@TheArchduke I will be autoresolving you with a play of 0 cards in a few hours
Action Queue
=> @TheArchduke Play Cards
=> GM resolve crisis
Action Queue
=> @TheArchduke Play Cards
=> GM resolve crisis
[b]POL/LEA = 8[/b]
Leadership-5 (Declare Emergency)
Politics-4 (Investigative Committee)
Politics-5 (Negotiation)
Engineering-1 (Repair)
Treachery-0 (Bait)
14 - 1 = 13 PASS!
Player Status
Bolded player has the turn.
1. Falc : Kara "Starbuck" Thrace [4+1★]
2. TheArchduke : Admiral Karl "Helo" Agathon [8+1★]
3. Dexander : Gaius Baltar [9+1★]
4. Kingepyon : Tom Zarek [8+1M+1★]
5. glasszon : President Laura Roslin [10+1Q+1★]
Fleet Status
Food 07/08
Fuel 07/08
Morale 08/10
Population 10/12
Distance 2/8
Vipers 2 Active, 4 in Reserve, 2 Damaged
Raptors 3 in Reserve
Assault Raptors 1 Active, 1 in Reserve
Cylon Boarding [ ] - [ ] - [ ] - [ ] - [ DEATH ]
Jump Prep [ ] - [ ] - [X] - [ ] 3p - [ ] 1p - [ *JUMP* ]
Reserve Civs 7
Active Civs 4
Destroyed Civs 0
Ships and Resources Remaining
-- 1 Pop x5
-- 1 Pop & 1 Morale x1
-- 2 Pop x2
-- 1 Pop & 1 Fuel x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Galactica
-- Basestars x 1
-- Raiders x 10
-- Heavy x 3
-- Boarding Parties x4
Galactica (0/6 Damage)
* FTL Control Dexander : Gaius Baltar , Kingepyon : Tom Zarek
* Weapons Control
* Command
Communications glasszon : President Laura Roslin
* Admiral's Quarters
Research Lab
* Hangar Deck
* Armory
Sickbay
Brig
Pegasus (1/4 Damage)
* Pegasus CIC
* Airlock
* Main Batteries TheArchduke : Admiral Karl "Helo" Agathon
* Engine Room
Colonial One
*Quorum Chamber
*Press Room
*President's Office
*Administration
Cylon Locations
Caprica
Cylon Fleet
Human Fleet
Resurrection Ship
Off-ship:
Assault Raptor in Alpha : Falc : Kara "Starbuck" Thrace
\ BRAVO | CHARLIE /
\ | /
\ | /
\ | Civx1 /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
AR(F) \ | /
\ | /
A \ | /Basestarx1 D
L \ | / Civx1 E
P \|/ Heavyx1 L
H /|\ T
A / | \ A
Raidersx4 / | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ Civx1 | Civx1 \
/ | Viperx2 \
/ | Raidersx2 \
/ | \
/ FOXTROT | ECHO \
CYLON ATTACK: Ambush
1. Launch Nukes
2. Setup: ALPHA: 4 Raiders CHARLIE: 1 Civilian Ship DELTA: 1 Basestar, 4 Raiders ECHO: 2 Vipers, 1 Civilian Ship FOXTROT: 1 Civilian Ship
3. Special Rule - Training New Pilots: Until the next jump, all unmanned vipers have -2 to their attack rolls.
@Eternaly_Lost The batteries were used on Echo, not Alpha. So I still have 4 Raiders on me.
Rolls are 5, 6, 5, 6.No Move
Action 1: Piloting-5 (Maximum Firepower)
If there's at least one Raider left,
Action 2: Shoot some more
Otherwise... Dunno yet. Probably nothing. Can I move as an action?
Move to Foxtrot
CRISIS: Legendary Discovery
Skill check: TAC/PIL = 14
PASS: +1 Distance
FAIL: -1 Food and destroy 1 raptor.
POST CRISIS: Activate Heavies, NO JUMP PREP
How about, in order to not reveal too much all things considered, we state exactly what strength of cards we would be adding (but not what color nor what the cards are exactly)? With the cards that got played I feel that would allow us to coordinate without going too far revealing stuff we wouldn't reveal under normal circumstances.
@Eternaly_Lost where would you draw the line?