BSG Season 22 - It has happened before and it will happen again

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glasszon

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Code:
[b]LEA/PIL/ENG = 10[/b]
Engineering-2 (Repair)
Engineering-3 (Scientific Research)
Leadership-1 (Executive Order)
Leadership-4 (At Any Cost)
Piloting-1 (Evasive Maneuvers)
Piloting-2 (Evasive Maneuvers)
Piloting-3 (Maximum Firepower)

Politics-2 (Consolidate Power)

16 - 2 = 14 PASS!

No effect.

A heavy is launched from the basestar.

+1 Jump prep.

End of turn.
 

glasszon

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Trinitrotoluen draws Politics/1, Leadership/1, Tactics/1, Engineering/2

Turn 02

Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. Jopi: CAG Kara "Starbuck" Thrace [4]
2. [b]Trinitrotoluen : Callandra "Cally" Tyrol [3+5][/b] 
3. Repbentley : Felix Gaeta [3]
4. Eternaly_Lost : President Tory Foster [3+1Q]  
5. Kingepyon : Admiral Karl "Helo" Agathon [5+2N]


Destiny Deck [10]

Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       0/7

[b]Food[/b]       [COLOR="lime"]08/08[/COLOR]      [b]Vipers[/b]         2 Active, 4 in Reserve, 0 Damaged
[b]Fuel[/b]       [COLOR="lime"]08/08[/COLOR]      [b]Vipers VII[/b]     0 Active, 0 in Reserve, 4 Damaged
[b]Morale[/b]     [COLOR="lime"]10/10[/COLOR]      [b]Raptors[/b]        3 in Reserve
[b]Population[/b] [COLOR="lime"]12/12[/COLOR]      

Cylon Boarding [ ] - [COLOR="yellow"][ ][/COLOR]    - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR]    -          [COLOR="Red"] [ DEATH  ][/COLOR]
Pursuit Track  [X] - [COLOR="yellow"][ ] 1c[/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ] 2c[/COLOR] -          [COLOR="Red"] [ ATTACK ][/COLOR]
Jump Prep      [ ] - [COLOR="wheat"][X][/COLOR]    - [COLOR="yellow"][ ][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]


Reserve   Civs  10
Active    Civs  2
Destroyed Civs  0


Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica 
-- Basestars x 1
-- Raiders x 17
-- Heavy x 4
-- Boarding Parties x4

Code:
[b]Galactica[/b]  (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i]
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i] [COLOR="orange"]Repbentley : Felix Gaeta[/COLOR]
[COLOR="Lime"]*[/COLOR] [i]Command[/i]
[i]Communications[/i]
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i]
[i]Research Lab[/i] 
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i] [COLOR="orange"]Trinitrotoluen : Callandra "Cally" Tyrol[/COLOR]
[COLOR="Lime"]*[/COLOR] [i]Armory[/i] 
[i]Sickbay[/i]
[i]Brig[/i] 

[b]Pegasus[/b] (0/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i] 
[COLOR="Lime"]*[/COLOR] [i]Airlock[/i] 
[COLOR="Lime"]*[/COLOR] [i]Main Batteries[/i] 
[COLOR="Lime"]*[/COLOR] [i]Engine Room[/i]
Code:
[b]Colonial One[/b]
[i]Press Room[/i] [COLOR="orange"]Eternaly_Lost : President Tory Foster[/COLOR]
[i]President’s Office[/i]  
[i]Administration[/i]

[b]Cylon Locations[/b]
[i]Caprica[/i]  
[i]Cylon Fleet[/i] 
[i]Human Fleet[/i]  
[i]Resurrection Ship[/i]  
[i]BaseStar Bridge[/i]


[b]Off-ship:[/b] 
[COLOR="orange"]Jopi: CAG Kara "Starbuck" Thrace[/COLOR]

Main Board
Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P   Basestar  \|/   Civ x2    L
H   Raider x3 /|\   Viper     T
A   Heavy    / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /   Viper    |  Viper(S)  \
 /             |             \
/    FOXTROT   |   ECHO       \

Cylon Fleet Board
Code:
\      5-6     |      3       /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
            \  |  /   
7            \ | /            
|             \|/               1
8             /|\             
             / | \   
            /  |  \            
           /   |   \  
          /    |    \    
         /     |     \    
        /      |      \   
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/       4      |      2       \



Cards in play:

Action Queue:
TNT - Move/Action
 

Trinitrotoluen

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Since I didn't draw an XO, this is fairly easy.

play repair-2 to fix 2 Mk. VIIs
 

glasszon

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When Cally went to fix those advanced vipers, it is clear someone has sabotaged them. How would the fleet react to sabotage investigated?

Code:
CRISIS: Sabotage Investigated 

Skill check: TAC/ENG = 9 
PASS: -1 Food 
FAIL: -1 Morale -1 Fuel -1 Food 

POST CRISIS: Activate Heavies, +1 Jump Prep

Action Queue:
Everyone - Please play into the skill check.
 

Trinitrotoluen

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I really hate that crisis.

Has somebody a G&I in the hand? If so, that would simplify things greatly.
 

Trinitrotoluen

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I don't need any help if we have that G&I. The idea is to Iron Will this and having no DD would help tremendously to hit the "sweet spot". Without it, Cally's ability will help but there is always the chance for some DD craziness.
 
Last edited:

Jopi

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Play 1 - Guts and Iniative
 

Trinitrotoluen

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Many thanks.

RepBentley, there is no need for an Investigative Committee on this but if you guys want to check if I am an evil saboteur or not, that's also fine with me.

play 1 strong, 2 weak

That's everything taken care of.
 

glasszon

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Action Queue:
Repbentley - Please confirm whether you want to play investigative committee
Everyone - Please play into the skill check (face down, if IC is played I will reset this skill check and allow people to replay their cards)
 

Jopi

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0 cards.
 

AtreyuAtreides

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Play 1 Weak

Play Investigative Commitee

We need to pass this otherwise the multiple hits will put us on a bad start. Sorry, but unless you're a Cylon there's no need to be worried about this.
 

Kingepyon

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Play 1 Weak

Play Investigative Commitee

We need to pass this otherwise the multiple hits will put us on a bad start. Sorry, but unless you're a Cylon there's no need to be worried about this.

You play investigative committee first, and then you tell us what weak you played.

I'm still 0 cards.
 

Jopi

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0 cards still.
 

Trinitrotoluen

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OK, then I'll change this to 1 strong, 1 weak.

Engineering-4 (Scientific Research)
Leadership-0 (Iron Will)
 

glasszon

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Code:
[b]TAC/ENG = 9[/b]
Engineering-2 (Repair)
Engineering-4 (Scientific Research)

Leadership-0 (Iron Will)

6 - 0 = 6 FAIL!

No effect due to iron will.

Heavies activate

+1 Jump Prep

End of turn