Alienate 90-95% of the player base just to plan your road a few intersections ahead? Really? I think you're just pulling numbers out of thin air, there.
It isn't really that hard even though you are making it sound like a Herculean feat. All I find is needed is to watch how the traffic flows (from-to) and adjust accordingly.
If you have large amounts of traffic passing down a road, where is it coming from and where is it going?
Is it causing traffic to back up and have a knock on effect?
Can you divert traffic around that choke point?
For example - I wish I had pictures of my city now - I had an industrial park on one side of a Highway (with a 6 lane OW system) and a large residential zone the other, with commercial zone (with it's own OW system) adjacent to it separated by a 6-lane OW circular system. This worked fine, at first, but as the city grew, so did the traffic load. Before long, I had traffic backing up at the OW ring road from the highway and ramps as trucks would come from the industrial, into the commercial then try to go back again.
I then realised that the intersections were the root cause of the backing up on both sides of the highway. Off the OW systems were smaller roads to feed the city and it was here traffic was clogging up. On top of that, I also realised the big difference in speed between the highway and 6-lane roads. With this in mind, I built an elevated highway going in one direction which connected to both highways from the outside world - scooping up trucks. This then was directed into the heart of my industrial zone and fed smoothly onto the 6-lane OW system, then transitioned at the other side back into an elevated highway to go to my commercial and residential zones, with ramps to drop traffic off into their own respective road systems until it came back around to where it began, completing the loop.
Now, I don't get traffic backing up on one side of my city because of all the trucks trying to get back to the industrial zone through the residential and commercial districts.
As for whether you think nice thoughts about me, I really couldn't care less, but at the end of the day, a little bit of thinking about where your traffic comes from, goes too and how it is to achieve that is enough to rid yourself of almost all your traffic problems.
Sitting there and bitching about whether they take the right lane and how it's an AI problem is just not dealing with the issue - you suck at planning. I know this because I too sucked at planning and I had the problems the OP has showed us he is having. Then I sat and thought about it, fixed it and I do not get the problems you're complaining about now. Traffic flows freely.
It isn't really that hard even though you are making it sound like a Herculean feat. All I find is needed is to watch how the traffic flows (from-to) and adjust accordingly.
If you have large amounts of traffic passing down a road, where is it coming from and where is it going?
Is it causing traffic to back up and have a knock on effect?
Can you divert traffic around that choke point?
For example - I wish I had pictures of my city now - I had an industrial park on one side of a Highway (with a 6 lane OW system) and a large residential zone the other, with commercial zone (with it's own OW system) adjacent to it separated by a 6-lane OW circular system. This worked fine, at first, but as the city grew, so did the traffic load. Before long, I had traffic backing up at the OW ring road from the highway and ramps as trucks would come from the industrial, into the commercial then try to go back again.
I then realised that the intersections were the root cause of the backing up on both sides of the highway. Off the OW systems were smaller roads to feed the city and it was here traffic was clogging up. On top of that, I also realised the big difference in speed between the highway and 6-lane roads. With this in mind, I built an elevated highway going in one direction which connected to both highways from the outside world - scooping up trucks. This then was directed into the heart of my industrial zone and fed smoothly onto the 6-lane OW system, then transitioned at the other side back into an elevated highway to go to my commercial and residential zones, with ramps to drop traffic off into their own respective road systems until it came back around to where it began, completing the loop.
Now, I don't get traffic backing up on one side of my city because of all the trucks trying to get back to the industrial zone through the residential and commercial districts.
As for whether you think nice thoughts about me, I really couldn't care less, but at the end of the day, a little bit of thinking about where your traffic comes from, goes too and how it is to achieve that is enough to rid yourself of almost all your traffic problems.
Sitting there and bitching about whether they take the right lane and how it's an AI problem is just not dealing with the issue - you suck at planning. I know this because I too sucked at planning and I had the problems the OP has showed us he is having. Then I sat and thought about it, fixed it and I do not get the problems you're complaining about now. Traffic flows freely.