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lordgoof

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You made an extra event, but forgot to add ID and stuff. Only event which comes after capturing South Italy is simply some extra supplies iirc.

This extra event simply adds cores and shit.

Your explaining yourself really bad.

You made an extra event, but forgot to add ID and stuff.

If there is an event without an ID the scenario wouldn't load. An event without stuff really doesn't tell us anything, as far as i can see every event in the unification.txt file has stuff.


Only event which comes after capturing South Italy is simply some extra supplies iirc.

This extra event simply adds cores and shit.

After the Papacy takes the south or the republic takes the noth in peaceful aquisition, they get an event for cores then an event to get a few tech teams, nothing else. I am pretty sure that it is intended to only get the tech teams via these events. There is no event for supplies.
 

secretalex125

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Now that's weird. I could have sworn that there's a issue with it...
(event 55300 - Unifications.txt)

Tho what's weird is that "addcore" even(55300)t won't launch. Which is weird.
Only 55301 will launch...
 

unmerged(214224)

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secretalex125

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Wait. Is that an expanded pack of Milites' skins? Where?

Also, the error might be of the following causes:

1.The skins' topbar might have an incorrect size.
2.The .exe is fuxxor'd.
3.One .dll is fuxxor'd.
4.You're playing AOD.

That's all I can guess. Skins don't require coding at all, so all I can guess is that its some weird error.
 

unmerged(214224)

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Wait. Is that an expanded pack of Milites' skins? Where?

Also, the error might be of the following causes:

1.The skins' topbar might have an incorrect size.
2.The .exe is fuxxor'd.
3.One .dll is fuxxor'd.
4.You're playing AOD.

That's all I can guess. Skins don't require coding at all, so all I can guess is that its some weird error.

The error was causing me grief before I tried bringing in any new skins (i thought that bringing in some alternative skins might help the situation), but yeah. Also, I'm playing Kaiserreich V1.1 on Armageddon v1.3. So it's probably a corrupted .dll or something like that.
 
Last edited:

Dutchemperor

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Yeah, umm... When playing as certain non-major countries, like Legation Cities and the Qing, my topbar and sidebar get all glitched out, like this:

http://img697.imageshack.us/img697/802/glitchytopbarandsidebar.png

This problem doesn't seem to occur for many other countries, however, like Russia:

http://img375.imageshack.us/img375/8020/glitchfreetopbarandside.png

What's up with that?

there size is to big, to solve it do this:

copy the russian topbar (or another one wich works) and put it in the qing skin pack (first change his name). open the qing topbar, copy it and put it over the russian topbar. save and call the russian topbar like the qing was first. and remove the old qing topbar. then it will works.

or it is that the picture is .PNG, then open it and save as .BMP.
 

unmerged(214224)

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there size is to big, to solve it do this:

copy the russian topbar (or another one wich works) and put it in the qing skin pack (first change his name). open the qing topbar, copy it and put it over the russian topbar. save and call the russian topbar like the qing was first. and remove the old qing topbar. then it will works.

or it is that the picture is .PNG, then open it and save as .BMP.

Okay, I just tried that, and it's still not working. Same situation as before.
 

Angelos

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Not really certain if this falls under "bugs", but i think there might be a leader file missing for Soviet Russia in 1.2. I used a fresh installation and the mod is otherwise beautiful (great job, guys!), but when i switch to Soviet Russia, no military leaders ever become available. It goes without saying that upon changing tags, i saved, exited and reloaded under the new tag... Ant ideas? Did i do something horribly wrong? :)
 

unmerged(174159)

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General issue with tag changes - though could someone take a look at the AUS for me? I've got a game running and only have 7 land leaders 3 navy and 3 air... :/ and the file only lists 12... :/
 

unmerged(214224)

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While playing as Austria, I was watching what the Russians were doing. Soviet Russia declared independence and went to war against a Russo-Japanese alliance. However, within a few days, the Soviet Bitter Peace event fired (since the alliance was led by Japan), and now Russia is at peace with Soviet Russia and the Russian capital at St. Petersburg is completely surrounded and it's all very strange.
 

coorta88

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1.Duplicite leader 380065 and 380090 in VIC leader file.

2.As well events for Russia releasing Siberia ( via flag SIB_panic ) should not happen always after civil war in Russia erupts but there should be only a chance of this happening, possibly via adding random = 30 ( or lower command) into trigger conditions for events about releasing Siberia.

3.I have as well noticed duplicite leaders for U08 ( Neutral France, which is mostly released if CoF is crushed either by Germany or other major country) and VIC. Possible solution is event which puts duplicite leaders in U08 to sleep until VIC exists and when VIC is destroys, another event add commanders from VIC to U08 ( only most of them except De Gaulle, Darlan and Petain )

Code:
event = {
id = xxxxxxxxx
picture = "constitutional"
country = U08


trigger = {
       control = { province = 56 data = U08 }
       
   
exists = VIC

}

name = "Reorganisation of the french army"
desc = "To prevent duplicite leaders "



action_a = {
	name = "Nobody should see this "
	
        command = { type = sleepminister which = 551624 } 
	command = { type = sleepminister which = 551662 } 
	command = { type = sleepminister which = 551629 }
        command = { type = sleepminister which = 551722 } 
	command = { type = sleepminister which = 551730 } 
	command = { type = sleepminister which = 551688 }
        command = { type = sleepminister which = 551695 }
        command = { type = sleepminister which = 551753 }
        command = { type = sleepminister which = 551766 } 
	command = { type = sleepminister which = 551772 } 
	
	command = { type = sleepleader which = 24646 } 
	command = { type = sleepleader which = 24504 } 
	command = { type = sleepleader which = 24505 } 
        command = { type = sleepleader which = 24676 } 
        command = { type = sleepleader which = 24678 }
        command = { type = sleepleader which = 24682 }
        command = { type = sleepleader which = 24520 } 
        command = { type = sleepleader which = 24522 }
        command = { type = sleepleader which = 24527 } 
        command = { type = sleepleader which = 24529 } 
        command = { type = sleepleader which = 24683 }
        command = { type = sleepleader which = 24534 } 
        command = { type = sleepleader which = 24686 }
        command = { type = sleepleader which = 24539 } 
        command = { type = sleepleader which = 24690 }
        command = { type = sleepleader which = 24541 }
        command = { type = sleepleader which = 24542 }
        command = { type = sleepleader which = 24543 } 
        command = { type = sleepleader which = 24544 } 
        command = { type = sleepleader which = 24545 }
        command = { type = sleepleader which = 24546 }
        command = { type = sleepleader which = 24653 }
        command = { type = sleepleader which = 24688 }
        command = { type = sleepleader which = 24548 }
        command = { type = sleepleader which = 24549 }
        command = { type = sleepleader which = 24654 }
        command = { type = sleepleader which = 24551 }
        command = { type = sleepleader which = 24614 }
        command = { type = sleepleader which = 24689 }
        command = { type = sleepleader which = 24552 }
        command = { type = sleepleader which = 24553 }
        command = { type = sleepleader which = 24554 }
        command = { type = sleepleader which = 24556 }
        command = { type = sleepleader which = 24657 }
        command = { type = sleepleader which = 24558 }
        command = { type = sleepleader which = 24559 }
        command = { type = sleepleader which = 24560 }
        command = { type = sleepleader which = 24652 }
        command = { type = sleepleader which = 24540 }
        command = { type = sleepleader which = 24562 }
        command = { type = sleepleader which = 24565 }
        command = { type = sleepleader which = 24658 }
        command = { type = sleepleader which = 24659 }
        command = { type = sleepleader which = 24571 }
        command = { type = sleepleader which = 24660 }
        command = { type = sleepleader which = 24585 }
        command = { type = sleepleader which = 24661 }
        command = { type = sleepleader which = 24587 }
        command = { type = sleepleader which = 24530 }
        command = { type = sleepleader which = 24699 }
        command = { type = sleepleader which = 24700 }
        command = { type = sleepleader which = 24601 }
        command = { type = sleepleader which = 24603 }
        command = { type = sleepleader which = 24607 }
        command = { type = sleepleader which = 24615 }
        command = { type = sleepleader which = 24617 }
        command = { type = sleepleader which = 24667 }
        command = { type = sleepleader which = 24620 }
        command = { type = sleepleader which = 24624 }
        command = { type = sleepleader which = 24708 }
        command = { type = sleepleader which = 24709 }
        command = { type = sleepleader which = 24713 }
        command = { type = sleepleader which = 24715 }
        command = { type = sleepleader which = 24635 }
        command = { type = sleepleader which = 24673 }
        command = { type = sleepleader which = 24641 }
	}
}


event = {
id = xxxxxxxxxxxx2
picture = "constitutional"
country = U08

trigger = {
       control = { province = 56 data = U08 }
       control = { province = 364 data = U08 }
   NOT = {
exists = VIC
}
}

