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glasszon

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Ouch, a really nasty crisis.

0 Cards

since I don't draw any of those colors, I won't be of much help :sad:

EDIT: TNT, didn't you say you got Jury Rigged earlier? It only have a value of either 1 or 2 so playing it before the skill check would have a bigger impact than playing it into the skill check.

Preload Declare Emergency if needed

For GM: For my character ability in my turn, is it ok if I PM you and Helo when I give him a card?


Helo, if you got any cards in particular that you would like (such as Consolidate Power or XO), let me know and I will see whether I have that card when I draw my hand.
 
Last edited:

Trinitrotoluen

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EDIT: TNT, didn't you say you got Jury Rigged earlier? It only have a value of either 1 or 2 so playing it before the skill check would have a bigger impact than playing it into the skill check.

Check the random discard in #193. :(
 

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## 2 weak, 1 strong

I was considering holding back 1 of the weak cards for the text, but we really don't want to fail this.
 

jacob-Lundgren

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CRISIS: Jump Computer Failure

Skill check: TAC /ENG = 7
PASS: No Effect
FAIL: -1 Population, -1 Jump Prep

POST CRISIS: Launch Raiders | NO JUMP PREP


TAC/ENG = 7
Engineering-1 (Repair)
Engineering-4 (Scientific Research)
Tactics-1 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)

Politics-1 (Consolidate Power)
Treachery-3 (Sabotage)

16 - 4 = 12 PASS!

no effect, raiders launch and no jump prep.
 

jacob-Lundgren

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Turn 9

Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: Tnt~Sharon "Boomer" Valerii   [5]
2: Kingepyon~Leoben Conoy  [5]
3: EL~Karl "Helo" Agathon  [6,2N]
[B]4: Glasszon~Ellen Tigh  [2+5,2Q][/B]
5: Randakar~Callandra "Cally" Tyrol  [2]

Destiny Deck [6]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       0/7

[b]Food[/b]       07/08      [b]Vipers[/b]         3 Active, 5 in Reserve, 0 Damaged
[b]Fuel[/b]       08/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     09/10      [b]Jump Prep[/b]      5/5 (Can jump risk 1)
[b]Population[/b] 11/12      [b]Cylon Boarding[/b] None

Reserve   Civs  7
Active    Civs  4
Destroyed Civs  1

Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x1
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (1/6 Damage)
[i]FTL Control[/i] 
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] [U]Tnt~ "Boomer" [/U]
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i] [U]Randakar~"Cally"[/U]
[COLOR="#FF0000"][i]Armory[/i] [/COLOR]
[i]Sickbay[/i]
[i]Brig[/i]

[b]Pegasus[/b] (1/4 Damage)
[i]Pegasus CIC[/i] 
[COLOR="#FF0000"][i]Airlock[/i][/COLOR]
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] [U]Glasszon~President Ellen[/U], [U]EL~Admiral Helo[/U]
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i] [U]Kingepyon~Leoben [/U]

[b]Off-ship[/b]

Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            | civ        /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P  Basestr x2 \|/             L
H   Hvy       /|\             T
A  Rdrs x6   / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           | Raider x3 \
  /   Viper x2 |   Viper    \
 /   civ x2    |   Civ       \
/    FOXTROT   |   ECHO       \

civvie A is in echo
Civ C is in Charlie
Civ D is in Foxtrot

Action queue:
GM~Stuff
Glasszon~turn
 

glasszon

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Too bad I didn't got a preventative policy, would have been nice to get someone to jump us, o well:

Use my character ability to give 1 card to Helo, then draw 2 Politics (I PM'ed the GM and Helo with what I gave, let's just say Helo have his wish :p)
Activate President's Office
Second part of president's office pending on what I draw
 

glasszon

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Draw 1 more Q Card

EDIT: Let me know when there is skill checks that wants to be tanked, so I can get rid of the treachery cards I draw each turn without the risk of sabotage by our cylon leader.
 

jacob-Lundgren

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CRISIS: Requested Resignation

Admiral Chooses
The Admiral and President discard 2 Skill Cards

OR

The President Chooses
Give President Title to Admiral
OR
Move to Brig

Post Crisis: Launch Nukes, NO JUMP PREP

Preload damage please.
 

Eternaly_Lost

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That is true, we do have a supercrisis to worry about. We don't want to lose cards if we can avoid it, as we will hate it should King throw out a super crisis and we don't have the cards to pass it. Like if he managed to pull Bomb on the Colonel one.

Choose the Or option
 

glasszon

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I rather avoid discarding card. Does anyone object to President Admiral Helo?

You do realise since we are going to NC, if you become pradmiral, then you will definitely get shot by Cally as soon as we hit sleeper phase to (1) make sure you won't jump the fleet early when we reach NC and (2) won't have a cylon preadmiral?

As long as you are not terribly attached to Helo, then I don't mind it, especially it frees me up to do more important stuff like drawing cards with my character ability :p

Or Plan C: I send myself to Brig and play execute prisoner, so I choose a new character (although then my hand would be wasted, so I doubt this is a good idea)
 

Eternaly_Lost

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You do realise since we are going to NC, if you become pradmiral, then you will definitely get shot by Cally as soon as we hit sleeper phase to (1) make sure you won't jump the fleet early when we reach NC and (2) won't have a cylon preadmiral?

As long as you are not terribly attached to Helo, then I don't mind it, especially it frees me up to do more important stuff like drawing cards with my character ability :p

Or Plan C: I send myself to Brig and play execute prisoner, so I choose a new character (although then my hand would be wasted, so I doubt this is a good idea)

Can you Execute yourself? I thought it was like pardon Prisoner and you had to choose another character? I could be wrong.

I am not terribly attached to Helo, so if Cally wants to shoot me post sleeper phase, that is fine, but it would be costing us my powerful reroll ability on my turn. As the President, I could easily play things as the president that need to roll a die and reroll it should it fail. Very nice.
 

glasszon

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Given the importance of the choice on Crisis, I have to wait for others anyway so a quick question for Cally:
Do you have a repair in your hand right now?

I have to say I am really surprised at how fast Helo chosen the OR option. As you guys can see in my post above at first I am quite happy about giving up presidency, but then he made his choice within 17 minutes of the Crisis being posted and that's before he even hears from me (his choice was made before my post) sounds really strange and I am starting to think what's really happening. I claim I give him an XO via my character ability, so he certainly have 1 low value card to discard and with a hand size of 7, he definitely should have something to discard unless his hand is just rediculously good. This crisis would have also given me an opportunity to discard the Treachery I just drew so that's hardly a loss.

So right now there is two possible situation:
1: He is a Cylon and he knows admirals never survive to NC with Cally around, so he might as well do a power grab at the first available opportunity and forces you to choose either to execute him now or execute him after sleeper phase.
2: He is a Human and just wanted this opportunity to get Cally using her OPG to execute him, so if he turned Cylon in sleeper phase, then it might become possible for him to survive until he can jump the fleet early. Besides, who don't want to be a Pradmiral?

So right now our choices is the follows:
Option A: I keep Presidency and execute myself via Quorum Card, then I can choose a new character and stops Cally having to use her OPG since we can't say 100% sure Helo is a Cylon. The drawback of this is first I lose my entire hand (which is like 9 cards) and we still haven't prove Helo's loyalty.
Option B: I pass presidency to Helo and Cally shot Helo on her next turn right now. This will definitely clears up the loyalty issue but it does mean we loses his hand if he's a Human and then we won't be able to proof his loyalty after sleeper phase easily.
Option C: I pass presidency to Helo, there is a Q card that allows Helo to hand Admiral over to another person, we give him a chance to play this (on either Cally or me, Boomer will draw 2 loyalty card in sleeper phase so it would be better if its not her) or Cally will shoot him in the face if he fails to comply. The risk is we give him a full turn being Pradmiral and he can do so much damage in the mean time, although the good news is the Quorum Hand isn't really that dangerous as long as you don't end up in the Brig.

So what are you guys thoughts on this?

EDIT: So right now Helo is saying discarding 4 low cards is worse than having a Pradmiral pre-sleeper phase, he also made his decision before consulting with anyone (well, he attempted to, but I doubt he can expect a reply in 10 minutes).

For helo: Yes, I can execute myself using that Quorum Card:
EXECUTE PRISONER
Action: Choose a character in the "Brig". The character is executed. Then discard this card.
 
Last edited:

Kingepyon

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I choose the option where one of you two dies and loses your entire hand.

Actually, why don't you execute yourself in the brig, and shoot helo.

That's the best option.
 

Eternaly_Lost

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Given the importance of the choice on Crisis, I have to wait for others anyway so a quick question for Cally:
Do you have a repair in your hand right now?

I have to say I am really surprised at how fast Helo chosen the OR option. As you guys can see in my post above at first I am quite happy about giving up presidency, but then he made his choice within 17 minutes of the Crisis being posted and that's before he even hears from me (his choice was made before my post) sounds really strange and I am starting to think what's really happening. I claim I give him an XO via my character ability, so he certainly have 1 low value card to discard if not 2. This crisis would have also given me an opportunity to discard the Treachery I just drew so that's hardly a loss.

So right now there is two possible situation:
1: He is a Cylon and he knows admirals never survive to NC with Cally around, so he might as well do a power grab at the first available opportunity and forces you to choose either to execute him now or execute him after sleeper phase.
2: He is a Human and just wanted this opportunity to get Cally using her OPG to execute him, so if he turned Cylon in sleeper phase, then it might become possible for him to survive until he can jump the fleet early. Besides, who don't want to be a Pradmiral?

So right now our choices is the follows:
Option A: I keep Presidency and execute myself via Quorum Card, then I can choose a new character and stops Cally having to use her OPG since we can't say 100% sure Helo is a Cylon. The drawback of this is first I lose my entire hand (which is like 9 cards) and we still haven't prove Helo's loyalty.
Option B: I pass presidency to Helo and Cally shot Helo on her next turn right now. This will definitely clears up the loyalty issue but it does mean we loses his hand if he's a Human and then we won't be able to proof his loyalty after sleeper phase easily.
Option C: I pass presidency to Helo, there is a Q card that allows Helo to hand Admiral over to another person, we give him a chance to play this (on either Cally or me, Boomer will draw 2 loyalty card in sleeper phase so it would be better if its not her) or Cally will shoot him in the face if he fails to comply. The risk is we give him a full turn being Pradmiral and he can do so much damage in the mean time, although the good news is the Quorum Hand isn't really that dangerous as long as you don't end up in the Brig.

So what are you guys thoughts on this?

I like to do quick plays, and I am afraid of our Cylon leader throwing out a Super Crisis. Once I realized that he had one, I immedately want to keep cards at all costs. Those Supercrisis hurt if you fail them, and you need a lot of cards to pass them.

I will happy pass the Admiral title off to to if you hand me President. If you have the Q card in hand right now I promise I will make it my first action if I get an XO. I might want to play it on Boomer however, as she gets move to the brig at the start of sleeper phase, so the issue with her drawing 2 loyalty cards does not matter that much. But I will pass it on whoever you like, even yourself if you like.
 

Eternaly_Lost

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EDIT: So right now Helo is saying discarding 4 low cards is worse than having a Pradmiral pre-sleeper phase, he also made his decision before consulting with anyone (well, he attempted to, but I doubt he can expect a reply in 10 minutes).

For helo: Yes, I can execute myself using that Quorum Card:
EXECUTE PRISONER
Action: Choose a character in the "Brig". The character is executed. Then discard this card.

There is a big difference between losing 3 low cards + 1 Strong when we don't have the threat of a Super crisis and losing 3 low cards + 1 Strong when we do. The card you passed me is my lowest value card. That, and there are plenty of ways for me to lose either title. If you have the right Q card, I can throw it on my next turn or on an XO, whatever happens first.
 

randakar

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Given the importance of the choice on Crisis, I have to wait for others anyway so a quick question for Cally:
Do you have a repair in your hand right now?

Yep.