son. :D
Just out of curiosity, how often are these maintenance passes?