Capitalists and aristocrats working in my factories
I was playing as Belgium today and when I checked my cement factory in Brussels I saw the strangest thing, an aristocrat POP working in it. I clicked out of the screen and saw that the factory was at 4/5 workers. When I went back to the cement factory screen the factory was full with the aristocrat being the fifth worker. I removed the aristocrat and production dropped. I couldn't send him back though and it went back to it's normal place. The same thing happened with a capitalist and a canned food factory in the same state and another aristocrat in a furniture factory in another state. The same happened with these POPs, I could remove them, production would drop and things would be back to normal.
It might have something to do with the fact that I had no-one working in the RGO's. Or more likely that Belgium starts with 1 division in the mobilisation pool which I through clicking "decrease mobilisation" remove but as a result I ended up with 4 divisions in the mobilisation pool which were mobilised and ready to place on the map AFAIK which I then demobilised.
I've got the save if it's needed.
I was playing as Belgium today and when I checked my cement factory in Brussels I saw the strangest thing, an aristocrat POP working in it. I clicked out of the screen and saw that the factory was at 4/5 workers. When I went back to the cement factory screen the factory was full with the aristocrat being the fifth worker. I removed the aristocrat and production dropped. I couldn't send him back though and it went back to it's normal place. The same thing happened with a capitalist and a canned food factory in the same state and another aristocrat in a furniture factory in another state. The same happened with these POPs, I could remove them, production would drop and things would be back to normal.
It might have something to do with the fact that I had no-one working in the RGO's. Or more likely that Belgium starts with 1 division in the mobilisation pool which I through clicking "decrease mobilisation" remove but as a result I ended up with 4 divisions in the mobilisation pool which were mobilised and ready to place on the map AFAIK which I then demobilised.
I've got the save if it's needed.