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Jopi

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This is ridiculous... No way are we taking the check, so let's discard.

Discard Tactics-1 (Launch Scout), 1 - XO.
 

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Kiwi and King must discard, EL can wave doing so it as an outed cylon. I want to send all the cards as a bunch together so no one is getting any until all discards are in.
 

Eternaly_Lost

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Kiwi and King must discard, EL can wave doing so it as an outed cylon. I want to send all the cards as a bunch together so no one is getting any until all discards are in.

Kiki discards the 0 cards in his hand twice?
 

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jacob-Lundgren

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Turn 19


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


[COLOR="Red"]1: EL ~ Callandra "Cally" Tyrol   [7][/COLOR]
2: TNT ~ Louanne "Kat" Katraine  [5]
3: Jopi ~ Helena Cain  [5,2N]
[B]4: Kiwi ~ "Chief" Galen Tyrol   [2+5][/B]
5: Kingepyon ~ Laura Roslin [3,3Q]

Destiny Deck [8]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       5/8

[b]Food[/b]       05/08      [b]Vipers[/b]         0 Active, 7 in Reserve, 1 Damaged
[b]Fuel[/b]       07/08      [b]Raptors[/b]        2 in Reserve
[b]Morale[/b]     02/10      [b]Jump Prep[/b]      2/5 (Cannot jump)
[b]Population[/b] 04/12      [b]Cylon Boarding[/b] None

Reserve   Civs  7
Active    Civs  0
Destroyed Civs  5

Ships and Resources Remaining
-- 1 Pop            x4
-- 1 Pop & 1 Morale x0
-- 2 Pop            x1
-- 1 Pop & 1 Fuel   x1
-- Empty            x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i] 
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i]  ~ Jopi Admiral Helena Cain
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i] ~ Kiwi Chief 
[i]Armory[/i]~TNT Kat   
[i]Sickbay[/i] 
[i]Brig[/i] 

[b]Pegasus[/b] (2/4 Damage)
[COLOR="Red"][i]Pegasus CIC[/i]  [/COLOR]
[i]Airlock[/i]
[COLOR="Red"][i]Main Batteries[/i] [/COLOR]
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] Kingepyon~President Roslin
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] [COLOR="Red"]~ EL Cally[/COLOR]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i] 

[b]Off-ship[/b]

Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Action queue:
GM~Stuff
Kiwi~turn
 

Capt. Kiwi

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#Discard Treachery-2 (Special Destiny) to move to Pegasus CIC
#Play Engineering-2 (Repair) to repair Pegasus CIC
#Play Politics-2 (Consolidate Power) to draw 2 POL


Here's hoping no sabotage. If there is, I may reconsider what cards I'm drawing with Consolidate Power.
 

jacob-Lundgren

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Kiwi, damage to galactica or pegasus?
 
Last edited:

Capt. Kiwi

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Pegasus would be preferred, unless it hits CIC... Actually, the sabotage is being done while I'm moving to Pegasus CIC, meaning that as CIC hasn't been repaired it can't be hit and I'm safe? And as Pegasus has two intact areas, it won't be destroyed?

If that's the case, Pegasus.
 

jacob-Lundgren

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Engine room toasted, CiC fixed.


CRISIS: Cylon Screenings

Current Player Chooses
Skill check: POL/LEA = 9
PASS: No Effect
FAIL: -1 Morale and the current player looks at a random Loyalty Card belonging to the President or Admiral.

OR

Each player discards 2 Skill Cards

Post Crisis: Activate Raiders, NO JUMP PREP
 

Capt. Kiwi

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I'll take the advice of my fellow colonials into consideration. What would you prefer?
 

Kingepyon

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I'll take the advice of my fellow colonials into consideration. What would you prefer?

Considering we gain nothing from passing, and lose morale but potentially learn of a second cylon for failing there isn't really much to consider, the morale loss isn't worth it.

We all just picked up 2 treachery cards, so it would be a good way to get rid of them before E_L gets another sabotage.

I'd say go for the discard, there isn't really a real choice here because we all have good cards to discard, and would just lose a bunch trying to pass it and still be left with the stupid treachery cards.
 

Capt. Kiwi

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Good answer, since Sabotage is limit one per turn :)

I'll take the OR, and discard:

Treachery-2 (God's Plan)
Politics-1 (Consolidate Power)