So, how many (disposable) cards can you guys contribute? I could solo this although I'd rather hold back a card or two.
[b]POL/LEA = 8[/b]
Leadership-2 (Executive Order)
Leadership-2 (Major Victory)
Leadership-3 (At Any Cost)
Leadership-6 (State of Emergency)
Politics-1 (Consolidate Power)
Politics-3 (Investigative Committee)
Politics-3 (Preventative Policy)
Politics-5 (Investigative Committee)
Piloting-2 (Evasive Maneuvers)
Tactics-1 (Launch Scout)
Treachery-2 (God's Plan)
Treachery-3 (Sabotage)
25 - 8 = 17 PASS!
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. Trinitrotoluen : President Gaius Baltar [3+3Q]
[b]2. randakar : Felix Gaeta [0+5][/b]
3. [color=red]sbr : CAG Kara "Starbuck" Thrace [9+2S][/color]
4. [color=red]Kingepyon : "Chief" Galen Tyrol [9+1S][/color]
5. jacob-Lundgren : Admiral CAG Karl "Helo" Agathon [8+2N]
[b][u]Fleet Status[/u][/b] [b]Distance[/b] 6/7
[b]Food[/b] [COLOR="lime"]05/08[/COLOR] [b]Vipers[/b] 1 Active, 3 in Reserve, 2 Damaged
[b]Fuel[/b] [COLOR="red"]04/08[/COLOR] [b]Vipers VII[/b] 0 Active, 0 in Reserve, 4 Damaged
[b]Morale[/b] [COLOR="lime"]09/10[/COLOR] [b]Raptors[/b] 2 in Reserve
[b]Population[/b] [COLOR="lime"]08/12[/COLOR]
Cylon Boarding [0] - [COLOR="yellow"][1][/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR] - [COLOR="Red"] [ DEATH ][/COLOR]
Pursuit Track [ ] - [COLOR="yellow"][ ] 1c[/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][X] 2c[/COLOR] - [COLOR="Red"] [ ATTACK ][/COLOR]
Jump Prep [ ] - [COLOR="wheat"][X][/COLOR] - [COLOR="yellow"][ ][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]
Reserve Civs 4
Active Civs 6
Destroyed Civs 0
Ships and Resources Remaining
-- 1 Pop x5
-- 1 Pop & 1 Morale x1
-- 2 Pop x1
-- 1 Pop & 1 Fuel x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica
-- Basestars x 0
-- Raiders x 10
-- Heavy x 0
-- Boarding Parties x3
[b]Galactica[/b] (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i] jacob-Lundgren : Admiral Karl "Helo" Agathon
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i]
[COLOR="Lime"]*[/COLOR] [i]Command[/i] randakar : Felix Gaeta
[i]Communications[/i]
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i]
[i]Research Lab[/i]
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i]
[COLOR="Lime"]*[/COLOR] [i]Armory[/i] Trinitrotoluen : President Gaius Baltar
[i]Sickbay[/i]
[i]Brig[/i]
[b]Pegasus[/b] (2/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i]
[COLOR="red"]*[/COLOR] [i]Airlock[/i]
[COLOR="Lime"]*[/COLOR] [i]Main Batteries[/i]
[COLOR="red"]*[/COLOR] [i]Engine Room[/i]
[b]Colonial One[/b]
[COLOR="Lime"][i]Press Room[/i][/color]
[COLOR="Lime"][i]President’s Office[/i][/color]
[COLOR="Lime"][i]Administration[/i][/color]
[b]Cylon Locations[/b]
[i]Caprica[/i] [color=red] Kingepyon : "Chief" Galen Tyrol[/color]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] [color=red] sbr : Kara "Starbuck" Thrace [/color]
[i]Resurrection Ship[/i]
[i]BaseStar Bridge[/i]
[b]Off-ship:[/b]
\ BRAVO | CHARLIE /
\ | /
\ | /
\ | Civx1 /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
A \ | / D
L Basestar \ | / E
P Raidersx1 \|/ L
H Heavyx1 /|\ T
A / | \ A
Viperx1 / | \ Civx3
Civx1 / | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ Civx1 | \
/ FOXTROT | ECHO \
\ 5-6 | 3 /
\ Raidersx5 | /
\ | Heavyx2 /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | / Basestar
7 \ | / Raidersx3
| \|/ 1
8 Heavyx1 /|\
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ Raidersx2 | \
/ | \
/ 4 | 2 \
Almost forget, in case of XO activate the armory please.
If the boarding party doesn't die, activate it again.
CRISIS: Resistance
Skill check: POL/LEA/TAC = 11
PASS: No Effect
9+: -1 Food
FAIL: -1 Food, -1 Fuel
POST CRISIS: Activate Heavies, +1 Jump Prep
Anyone fancy a daybreak game? I can host one if people wanted.
Be warned though that the deck manager has not been updated with daybreak, so I will use other tools which means a bit of experimenting and things might take longer than expected initially.
At this point, I am willing to call it a Cylon Victory and skip the test. As all the Cylons have to do on their turn to win is to walk onto the Cylon Fleet and activate heavies. But we can play it out the rest of the way if you want.
Anyone fancy a daybreak game? I can host one if people wanted.
Be warned though that the deck manager has not been updated with daybreak, so I will use other tools which means a bit of experimenting and things might take longer than expected initially.
Anyone fancy a daybreak game? I can host one if people wanted.
Be warned though that the deck manager has not been updated with daybreak, so I will use other tools which means a bit of experimenting and things might take longer than expected initially.