BSG Season 22 - It has happened before and it will happen again

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Trinitrotoluen

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I'll take any result though honestly I wonder why any human played more than 1 card into this.
 

glasszon

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Code:
[b]LEA/TAC/ENG = 8[/b]
Engineering-0 (Establish Network)
Engineering-2 (Repair) (4 due to EN)
Leadership-0 (Iron Will)
Tactics-3 (Strategic Planning)

Piloting-3 (Maximum Firepower)
Piloting-4 (Maximum Firepower)
Piloting-4 (Maximum Firepower)
Treachery-1 (Broadcast Location)

7 - 12 = -5 FAIL!

-1 morale and EL heads to detention.

-1 morale due to iron will

OF activates

+1 Jump Prep

End of turn.
 

glasszon

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Kingepyon draws Treachery, Engineering

Turn 30

Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
1. Jopi\Randy: CAG Admiral Kara "Starbuck" Thrace [7+2N] NO OPG
2. Trinitrotoluen : Callandra "Cally" Tyrol [7] NO OPG 
3. Repbentley : Felix Gaeta [3] NO OPG
4. Eternaly_Lost : President Tory Foster [5+9Q] NO OPG
5. [b][COLOR="Red"]Kingepyon : Karl "Helo" Agathon [8+2+1S][/COLOR][/b]


Destiny Deck [00]

Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       7/7 (New Caprica)

[b]Food[/b]       [COLOR="Red"]03/08[/COLOR]      [b]Vipers[/b]         0 Active, 5 in Reserve, 0 Damaged
[b]Fuel[/b]       [COLOR="Red"]03/08[/COLOR]      [b]Vipers VII[/b]     2 Active, 2 in Reserve, 0 Damaged
[b]Morale[/b]     [COLOR="Red"]05/10[/COLOR]      [b]Raptors[/b]        1 in Reserve
[b]Population[/b] [COLOR="Red"]04/12[/COLOR]      

Cylon Boarding [ ] - [COLOR="yellow"][ ][/COLOR]    - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ][/COLOR]    -          [COLOR="Red"] [ DEATH  ][/COLOR]
Pursuit Track  [X] - [COLOR="yellow"][ ] 1c[/COLOR] - [COLOR="DarkOrange"][ ][/COLOR] - [COLOR="red"][ ] 2c[/COLOR] -          [COLOR="Red"] [ ATTACK ][/COLOR]
Jump Prep      [ ] - [COLOR="wheat"][ ][/COLOR]    - [COLOR="yellow"][X][/COLOR] - [COLOR="DarkOrange"][ ] 3p[/COLOR] - [COLOR="red"][ ] 1p[/COLOR] - [COLOR="Lime"] [ *JUMP* ][/COLOR]


Locked    Civs  8
Prepped   Civs  0
Active    Civs  0
Destroyed Civs  4


Ships and Resources Remaining
-- 1 Pop            x5
-- 1 Pop & 1 Morale x0
-- 2 Pop            x1
-- 1 Pop & 1 Fuel   x0
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Basestars x 1
-- Raiders x 16
-- Heavy x 3
-- Boarding Parties x4

Code:
[b]Galactica[/b]  (0/6 Damage)
[COLOR="Lime"]*[/COLOR] [i]FTL Control[/i]
[COLOR="Lime"]*[/COLOR] [i]Weapons Control[/i]
[COLOR="Lime"]*[/COLOR] [i]Command[/i]
[i]Communications[/i]
[COLOR="Lime"]*[/COLOR] [i]Admiral’s Quarters[/i]
[i]Research Lab[/i] 
[COLOR="Lime"]*[/COLOR] [i]Hangar Deck[/i]
[COLOR="Lime"]*[/COLOR] [i]Armory[/i] 
[i]Sickbay[/i]
[i]Brig[/i] 

[b]Pegasus[/b] (2/4 Damage)
[COLOR="Lime"]*[/COLOR] [i]Pegasus CIC[/i] 
[COLOR="Red"]*[/COLOR] [i]Airlock[/i] 
[COLOR="Red"]*[/COLOR] [i]Main Batteries[/i] 
[COLOR="Lime"]*[/COLOR] [i]Engine Room[/i]
Code:
[b]Colonial One[/b] NOT AVAILABLE
[i]Press Room[/i]
[i]President’s Office[/i] 
[i]Administration[/i][/s]

[b]Cylon Locations[/b]
[i]Caprica[/i]  
[i]Cylon Fleet[/i] 
[i]Human Fleet[/i]    
[i]Resurrection Ship[/i]
[i]BaseStar Bridge[/i]

[b]Off-ship:[/b]

Code:
[b][u]New Caprica[/u][/b]

[b]Medical Center[/b] 
You may only draw 1 card during the receive skills step.

[b]Detention[/b] [COLOR="orange"]Eternaly_Lost : President Tory Foster[/COLOR]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="Yellow"]Politics [/COLOR]9) - 
You may not move or add more than 2 cards to skill checks.
[i]Action[/i]: Pass this skill check to move to any other location.

[b]Resistance HQ[/b] [COLOR="orange"]Trinitrotoluen : Callandra "Cally" Tyrol[/COLOR] [COLOR="orange"]Repbentley : Felix Gaeta[/COLOR] [COLOR="orange"]Jopi: CAG Admiral Kara "Starbuck" Thrace[/COLOR]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="SeaGreen"]Leadership[/COLOR]/[COLOR="Sienna"]Treachery [/COLOR]7) 
- [i]Human action[/i]: choose a character on NC (human or cylon), then pass this check to execute them.

Code:
[b]Occupation Authority[/b] [COLOR="orange"]Kingepyon : Karl "Helo" Agathon[/COLOR]
- [i]President action[/i]: Draw 1 quorum card, then play 1 quorum card. ([i]Risks being send to detention[/i])
- [i]Cylon action[/i]: Activate 1 occupation force, then place 1 OF on this position.
[  ] ->


[b]Breeder's Canyon[/b]
- [i]Human action[/i]: reduce the highest resource by 1, advance the jump marker by 1. 
- [i]Cylon action[/i]: Draw and resolve the top card of the crisis deck. Skip prepare for jump step.
[OF] -> 

[b]Shipyard[/b]
[i]Human action[/i]: Prepare OR evacuate 1 civilian ship to Echo or Foxtrot. 
If you evacuate a civilian ship, you may freely move to any Galactica location. 
[i]Cylon action[/i]: Look at the top ship of the Locked stack, place it on top or bottom 
[  ] ->

Main Board
Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \            
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \

Cylon Fleet Board
Code:
\      5-6     |      3       /  
 \   Basestar  |   Heavy     /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
            \  |  /   
7            \ | /      
|  Raider     \|/   RaiderX4    1
8             /|\              
             / | \   
            /  |  \            
           /   |   \  
          /    |    \    
         /     |     \    
        /      |      \   
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |  Raider    \
 /   Heavy     |  Basestar   \
/       4      |      2       \

Cards in play:
ACCEPT PROPHECY

Action: Draw 1 Skill Card of any type (it may be from outside your skill set). Keep this card in play. When a player activates Administration or chooses the President with the Admiral's Quarters location, increase the difficulty by 2 then discard this card.

ASSIGN VICE PRESIDENT on TNT

Action: Draw 2 politics cards and give this card to any other player. Keep this card in play. While this player is not President other players may not be chosen with the Administration location.

ASSIGN CHIEF OF STAFF on TNT.

Action: Draw 2 Politics Cards and give this card to any other player. Keep this card in play. Before cards are added to a skill check, this player may discard this card to make all Politics Cards count as positive strength.

Action Queue:
Kingepyon - Move/Action
 

Eternaly_Lost

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A human tried to pass, as well as another tried to fail. Interesting.

And you missed my preload glasszon :(.

Move to Breeder's Canyon
Play Crisis

Honestly, that play ended up better for us then the Or was.

Sure, I am in Detention, but that fail was a -2 morale for them AND we burned quite a few of their cards. Much, much better for us then if I revealed, and I can still play 2 cards per crisis. :)
 

glasszon

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The crisis is:

Code:
Recover Launch Keys 

Skill check: LEA/TAC/ENG = 10 
PASS: Prepare or evacuate 1 Civilian Ship 
FAIL: -1 Population and if current player is on New Caprica, he is sent to Detention 

POST CRISIS: Launch Nukes, NO EVACUATION AND PREPARE FOR JUMP

Action Queue:
Everyone - Please play into the skill check.
 

Eternaly_Lost

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So I can skip the whole detention part of this, right?

Yes.

Play Politics-3 (Investigative Committee) on the test. Request turn order.
 

glasszon

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Action Queue:
Humans - please play into the skill check.
Cylons - Please play into the skill check.


Unless EL or King objects, it is basically the same deal as last time, just all Humans need to play first before the Cylons.
 

Trinitrotoluen

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So, fellow humans, what have you got? I can do most of this (1 strong, 3 weak) but we still would need a bit extra and something to counter the DD and the 3 cards the Cylons can put in.
 

Jopi

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So, fellow humans, what have you got? I can do most of this (1 strong, 3 weak) but we still would need a bit extra and something to counter the DD and the 3 cards the Cylons can put in.

3 weak is all I could do.
 

Trinitrotoluen

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I could use CoS on this, allowing me to put in one more strong and drastically reducing the number of cards E_L can put in to counter this.
 

Trinitrotoluen

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I had hoped for a bit more input from my fellow humans but here it goes:

use CoS
Tactics-1 (Launch Scout)
Engineering-2 (Repair)
Engineering-1 (Repair)
Politics-5 (Investigative Committee)
Tactics-5 (Critical Situation)
 

Jopi

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Play

Leadership-1 (Major Victory)
Tactics-1 (Launch Scout)