name = "Emigrants from North Africa"
desc = " After destruction of French african state, many leaders have decided to return to mainland and offer service to rightfull French goverment. Shall we accept them ? "

action_a = {
	name = "Welcome home !"
	ai_chance = 99
        command = { type = wakeminister which = 551624 } 
	command = { type = wakeminister which = 551662 } 
	command = { type = wakeminister which = 551629 }
        command = { type = wakeminister which = 551722 } 
	command = { type = wakeminister which = 551730 } 
	command = { type = wakeminister which = 551688 }
        command = { type = wakeminister which = 551695 }
        command = { type = wakeminister which = 551753 }
        command = { type = wakeminister which = 551766 } 
	command = { type = wakeminister which = 551772 } 
	
	command = { type = wakeleader which = 24646 } 
	command = { type = wakeleader which = 24504 } 
	command = { type = wakeleader which = 24505 } 
        command = { type = wakeleader which = 24676 } 
        command = { type = wakeleader which = 24678 }
        command = { type = wakeleader which = 24682 }
        command = { type = wakeleader which = 24520 } 
        command = { type = wakeleader which = 24522 }
        command = { type = wakeleader which = 24527 } 
        command = { type = wakeleader which = 24529 } 
        command = { type = wakeleader which = 24683 }
        command = { type = wakeleader which = 24534 } 
        command = { type = wakeleader which = 24686 }
        command = { type = wakeleader which = 24539 } 
        command = { type = wakeleader which = 24690 }
        command = { type = wakeleader which = 24541 }
        command = { type = wakeleader which = 24542 }
        command = { type = wakeleader which = 24543 } 
        command = { type = wakeleader which = 24544 } 
        command = { type = wakeleader which = 24545 }
        command = { type = wakeleader which = 24546 }
        command = { type = wakeleader which = 24653 }
        command = { type = wakeleader which = 24688 }
        command = { type = wakeleader which = 24548 }
        command = { type = wakeleader which = 24549 }
        command = { type = wakeleader which = 24654 }
        command = { type = wakeleader which = 24551 }
        command = { type = wakeleader which = 24614 }
        command = { type = wakeleader which = 24689 }
        command = { type = wakeleader which = 24552 }
        command = { type = wakeleader which = 24553 }
        command = { type = wakeleader which = 24554 }
        command = { type = wakeleader which = 24556 }
        command = { type = wakeleader which = 24657 }
        command = { type = wakeleader which = 24558 }
        command = { type = wakeleader which = 24559 }
        command = { type = wakeleader which = 24560 }
        command = { type = wakeleader which = 24652 }
        command = { type = wakeleader which = 24540 }
        command = { type = wakeleader which = 24562 }
        command = { type = wakeleader which = 24565 }
        command = { type = wakeleader which = 24658 }
        command = { type = wakeleader which = 24659 }
        command = { type = wakeleader which = 24571 }
        command = { type = wakeleader which = 24660 }
        command = { type = wakeleader which = 24585 }
        command = { type = wakeleader which = 24661 }
        command = { type = wakeleader which = 24587 }
        command = { type = wakeleader which = 24530 }
        command = { type = wakeleader which = 24699 }
        command = { type = wakeleader which = 24700 }
        command = { type = wakeleader which = 24601 }
        command = { type = wakeleader which = 24603 }
        command = { type = wakeleader which = 24607 }
        command = { type = wakeleader which = 24615 }
        command = { type = wakeleader which = 24617 }
        command = { type = wakeleader which = 24667 }
        command = { type = wakeleader which = 24620 }
        command = { type = wakeleader which = 24624 }
        command = { type = wakeleader which = 24708 }
        command = { type = wakeleader which = 24709 }
        command = { type = wakeleader which = 24713 }
        command = { type = wakeleader which = 24715 }
        command = { type = wakeleader which = 24635 }
        command = { type = wakeleader which = 24673 }
        command = { type = wakeleader which = 24641 }
        command = { type = dissent value = 5 }
	}
action_b = {
	name = "They are traitors! Imprison them !"
        ai_chance = 5
        command = { type = dissent value = 2 }
}
}
 

coorta88

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I made several observations during my last Kaiserreich games

1.Siam don´t have cores on Alor Star (1349 even when it is surrounded by core provinces).

2.Egypt don´t have cores on Malakal (1065), Waw (1069), El obeid (1068) and El Atrun (1067) while having cores on rest of Sudan ( either give him cores on whole Sudan, or remove them).

