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unmerged(245849)

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Hmmm...hard to judge. I don't mind the-2 pop, but then my opinion on resources isn't always the best. We're 2 away from an auto-jump after this crisis? I mean, with one more prep we can quick jump to risk 1 pop...though that didn't work out...
 

Eternaly_Lost

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Hmmm...hard to judge. I don't mind the-2 pop, but then my opinion on resources isn't always the best. We're 2 away from an auto-jump after this crisis? I mean, with one more prep we can quick jump to risk 1 pop...though that didn't work out...

All the more reason to take the ships and not the population loss.
 

jacob-Lundgren

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I will take option #2, morale loss and cylon ships.
Raider strike!


1st~2 miss
2nd~7, SBR plays EM1, new roll is 7, Graham plays EM1, new roll is 6, SBR plays EM2, new roll is a 5, 1 damaged unmanned viper. :rofl:
3rd~4 miss
4th~4 miss

1 unmanned and 1 manned (tmoiy) viper left in foxtrot



wow....
 

jacob-Lundgren

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Turn 13


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]

[B]JOPI ~ Cally	[4+5][/B]
CAPT. KIWI ~ President Baltar   [4, 3Q]
SBR ~ Admiral Starbuck	[3, 1N]
EL ~ Caprica 6	[2, 1S]
TMOIY ~ Anders	[5]
GRAHAM ~ Tory    [8]



Destiny Deck [12]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       3/8

[b]Food[/b]       08/08      [b]Vipers[/b]         3 Active, 4 in Reserve, 1 Damaged
[b]Fuel[/b]       06/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     07/10      [b]Jump Prep[/b]      4/5 (Can jump risk 3)
[b]Population[/b] 10/12      [b]Cylon Boarding[/b] None

Reserve   Civs  6
Active    Civs  6
Destroyed Civs  0

Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i] ~ CAPT. KIWI ~ President Baltar
[i]Weapons Control[/i]
[i]Command[/i]  ~ GRAHAM ~ Tory
[i]Communications[/i] 
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i] 
[i]Armory[/i] 
[i]Sickbay[/i]~ SBR ~ Admiral Starbuck
[i]Brig[/i]

[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i] 
[i]Airlock[/i]
[i]Main Batteries[/i]  ~  JOPI ~ Cally
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] 
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]~ EL ~ Caprica 6

[b]Off-ship[/b]~ TMOIY ~ Anders

Code:
\      BRAVO   |   CHARLIE    /  
 \  Heavy      |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P Basestar    \|/ Civvie x4   L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    / Anders   |          \
   / Raider x4 |           \
  / Viper      | Viper      \
 / Civvie      | Civvie      \
/    FOXTROT   |   ECHO       \


3. Special Rule - Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches Raiders or Heavy Raiders, it launches 1 additional of the same type.



Action queue:
Jopi~move/action
 
Apr 16, 2011
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Watch out fleet, here we come!

Cally: If you have an XO (I really hope you do), you should probably use it on the Admiral. Otherwise, I suppose shooting the basestar via Weapons Control or Pegasus CIC (if someone has a SP) seems like the most urgent thing to do.
 

Jopi

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Watch out fleet, here we come!

Cally: If you have an XO (I really hope you do), you should probably use it on the Admiral. Otherwise, I suppose shooting the basestar via Weapons Control or Pegasus CIC (if someone has a SP) seems like the most urgent thing to do.

Nope, no XO. I don't know if we really should waste an SP for the CIC roll, we're out of here soon enough.

Move to Pegasus CIC and shoot at the basestar.
 

Capt. Kiwi

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Nope, nothing here either. No SP. I'm pretty sure there are no cards I could even theoretically have to play before hand anyway, since I assume SP is strategic planning :)
 

randakar

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jacob-Lundgren

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Roll is a 5, damage is disabled hanger.


CRISIS: Keep Tabs on Visitor

Current Player Chooses
Skill check: POL/LEA/TAC = 12
PASS: No Effect
FAIL: Roll a die. If 4 or less, -2 population

OR

The Current Player discards 4 Skill Cards at random.

Post Crisis: Activate Raiders, +1 Jump Prep
 

unmerged(245849)

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If someone G&I's this I can take it myself rather easily. EDIT: if someone could throw one low. Then again, I would be using more than 4 cards, so there's that.