confirm what needs confirming
Could I please have these cards?
1 politics, 1 leadership, 1 tactics
Actually, who is the first player? I believe he doesn't need to pick starting 3, does he?
Season 25 : The Search for Daybreak
Staring:
Kingepyon as "Caprica" Six (Leadership/1, Treachery/Engineering/1) Setup: Caprica
Intimate -- Movement: Draw 1 Skill Card at random from a player's hand. Then that player draws 1 card from the Skill deck of your choice (it may be outside that player's Skill set).
Human Delusion -- Once per game, after all Skill Cards played into a Skill check have been revealed, you may play any number of Skill Cards from your hand into the check.
Conflicted Loyalties -- You must discard 1 Skill Card to activate the "Cylon Fleet" location.
jacob-Lundgren as Callandra "Cally" Tyrol (Politics/1, Leadership/1, Tactics/1, Engineering/2) Setup: Hangar Deck
Quick Fix -- On your turn, once all Skill Cards played into a skill check have been revealed, you may choose one card to discard before resolving skill check abilities and resolving strength.
Discharge of a Firearm -- Action: Once per game, you may execute another character who is in your current location.
Impulsive -- You cannot contribute only one Skill card into a skill check. You must either contribute no Skill cards or contribute two or more Skill cards. (Disregard this while you are in the "Brig")
randakar as Felix Gaeta (Tactics/2, Engineering/1, Leadership/Politics/2) Setup: FTL Control
FTL Operator -- Anytime "FTL Control" is activated, you may reroll the die. You must use the new result.
Coup -- Action: Once per game, you may take the Admiral title. If you are in the "Brig" when you take this action, move immediately to "Command" before taking the title.
Misguided -- You may not play more than 3 cards into any skill check.
gliomarto as Gaius Baltar (Politics/2, Leadership/1, Engineering/1) Setup: Research Lab
Delusional Intuition -- After you draw a Crisis Card, draw 1 Skill Card of your choice (it may be from outside your skill set).
Cylon Detector -- Action: Once per game, you may look at all Loyalty Cards belonging to another player.
Coward -- You start the game with 2 Loyalty Cards instead of 1.
Trinitrotoluen as Louanne "Kat" Katraine (Leadership/1, Tactics/2, Piloting/2) Setup: Hangar Deck
Hotshot -- When you would roll a die during your Action step, you may instead discard a Skill Card. Use the card's strength +2 instead of the die roll.
Sacrifice -- Action: Once per game while piloting a viper, send yourself to "Sickbay" to destroy 5 raiders, 2 heavy raiders, 1 basestar, or 1 civilian ship in your space area.
Stim Junkie -- At the end of your Movement step, if you are in the same location or space area that you were in at the start of your turn, you are moved to "Sickbay".
Citizen1oo1 as Tory Foster (Politics/3, Leadership/1, Tactics/1) Setup: (Press Room)
Adaptable -- After any player uses the action on a Quorum Card, you may draw 2 skill cards of your choice (they may be from outside your skill set)
Influential -- Action: Once per game, you may examine the top 5 cards of the Quorum deck, and return them to the top of the deck in any order you choose (even if you are not currently the President)
Amoral -- When you are the current player, you must choose the first option listed on any Crisis Cards that say 'Current Player Chooses'
Loyality cards going out now.
Action Queue
=> Players save for Kingepyon preload 3 cards for first turn draw
=> Kingepyon select first 2 cards to draw
=> Players confirm Loyality/Agenda
Oh, right, sorry.
Yeah, digging through cards seems to be the best move, it can also help with resource/Viper management necessary for other goals. But why are we helping that Cylon?
page 1 said:Sympathetic Agenda Deck
You win the game if...
Guide Them to Destiny: The humans have won and Population and Morale are within 2 of each other.
Convert the Infidels: The humans have won and all resources are at 3 or lower.
Join the Colonials: The humans have won and you are Infiltrating and not in the Brig/Detention.
Prove Their Worth: The humans have won and at least 5 raptors/vipers are destroyed or damaged.
Salvage Their Equipment: The Cylons have won and 2 or fewer locations are damaged.
The Illusion of Hope: The Cylons have won and 6 or more units of distance have been traveled.
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. [b]Kingepyon : [color=red]"Caprica" Six[/color] [0+2][/b]
2. jacob-Lundgren : Callandra "Cally" Tyrol [0+3+1Q]
3. randakar : Admiral Felix Gaeta [0+3+2N]
4. gliomarto : President Gaius Baltar [0+3+1Q]
5. Trinitrotoluen : CAG Louanne "Kat" Katraine [0+3]
6. Citizen1oo1 : Tory Foster [0+3]
[b][u]Fleet Status[/u][/b] [b]Distance[/b] 0/8
[b]Food[/b] [COLOR="lime"]08/08[/COLOR] [b]Vipers[/b] 2 Active, 4 in Reserve, 0 Damaged
[b]Fuel[/b] [COLOR="lime"]08/08[/COLOR] [b]Vipers VII[/b] 0 Active, 0 in Reserve, 4 Damaged
[b]Morale[/b] [COLOR="lime"]10/10[/COLOR] [b]Raptors[/b] 4 in Reserve
[b]Population[/b] [COLOR="lime"]12/12[/COLOR]
Cylon Boarding [ ] - [COLOR="yellow"][ ][/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR] - [COLOR="Red"] [ DEATH ][/COLOR]
Pursuit Track [X] - [COLOR="yellow"][ ] 1c[/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ] 2c[/COLOR] - [COLOR="Red"] [ ATTACK ][/COLOR]
Jump Prep [X] - [COLOR="wheat"][ ][/COLOR] - [COLOR="yellow"][ ][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]
Reserve Civs 10
Active Civs 2
Destroyed Civs 0
Ships and Resources Remaining
-- 1 Pop x6
-- 1 Pop & 1 Morale x1
-- 2 Pop x2
-- 1 Pop & 1 Fuel x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica
-- Basestars x 1
-- Raiders x 17
-- Heavy x 4
-- Boarding Parties x4
[b]Galactica[/b] (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i] randakar : Admiral Felix Gaeta
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i]
[COLOR="Lime"]*[/COLOR] [i]Command[/i]
[i]Communications[/i]
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i]
[i]Research Lab[/i] gliomarto : President Gaius Baltar
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i] jacob-Lundgren : Cally, Trinitrotoluen : CAG Kat
[COLOR="Lime"]*[/COLOR] [i]Armory[/i]
[i]Sickbay[/i]
[i]Brig[/i]
[b]Pegasus[/b] (0/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i]
[COLOR="Lime"]*[/COLOR] [i]Airlock[/i]
[COLOR="Lime"]*[/COLOR] [i]Main Batteries[/i]
[COLOR="Lime"]*[/COLOR] [i]Engine Room[/i]
[b]Colonial One[/b]
[COLOR="Lime"][i]Press Room[/i][/color] Citizen1oo1 : Tory Foster
[COLOR="Lime"][i]President’s Office[/i][/color]
[COLOR="Lime"][i]Administration[/i][/color]
[b]Cylon Locations[/b]
[i]Caprica[/i] Kingepyon : [color=red]"Caprica" Six[/color]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]
[i]BaseStar Bridge[/i]
[b]Off-ship:[/b]
\ BRAVO | CHARLIE /
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A \ | / D
L \ | / E
P Basestar \|/ Civ x2 L
H Raider x3 /|\ T
A / | \ A
/ | \
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/ | \
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/ Viper | Viper \
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/ FOXTROT | ECHO \
\ 5-6 | 3 /
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7 \ | /
| \|/ 1
8 /|\
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/ 4 | 2 \
Kingepyon said:Take a card from TNT
Make him draw tre
Activate Caprica
CRISIS: Terrorist Bomber
Skill check: LEA/TAC = 9
PASS: No Effect
FAIL: -1 Morale and the current player is sent to Sickbay.
POST CRISIS: Activate Heavies, +1 Jump Prep
Six, Six, why did you betray me?
I can't really help with this one, don't look at me.
Bad Toaster.
The good news is that Kinge has only one TRE that counts against this. So, do we have enough to pass this?
I have two cards that could go into this check. One is strong, one is weak.