3. tag BRU ( People republic of Vietnam ) has wrong army and air names ( still using generic Bruneian army corps instead of something more fitting)

4. Starting position of White Ruthenian army is weird. Why is entire army deployed in middle of nowhere ( Zhlobin ) instead of being deployed in critical communication hub like Orsha or Minsk. And why army of White Ruthenia is named 12 army instead of something like Belarus armija ?

5. There are duplicite events for Russia dealing with Korea, which may be causing troubles. Event 341706 ( in Japan_ExpRus) is better than 758210 ( in Capitulation.txt) so I recomend deleting it.

6.Event 341704 ( in Japan_ExpRus.txt) gives Russia Kuriles, Sakhalin and Komanderskye island, but it should give cores on those provinces for russia as well ( currently the only way how to get cores on those teritories is completely crush Japan and get anexation of Japan event ).

7. Leader files of Ukraine and Don-Kuban union need some work. They are full of german comanders ( which make sense in Ukraine, but not in Don-Kuban, which is not German ally at start ). Problem with Don-Kuban german can be solved via event about german military mission coming into country ( after Don-Kuban enter mitteleuropa alliance ) which will wake german leaders , give some minor organisation boost and maybe some new tech team ( to represent german involvement in Don-Kuban ).
 

coorta88

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Another observations I made during my last game as Russia.

1. Events 750060, 750061 and 750062 ( transamur plebiscite in russia foreign policy.txt ) should reflect possibility that there may be already war between russia and japan ( by inserting trigger check NOT = { war = { country = RUS country = JAP } } ).

2. If Russia gets event 341703 ( japan begs for peace if russia controls korea and Dalian ( in Japan_ExpRus.txt ) - by the way since there is possibility japan fighting russia and qing empire i think that condition about russia controlling Dalian should be changed to NOT = { control = { province = 1202 data = JAP } }, this way russia can get its victory event even when germany or qing capture Dalian before them )
Japan should sue peace not only with Russia, but with other possible combatants as well ( I can´t imagine a possibility of Japan fighting with Qing empire or Germany after their best land formations and air divisions were crushed in Korea and Transamur by Russia). SO inserting something like command = { type = peace which = GER value = 0 }
command = { type = peace which = CSX value = 0 }
command = { type = peace which = CAN value = 0 }
command = { type = peace which = U15 value = 0 }
command = { type = peace which = USA value = 0 }
command = { type = peace which = USA value = 0 } into event 341704 should do the trick. And as well event 341705 should force Japan to exit any possible alliances ( because as this event states - japan is turning to isolationism).

3. In russian leader roster are many 80 or more year old commanders ( marshall Sherbatev ( in 1936 he has already 80 years), general Alekseev and several others not solved by any present death events) , so I have made several death events to solve problems .
http://rapidshare.com/files/418187608/death_events.rar
 

unmerged(214224)

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Was playing as an Entente-aligned America recently, and noticed something about the events surrounding the conquest of France.

Would it be a good idea to change the Conquest of France event for National France (Event 655231) so that, instead of having to control virtually all of metropolitan France while at peace (ie. after France and possibly the Union of Britain are annexed), you only have to hold Paris while at peace? After all, if you're invading France proper while they're attacking Germany, there's a good chance the Germans will start pushing into France due to the two-front pressure (which is what happened in my game). And then a German event for the return of French lands in exchange for a Mittleeuropa-Entente non-aggression pact (much like the events surrounding the Transiberian Railroad in case the Qing conquer Mongolia before the Russians do)?
 

Johnny Canuck

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Would it be a good idea to change the Conquest of France event for National France (Event 655231) so that, instead of having to control virtually all of metropolitan France while at peace (ie. after France and possibly the Union of Britain are annexed), you only have to hold Paris while at peace?

I agree that some change makes sense, though I think National France should control more than just Paris (perhaps central & southern France, in case, as you pointed out, the Germans have some of the eastern territories). There could then be events for the rest of the Entente to return any French territories they may have conquered to National France, such as occurs regarding the liberation of the UK.
 

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I agree that some change makes sense, though I think National France should control more than just Paris (perhaps central & southern France, in case, as you pointed out, the Germans have some of the eastern territories). There could then be events for the rest of the Entente to return any French territories they may have conquered to National France, such as occurs regarding the liberation of the UK.

A valid point Johnny. How about Paris, Marseilles and Lyon. Perhaps Bordeaux too? The new version will take a long, hard look at the current bitter peace events BTW. Especially that annoying Russian one.