BUG - Cities: Skylines - Content Creator Pack: Vehicles of the World

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Marak55

Corporal
14 Badges
Apr 3, 2018
40
1
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Cities: Skylines Deluxe Edition
There seems to be a bug in the new DLC? You cant pick a bus from the BIO fule bus station, you can only pick from the default regular station, however if you then build a bio bus station you can select the buses but there is a BUG... For example if you select the London Bus you only get every second bus as a London Bus if you pick 5 buses for example 3 will be the default bus and 2 will be London buses... You don't get all the same bus for some reason and if you just pick ONE you only get the default bus! And if you remove the defaul fule bus station and only leave the BIO fule station you stuck with what ever the last choice was you can not change it and again it only gives you random amounts mixed in with default buses until you put back the FULE bus station, which I don't normally use... Also you can't select trucks for the recycle, waste collection or large waste facility, only on the small waste burning factory.. WHY? It would be the EXACT same code to add the dice icon to the other buildings as they use the EXACT same trucks! But I do not use the buildings they allow the trucks to be changed in, so unless I add then I am stuck with tthe default trucks.. NOT what I paid for as I was lead to belive by the promotion! It seems like such an easy thing to fix as all the hard work was done, so WHY can't we select what we want from the building of the SAME kind? And what is with the ODD number of default and London buses? Why are they just not all what you select? Seems like a lot of messing about for such a small update! If it is not resolved soon I will want a refund and they can un-install that DLC... Anyone Else having these issues or is it just me? Thanks!
 
  • 1
  • 1Like
Reactions:

Soborki

Second Lieutenant
Feb 20, 2019
124
72
I'm on console so I have no mods and it is correct. The BIO fuel does not generate DLC busses, just regular busses. It only seems to work when with the regular bus station
 

Ragga Muffin

Captain
Dec 24, 2019
481
141
OP it right here. Although dude i think your being a bit over top.

BIO fuel depot does not genereate Double deckers or bendys
I had to build a normal depot, and then turn off bio for a while to see them.
I know its not "normal" for DLCs to be "crossed"
But allowing Biofuel Depots to release these vehicals is sensible, so this DLC needs "updating"

Now im not sure yet if me having bio working will stop new buses being released from normal depot but we will see.
Considering ive only got 4 bus lines it wont be under supply causing issues
 

co_avanya

Community Manager at Colossal Order
Community Ambassador
Colossal Order Dev
1 Badges
Jan 4, 2021
1.624
1.399
  • Colossal Order Staff
The biofuel depot works like this. It replaces a random number of your buses with biofuel buses. The regular buses are still replaced with the option you select.
 

BadDragon62

Private
45 Badges
Oct 26, 2018
20
2
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • BATTLETECH
  • Cities: Skylines
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II
  • Stellaris
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Art of War
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
The biofuel depot works like this. It replaces a random number of your buses with biofuel buses. The regular buses are still replaced with the option you select.
This then is a BUG. When you design a route and find that you need 20 standard busses, replacing these with 10 double-deckers should provide 10 double-deckers not a mixture of double-deckers and biofuel busses.

The whole point of selecting busses to use is that it gives you the $%^#$# bus you select, not some stupid random distribution do busses. I want to use Biofuel busses in my city, I want standard busses in my city, I want bendy busses in my city. But I want to use them where I want them, not some $%^&$%^$ random distribution.
 

co_avanya

Community Manager at Colossal Order
Community Ambassador
Colossal Order Dev
1 Badges
Jan 4, 2021
1.624
1.399
  • Colossal Order Staff
We're investigating how bus selection works and if any unintended changes to the system have occurred. I'll let you know when we have more info on the subject.
 
  • 2
Reactions: