Holy crap, I didn't expect that. That is a lot of six-value cards. Nice job, my fellow cylons.
My cards
were terrible in general. Here's what was left of it:
Leadership-0 (Iron Will)
Tactics-0 (Trust Instincts)
Tactics-4 (Critical Situation)
My original loyalty card, which I passed to j-L, was the Final Five card that activated all cylon ships. Could've been quite nasty if that had triggered.
Regarding the sympathetic cylon: I don't think I actually affected things all that much. I never got the chance to really hurt the humans, though I did sabotage a couple checks and try to be generally counterproductive. On my next turn I was going to draw LEA/TAC again and see if I drew enough good cards to execute someone. Otherwise I would use my Critical Situation to reduce population by two. But the humans were already in such hot water that it turned out that I didn't need to. Enough things went wrong for them this game that I'm not sure they would have won even if I had actually been pro-human. I did enjoy hiding my true loyalties and making plots even in the endgame.
(If people are up for it, perhaps the official no-sympathizer variant is also worth trying.)
Good game, everyone! Thanks for letting me join in, and thanks a bunch to EL for being an excellent host.