BUG: Can't disband civil war units (Spain)

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

_j03_

Recruit
18 Badges
Jul 21, 2020
8
2
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
First time playing Spain (nationalists). I can't disband/modify the troops (Brigada Legionaro) after the spanish civil war. I guess this is a bug since the troops are special event troops that should have disappeared after the civil war ended?

I have no DLC's, just the base game. Had no anarchist uprising before/during/after the war. Also tried fast forwarding till 1940's, still stuck with the troops.
 
  • 1Like
Reactions:

MechaThumper

Captain Blacktail
87 Badges
Dec 14, 2010
227
255
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
It's a bug, I've had it happen. They should disappear with the spanish civil war ending. Anarchists might not rise up if you kill the republicans too fast but I don't know if that has anything to do with it.
 

_j03_

Recruit
18 Badges
Jul 21, 2020
8
2
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
It's a bug, I've had it happen. They should disappear with the spanish civil war ending. Anarchists might not rise up if you kill the republicans too fast but I don't know if that has anything to do with it.
Yea I reported to the bug section, didn't notice it before... Sucks tho, whole save game ruined.
 

DrowsyBuzzard17

Sergeant
9 Badges
Nov 27, 2019
93
56
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
Well, since you have them, you might as well use them. If they're really bad, you could always use army xp to change the template, or just switch the template they use. (Though I don't know if you can do that to that template since they're event ones). If they are bad and you can't do anything about it, I would suggest using them for garrisoning ports and such.
 

_j03_

Recruit
18 Badges
Jul 21, 2020
8
2
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
Well, since you have them, you might as well use them. If they're really bad, you could always use army xp to change the template, or just switch the template they use. (Though I don't know if you can do that to that template since they're event ones). If they are bad and you can't do anything about it, I would suggest using them for garrisoning ports and such.
You cant change template either... So I'm stuck with 45 divisions of very poor troops tying up manpower and equipment.
 

DrowsyBuzzard17

Sergeant
9 Badges
Nov 27, 2019
93
56
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
You cant change template either... So I'm stuck with 45 divisions of very poor troops tying up manpower and equipment.
In that case, I would just use them to defend ports and garrison. Hopefully, this gets fixed soon and we don't have to deal with a country that goes from being one of the weaker 'middle' powers to what could probably be considered the most powerful 'middle' power, bordering on major power, especially if you're playing as the Allies or something and Germany gets them to join the Axis.

Also, I'm pretty sure the Anarchists are only part of La Resistance, so if you don't have the DLC, you won't get their uprisings. In fact, not having LR may be causing this bug, as I don't have it too and am having the same problem, though this doesn't explain other CW unit problems with other countries (such as the USA) and I don't know if it still happens with LR. Chances are while developing it, because of all of the changes to the SCW they accidentally (or maybe not) disabled it.
 
Last edited:

pheonicia

General
87 Badges
Feb 2, 2015
1.803
7.422
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders: Planetfall Premium edition
  • Cities: Skylines - Green Cities
  • Imperator: Rome Sign Up
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Age of Wonders: Planetfall
  • Cities: Skylines - Snowfall
  • Cities: Skylines
  • Cities: Skylines Industries
  • Europa Universalis IV: El Dorado
  • Imperator: Rome
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Dharma
I don't think they're trying up equipment and manpower; as I understand it they spawn in for free and are deleted for free at the end, leaving you with net 0 in normal circumstances. Them not being deleted is essentially free divisions.
 

_j03_

Recruit
18 Badges
Jul 21, 2020
8
2
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
I don't think they're trying up equipment and manpower; as I understand it they spawn in for free and are deleted for free at the end, leaving you with net 0 in normal circumstances. Them not being deleted is essentially free divisions.
Not entirely free, I think I had close to 20 normal divisions before the war and most of them were converted to these or something. In the end I had only 4 "normal" divisions.
 

pheonicia

General
87 Badges
Feb 2, 2015
1.803
7.422
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
  • Hearts of Iron IV: Together for Victory
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders: Planetfall Premium edition
  • Cities: Skylines - Green Cities
  • Imperator: Rome Sign Up
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Age of Wonders: Planetfall
  • Cities: Skylines - Snowfall
  • Cities: Skylines
  • Cities: Skylines Industries
  • Europa Universalis IV: El Dorado
  • Imperator: Rome
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Dharma
Not entirely free, I think I had close to 20 normal divisions before the war and most of them were converted to these or something. In the end I had only 4 "normal" divisions.
Your normal divisions get split up between the two sides and you don't get them back after. That's what probably happened to them, or they got destroyed during the war.
 
  • 1
Reactions:

MechaThumper

Captain Blacktail
87 Badges
Dec 14, 2010
227
255
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
try pressing ` to pull up the command console and type "event news.64" thats what is supposed to delete the units but i'm having trouble doing it myself...

It seems to be bringing up the incorrect option to choose that deletes the units but i dont know why
 
Last edited:

_j03_

Recruit
18 Badges
Jul 21, 2020
8
2
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • For the Motherland
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
try pressing ` to pull up the command console and type "event news.64" thats what is supposed to delete the units but i'm having trouble doing it myself...

It seems to be bringing up the incorrect option to choose that deletes the units but i dont know why
Yeah I got that exact message in 1938 when the war originally ended. Tried it again through the console though, still nothing.
 

MechaThumper

Captain Blacktail
87 Badges
Dec 14, 2010
227
255
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
The option should be saying "Now to heal our nation." rather than "An interesting development."

The problem seems to be that it checks for whether you originally were the SPA tag but that tag doesn't exist. Maybe with the LaR expansion the tags for Spain changed and it wasn't updated. The republican check uses SPR which is the original tag for Spain in LaR.

If you want to fix it yourself look for the "NewsEvents" file located here: \SteamLibrary\steamapps\common\Hearts of Iron IV\events

Make a copy of it somewhere and then go back to the file in the steam folder and enter it with notepad or something similar.

Search for "news.64" and scroll down until you find the options (in bold below). The event should look like this:

Code:
# End of the Spanish Civil War (Nationalist victory)
news_event = {
    id = news.64
    title = news.64.t
    desc = news.64.d
    picture = GFX_news_event_033
   
    major = yes
   
    trigger = {
        has_global_flag = spanish_civil_war
        NOT = { has_global_flag = scw_over }
        NOT = { has_dlc = "La Resistance" }
        SPR = { has_civil_war = no }
        any_other_country = {
            original_tag = SPR
            has_government = fascism
        }
        all_country = {
            OR = {
                NOT = { original_tag = SPR }
                has_government = fascism
            }
        }
    }
   
    mean_time_to_happen = {
        days = 2
    }
   
    immediate = {
        set_global_flag = nationalist_victory
        set_global_flag = scw_over
    }
   
    option = {
        name = news.64.a
        trigger = {
            NOT = { original_tag = SPA }
        }
    }
    option = {
        name = news.64.b
        trigger = { original_tag = SPA }
        delete_unit_template_and_units = { division_template = "Brigada Legionario" }
    }
}
}

Now change the SPA in both to SPR and save the file. The options should look like this:

Code:
    option = {
        name = news.64.a
        trigger = {
            NOT = { original_tag = SPR }
        }
    }
    option = {
        name = news.64.b
        trigger = { original_tag = SPR }
        delete_unit_template_and_units = { division_template = "Brigada Legionario" }
    }
}
}

Then start up the game and launch the event "news.64" from the command console. It should give you the second choice now which deletes the templates.
 
  • 1
Reactions: