• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Eternaly_Lost

Private
30 Badges
May 13, 2010
10
5
  • Penumbra - Black Plague
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Cities: Skylines - After Dark
  • 500k Club
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Synthetic Dawn
  • Cities: Skylines
  • Crusader Kings II
For E_L to come and tell us we've failed, I believe.

By the way, J-L, mind preloading your action?

Well I was waiting for Rep to play, I was fetching preloads as far ahead as I could. That why the turn update goes right to King's turn.
 

jacob-Lundgren

GM/Brutal Werewolf Leader
Moderator
67 Badges
Sep 18, 2001
2.600
48
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Pride of Nations
  • Europa Universalis: Rome Collectors Edition
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
Stupid colonialmanager...
 
Mar 10, 2011
918
0
Discard Politics-2 (Consolidate Power) to move back to my Office
Play AUTHORIZATION OF BRUTAL FORCE on boarding centurion.


AUTHORIZATION OF BRUTAL FORCE

Action: Destroy 3 raiders, 1 heavy raider, or 1 centurion. Then roll a die and if 2 or less, lose 1

population. Then discard this card.

Don't think we have to bother with the roll with our population.
 

Eternaly_Lost

Private
30 Badges
May 13, 2010
10
5
  • Penumbra - Black Plague
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Cities: Skylines - After Dark
  • 500k Club
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Synthetic Dawn
  • Cities: Skylines
  • Crusader Kings II
Roll is a 3. Population is just fine.

Crisis!

Code:
CRISIS: Bomb Threat 

Current Player Chooses 
Skill check: POL/LEA/TAC = 13 
PASS: No Effect 
FAIL: -1 Morale and draw a civilian ship and destroy it 

OR 

Roll a die; on a 4 or less, trigger the FAIL condition of this Crisis

Post Crisis: Activate Raiders, +1 Jump Prep
 
Mar 10, 2011
918
0
Well, the little difference with previous check is now it allows Pol, which cards are prevalent on my hand, to be played.
Anyway, I can play 1strong and 2 or 3 weak (don't remember my exact hand, have to get home for exact answer). On the other hand, with bad enough DD and Cylons' play we won't save it anyway, and I have SP if we go for the roll.
 

Kingepyon

Second Lieutenant
105 Badges
Jan 15, 2011
120
0
  • March of the Eagles
  • Magicka
  • Europa Universalis: Rome
  • Sengoku
  • Pillars of Eternity
  • Mount & Blade: Warband
  • Warlock: Master of the Arcane
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Death or Dishonor
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Necroids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • East India Company Collection
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Federations
  • Victoria 2
If we have an SP, go for the roll. I'm expecting to get bombarded with Super Crisis cards soon, so we need all the cards we can carry.

On the character sheet, jacobs name is screwed up, he needs another ] after colour.
 

Eternaly_Lost

Private
30 Badges
May 13, 2010
10
5
  • Penumbra - Black Plague
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Cities: Skylines - After Dark
  • 500k Club
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Synthetic Dawn
  • Cities: Skylines
  • Crusader Kings II
Roll is a 4+2=6. No effect.

Raiders activate.

+1 Jump prep.


RepBentley draws TRE/1


Turn 24

Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. Citizen1oo1 : Admiral Saul Tigh [7+2N]
2. gliomarto  : President Laura Roslin [6+3Q] 
3. [color=red]jacob-Lundgren : Cally [3+1S] [/color]
4. Kingepyon : Louanne "Kat" Katraine [7] 
5. [b][color=red]RepBentley : Samuel T. Anders [3+1+1S][/color][/b]


Destiny Deck [10]

Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       6/8

[b]Food[/b]       [COLOR="red"]04/08[/COLOR]      [b]Vipers[/b]         2 Active, 5 in Reserve, 0 Damaged
[b]Fuel[/b]       [COLOR="lime"]06/08[/COLOR]      
[b]Morale[/b]     [COLOR="red"]05/10[/COLOR]      [b]Raptors[/b]        3 in Reserve
[b]Population[/b] [COLOR="lime"]12/12[/COLOR]      

Cylon Boarding [ ] - [COLOR="yellow"][ ][/COLOR]    - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR]    -          [COLOR="Red"] [ DEATH  ][/COLOR]
Jump Prep      [ ] - [COLOR="wheat"][ ][/COLOR]    - [COLOR="yellow"][X][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]


Reserve   Civs  7
Active    Civs  4
Destroyed Civs  0


Ships and Resources Remaining
-- 1 Pop            x6
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica 
-- Basestars x 1
-- Raiders x 18
-- Heavy x 3
-- Boarding Parties x3

Code:
[b]Galactica[/b]  (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i] 
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i] 
[COLOR="Lime"]*[/COLOR] [i]Command[/i]
[i]Communications[/i] 
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i] 
[i]Research Lab[/i]  Citizen1oo1 : Admiral Saul Tigh
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i]  Kingepyon : Louanne "Kat" Katraine
[COLOR="Lime"]*[/COLOR] [i]Armory[/i] 
[i]Sickbay[/i]  
[i]Brig[/i]

[b]Pegasus[/b] (0/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i] 
[COLOR="Lime"]*[/COLOR] [i]Airlock[/i] 
[COLOR="Lime"]*[/COLOR] [i]Main Batteries[/i] 
[COLOR="Lime"]*[/COLOR] [i]Engine Room[/i]

Code:
[b]Colonial One[/b]
[COLOR="Lime"][i]Press Room[/i][/color] 
[COLOR="Lime"][i]President’s Office[/i][/color] gliomarto  : President Laura Roslin
[COLOR="Lime"][i]Administration[/i][/color] 

[b]Cylon Locations[/b]
[i]Caprica[/i]  
[i]Cylon Fleet[/i] 
[i]Human Fleet[/i]  
[i]Resurrection Ship[/i] [color=red]RepBentley : Samuel T. Anders [/color], [color=red]jacob-Lundgren : Cally[/color]

[b]Off ship[/b]

Main Board
Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            | Civx1      /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       / 
        \      |      /
         \     |     /
          \    |    /
           \   |   /  
A           \  |  /           D
L  Basestar  \ | /            E
P  Heavyx1    \|/             L
H  Raidersx2  /|\             T
A            / | \            A
            /  |  \           
           /   |   \         
          /    |    \ Civx1
         /     |     \
        /      |      \
       /       |       \
      / Civx1  | Civx1  \
     /         |         \
    /  Viperx1 | Viperx1  \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Cards in play:

Special Rule - Relentless Pursuit: Keep this card in play. If the fleet jumps before a civilian ship or basestar is destroyed, reshuffle this crisis into the deck.

Action queue:
=>RepBentley turn
 

Eternaly_Lost

Private
30 Badges
May 13, 2010
10
5
  • Penumbra - Black Plague
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Cities: Skylines - After Dark
  • 500k Club
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Synthetic Dawn
  • Cities: Skylines
  • Crusader Kings II
Code:
SUPER CRISIS: Lured into a Trap 

1. Activate Raiders 
2. Setup: BRAVO 1 Basestar 3 Raiders CHARLIE 1 Basestar 3 Raiders DELTA 1 Heavy Raider ECHO 1 Viper 1 Civilian Ship FOXTROT 1 Viper 1 Civilian Ship 
3. Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.

Citizen1oo1 draws Tac/3, Lea/2

Turn 26

Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. [b]Citizen1oo1 : Admiral Saul Tigh [7+5+2N][/b]
2. gliomarto  : President Laura Roslin [6+3Q] 
3. [color=red]jacob-Lundgren : Cally [3+1S] [/color]
4. Kingepyon : Louanne "Kat" Katraine [7] 
5. [color=red]RepBentley : Samuel T. Anders [4][/color]


Destiny Deck [10]

Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       6/8

[b]Food[/b]       [COLOR="red"]04/08[/COLOR]      [b]Vipers[/b]         2 Active, 5 in Reserve, 0 Damaged
[b]Fuel[/b]       [COLOR="lime"]06/08[/COLOR]      
[b]Morale[/b]     [COLOR="red"]05/10[/COLOR]      [b]Raptors[/b]        3 in Reserve
[b]Population[/b] [COLOR="lime"]12/12[/COLOR]      

Cylon Boarding [ ] - [COLOR="yellow"][ ][/COLOR]    - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR]    -          [COLOR="Red"] [ DEATH  ][/COLOR]
Jump Prep      [ ] - [COLOR="wheat"][ ][/COLOR]    - [COLOR="yellow"][X][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]


Reserve   Civs  5
Active    Civs  6
Destroyed Civs  0


Ships and Resources Remaining
-- 1 Pop            x6
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica 
-- Basestars x 0
-- Raiders x 12
-- Heavy x 2
-- Boarding Parties x4

Code:
[b]Galactica[/b]  (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i] 
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i] 
[COLOR="Lime"]*[/COLOR] [i]Command[/i]
[i]Communications[/i] 
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i] 
[i]Research Lab[/i]  Citizen1oo1 : Admiral Saul Tigh
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i]  Kingepyon : Louanne "Kat" Katraine
[COLOR="Lime"]*[/COLOR] [i]Armory[/i] 
[i]Sickbay[/i]  
[i]Brig[/i]

[b]Pegasus[/b] (0/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i] 
[COLOR="Lime"]*[/COLOR] [i]Airlock[/i] 
[COLOR="Lime"]*[/COLOR] [i]Main Batteries[/i] 
[COLOR="Lime"]*[/COLOR] [i]Engine Room[/i]

Code:
[b]Colonial One[/b]
[COLOR="Lime"][i]Press Room[/i][/color] 
[COLOR="Lime"][i]President’s Office[/i][/color] gliomarto  : President Laura Roslin
[COLOR="Lime"][i]Administration[/i][/color] 

[b]Cylon Locations[/b]
[i]Caprica[/i] [color=red]RepBentley : Samuel T. Anders [/color]  
[i]Cylon Fleet[/i] 
[i]Human Fleet[/i]  
[i]Resurrection Ship[/i] [color=red]jacob-Lundgren : Cally[/color]

[b]Off ship[/b]

Main Board
Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \  Basestar  | Civx1      /
   \ Raidersx3 | Raidersx3 /
    \          |          /
     \         |         /
      \        |        /
       \       |       / 
        \      |      /
         \     |     /
          \    |    /
           \   |   /  
A           \  |  /           D
L  Basestar  \ | /            E
P  Heavyx1    \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \  Heavyx1       
          /    |    \ Civx1
         /     |     \
        /      |      \
       /       |       \
      / Civx2  | Civx2  \
     /         |         \
    /  Viperx2 | Viperx2  \
   / Raidersx2 |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Cards in play:

Special Rule - Relentless Pursuit: Keep this card in play. If the fleet jumps before a civilian ship or basestar is destroyed, reshuffle this crisis into the deck.

Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.

Action queue:
=>Citizen1oo1 turn
 
Last edited:

Kingepyon

Second Lieutenant
105 Badges
Jan 15, 2011
120
0
  • March of the Eagles
  • Magicka
  • Europa Universalis: Rome
  • Sengoku
  • Pillars of Eternity
  • Mount & Blade: Warband
  • Warlock: Master of the Arcane
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Death or Dishonor
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Necroids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • East India Company Collection
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Federations
  • Victoria 2
List of stuff can you do:

Activate command twice and move a viper from echo to charlie

If this happens:

Preload EM on charlie viper

If it doesn't:

Preload EM on a Foxtrot viper

Alternatively, go to main batteries and shoot at charlie

Preload SP on this.

Or go to Communications and move the Civvie out of the way.

Or just scout, we're going to jump soon anyway, we'll likely lose the civvie in charlie if you do, though.

Or XO me, I can actually make it there in a Viper (if you have an XO, this is probably the best option).

Preload on XO:
Action 1:Launch a viper into Echo
Use Extra action to move to delta
Use Second Action to move to Charlie

Preload Run Interference if shot at in charlie
 
Last edited:
Mar 10, 2011
918
0
I'm actually thinking if we shall use FTL asap again. If we want to do that, I shall start dumping my hand.
 
Mar 10, 2011
918
0
Can't yet, but it is likely we will be able to either on my turn or yours. With that in mind, scouting would be nice, yes.