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Slinky

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Slinky, don't be overly worried. They can evac all the civvies they want. Still, let's make them fail this.
I am not worried. If I were human I would have pulled something like that long ago. I have enough cards to keep the humans entertained for a while longer.
 

reis91

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## play 1 card
 

randakar

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Should I inv com this Randakar?

Yeah, let's.

edit: Since that resets the check - keep TAC in hand, folks. We may need that to bail someone out of jail :p
 

reis91

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Ok, your crisis, so I go in first.

## play POL - 3 (Investigative Committee)
 

randakar

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## Play Piloting-3 (Maximum Firepower) x2
 

Slinky

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##play Treachery-3 (Human Weakness)
 

Eternaly_Lost

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##Play Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)


That puts us at 12, and with this many colors counting for it, hopefully the DD that has not been messed with will help us for those last 3 points.
 

jacob-Lundgren

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##Play Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)


That puts us at 12, and with this many colors counting for it, hopefully the DD that has not been messed with will help us for those last 3 points.
Good thing your math was off. DD went neutral. :p


Intra-Atmos Entry

Skill check: LEA/TAC/PIL/ENG = 15
PASS: Prepare or evacuate 1 Civilian Ship. Then +1 Prepare for Jump.
9+: No Effect
FAIL: -1 Fuel then damage Galactica if it is in orbit of New Caprica

POST CRISIS: Activate Heavies, +1 EVACUATION AND PREPARE FOR JUMP


LEA/TAC/PIL/ENG = 15
Leadership-3 (Declare Emergency)
Leadership-5 (Declare Emergency)
Piloting-3 (Maximum Firepower)
Piloting-3 (Maximum Firepower)
Tactics-1 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)

Politics-1 (Support of the People)
Politics-3 (Investigative Committee)
Treachery-3 (Human Weakness)

21 - 7 = 14 FAIL!...BUT WAIT! Chief considers Galactica about to crash into the planet as an emergency (DE~3 played) and coordinates a flushing of all the toilets in the detention area which somehow pushes the planet just enough to give Galactica just enough room to jump back into orbit safely and cover for one extra civilian ship to escape.

DE~3 made the check go to 13 and thus pass. 2 civvies evacuated (EL please pick where each one goes to) each basestar launches a heavy raider.
 

reis91

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Baah... it's in the hands of Fate now, I guess.

## Keep POL-ENG draw

## Move to Breeder's Canyon

## Activate Breeder's Canyon location
 
Last edited:

Jopi

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This is really touch and go! :D It's captured the "desperate humanity struggling to survive" spirit of the series quite well, I think.
 

randakar

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Baah... it's in the hands of Fate now, I guess.

## Keep POL-ENG draw

## Move to Breeder's Canyon

## Activate Breeder's Canyon location

Yep.
To be fair, the odds are in your favor, I think. But we'll see.
 

jacob-Lundgren

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Turn 54



Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]

randakar~ Admiral boomer [3, 2N]
slinky~ William Adama [3]
Eternaly lost~President Tory Foster [5, 3Q]
[B]reis~leoben~ [4+2][/B]
graham~chief Tyrol [3]

Destiny Deck [4]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       8/7 AKA New Cap

[b]Food[/b]       02/08      [b]Vipers[/b]         4 Active, 0 in Reserve, 4 Damaged
[b]Fuel[/b]       05/08      [b]Raptors[/b]        1 in Reserve
[b]Morale[/b]     04/10      [b]Jump Prep[/b]      6/5 (Galactica arrived.)
[b]Population[/b] 03/12      [b]Cylon Boarding[/b] 
                                     
                                                                   
Locked   Civs  0
Prepared Civs  1
Active    Civs  3
Destroyed Civs  8

Ships and Resources Remaining
-- 1 Pop            x2
-- 2 Pop            x1
-- Empty            x1
-- Galactica Food Damage Token
Code:
[b]Galactica[/b]  (1/6 Damage)
[i]FTL Control[/i]  
[i]Weapons Control[/i] 
[COLOR="Red"][i]Command[/i]  [/COLOR]
[i]Communications[/i]   
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i]
[i]Hangar Deck[/i]
[i]Armory[/i] 
[i]Sickbay[/i] 
[i]Brig[/i]  

[b]Pegasus[/b] (2/4 Damage)
[i]Pegasus CIC[/i]
[COLOR="Red"][i]Airlock[/i][/COLOR]
[i]Main Batteries[/i]
[COLOR="Red"][i]Engine Room[/i] [/COLOR]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] 
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i]~ Slinky/William Adama
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i]

[b]Off-ship[/b]


Code:
[b][u]New Caprica[/u][/b]

[b]Medical Center[/b] 
You may only draw 1 card during the receive skills step.

[b]Detention[/b][U]~ mGraham/Chief Tyrol, [U]~ Randakar/Boomer[/U] [/U], [U]~ Eternaly Lost/Tory Foster[/U]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="Yellow"]Politics [/COLOR]9) - 
You may not move or add more than 2 cards to skill checks.
[i]Action[/i]: Pass this skill check to move to any other location.

[b]Resistance HQ[/b] 
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="SeaGreen"]Leadership[/COLOR]/[COLOR="Sienna"]Treachery [/COLOR]7) 
- [i]Human action[/i]: choose a character on NC (human or cylon), then pass this check to execute them.

Code:
[b]Occupation Authority[/b][U]~ Reis/Leoben[/U]
- [i]President action[/i]: Draw 1 quorum card, then play 1 quorum card. ([i]Risks being send to detention[/i])
- [i]Cylon action[/i]: Activate 1 occupation force, then place 1 OF on this position.
[COLOR="Red"][OF~2  ] ->[/COLOR]


[b]Breeder's Canyon[/b]
- [i]Human action[/i]: reduce the highest resource by 1, advance the jump marker by 1. 
- [i]Cylon action[/i]: Draw and resolve the top card of the crisis deck. Skip prepare for jump step.
[  ] -> 

[b]Shipyard[/b]
[i]Human action[/i]: Prepare OR evacuate 1 civilian ship to Echo or Foxtrot. 
If you evacuate a civilian ship, you may freely move to any Galactica location. 
[i]Cylon action[/i]: Look at the top ship of the Locked stack, place it on top or bottom 
[  ] ->





Code:
\      BRAVO   |   CHARLIE    /  
 \ basestar    | basestar    /
  \ rdrs x4    | rdrs x4    /
   \ hvy       | hvy       / 
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  / viper x2   | viper x2   \
 / civvie x3   |             \
/    FOXTROT   |   ECHO       \



Action Queue
GM~misc
Reis~turn
 

jacob-Lundgren

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Baah... it's in the hands of Fate now, I guess.

## Keep POL-ENG draw

## Move to Breeder's Canyon

## Activate Breeder's Canyon location


Meet Liason Officer

Skill check: POL/TAC = 10
PASS: No Effect
FAIL: -1 Fuel and destroy 1 Raptor

POST CRISIS: Activate Raiders, +1 EVACUATION AND PREPARE FOR JUMP


Enjoy...someone will likely at least.:p
 

reis91

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Fuel? F***...
 

Eternaly_Lost

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May 13, 2010
10
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Might as well autofail.

##0 cards And that is 4 ships in orbit, Reis91 gets to pick where the last one goes, but I don't think that we can lose before Randakar's turn now.