I want to confirm my testing.. Cars DON'T always take the fastest route.
They WILL use different route choices as long as they take a 'similar' amount of time (Not tested that threshold).
I did a couple of tests.
1.
Delete 3 sections of highway in a straight line and replace with 3 off ramps (left, straight and right), joining to a final single off ramp.
Do cars all use the middle one (being it's the faster shorter route)? No they don't..
They use ALL 3 lanes almost equally.
2.
So I have a busy highway, and create a new highway as an offshoot. It goes absolutely nowhere except joining back to the main highway about 1/4 of a map tile down the road.
Lots of cars were using this road.
I created another offshoot highway off that one, meaning an even longer distance.. You guessed it, cars were using that too.
They could drive dead straight to their destination, but CHOSE to drive a little further using my offshoot paths.
Traffic not using all lanes is different, but I'm in the 'no bug here' category.
You just need to design your roads better.
I'm currently playing my 18k population city using the No Despawn mod (doesn't despawn cars = MUCH more traffic) and I have no traffic problems still.
I did spend an hour or so yesterday fixing some where it was backing up in the middle lane, but that was down to my design! I improved the design and now it's fine and spreads out.
You just need to 'balance' your roads so equal numbers of cars want to go left / right / straight.
Building should be distributed equally left / right too.
Don't have offramps all on the Right, put a gap between highways so you can have some on the left!
They WILL use different route choices as long as they take a 'similar' amount of time (Not tested that threshold).
I did a couple of tests.
1.
Delete 3 sections of highway in a straight line and replace with 3 off ramps (left, straight and right), joining to a final single off ramp.
Do cars all use the middle one (being it's the faster shorter route)? No they don't..
They use ALL 3 lanes almost equally.
2.
So I have a busy highway, and create a new highway as an offshoot. It goes absolutely nowhere except joining back to the main highway about 1/4 of a map tile down the road.
Lots of cars were using this road.
I created another offshoot highway off that one, meaning an even longer distance.. You guessed it, cars were using that too.
They could drive dead straight to their destination, but CHOSE to drive a little further using my offshoot paths.
Traffic not using all lanes is different, but I'm in the 'no bug here' category.
You just need to design your roads better.
I'm currently playing my 18k population city using the No Despawn mod (doesn't despawn cars = MUCH more traffic) and I have no traffic problems still.
I did spend an hour or so yesterday fixing some where it was backing up in the middle lane, but that was down to my design! I improved the design and now it's fine and spreads out.
You just need to 'balance' your roads so equal numbers of cars want to go left / right / straight.
Building should be distributed equally left / right too.
Don't have offramps all on the Right, put a gap between highways so you can have some on the left!
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