Frame mismatch in T-PANZER A-WALK C-ENG L-2 D-E
In one of my more recent campaigns I noticed some odd behaviour regarding a British panzer sprite.
When I checked, it turned out that the .spr info for T-PANZER A-WALK C-ENG L-2 D-E doesn't match the actual animation sequence in the .bmp file. This results in a jumpy and flickery panzer, instead of a smoothly animated tank.
The .spr has a frames=20 line, but in reality there are only 13 frames present in the .bmp file.
The only thing odd here is that this .bmp file is listed in the Windows Explorer in lower case and with a different date stamp than the others. This would indicate that the .bmp file has been modified in one of the patches, without updating it's accompanying .spr file. I haven't touched any of those .bmps myself, nor have I installed any mods that could have altered these files.
I do have installed a fresh 1.03, patched first to 1.03b (where I have noticed the behaviour), and subsequently patched to 1.04, where I veryfied that the flaw is still present.
Correction is simple. Just change "frames=20" to "frames=13" in the .spr file.
Jan Peter
In one of my more recent campaigns I noticed some odd behaviour regarding a British panzer sprite.
When I checked, it turned out that the .spr info for T-PANZER A-WALK C-ENG L-2 D-E doesn't match the actual animation sequence in the .bmp file. This results in a jumpy and flickery panzer, instead of a smoothly animated tank.
The .spr has a frames=20 line, but in reality there are only 13 frames present in the .bmp file.
The only thing odd here is that this .bmp file is listed in the Windows Explorer in lower case and with a different date stamp than the others. This would indicate that the .bmp file has been modified in one of the patches, without updating it's accompanying .spr file. I haven't touched any of those .bmps myself, nor have I installed any mods that could have altered these files.
I do have installed a fresh 1.03, patched first to 1.03b (where I have noticed the behaviour), and subsequently patched to 1.04, where I veryfied that the flaw is still present.
Correction is simple. Just change "frames=20" to "frames=13" in the .spr file.
Jan Peter
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