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Eternaly_Lost

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I'm thinking I should move somewhere on Pegasus, fix something, and then XO someone with my bonus action.

Or perhaps I can play state of emergency and give everyone an action rather than doing the XO. Thoughts? Could everyone do something useful with another action, and would it be worth the food cost?

Well, on a State of Emergency, I can give everyone another card and then we can do the mission. Someone else could have an XO to let you fix something up.
 

madchemist

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Well, on a State of Emergency, I can give everyone another card and then we can do the mission. Someone else could have an XO to let you fix something up.

I can fix something first and then play SoE because my character ability lets me take a bonus action after a repair. My thoughts were really just between SoE and an XO for said bonus action. And if SoE accomplishes what we're trying to do better than an XO would, then I'm all for making that my decision.

Which Pegasus location is more important to repair? Or does it really matter?
 

Eternaly_Lost

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I can fix something first and then play SoE because my character ability lets me take a bonus action after a repair. My thoughts were really just between SoE and an XO for said bonus action. And if SoE accomplishes what we're trying to do better than an XO would, then I'm all for making that my decision.

Which Pegasus location is more important to repair? Or does it really matter?

If you got the repairs, you could be XOed to repair a second thing :) You get another move an action on a Xo.
 

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If you got the repairs, you could be XOed to repair a second thing :) You get another move an action on a Xo.

You're right, I could. And I just happen to have the necessary cards.

So if I'm correctly understanding what I can do here...

I repair something, let's say the Main Batteries, then play SoE with my bonus action. I get another action due to SoE (so maybe shoot at some raiders with the batteries?), then if I get XOed by someone else, I go to the Engine Room, repair it, and get one more bonus action on top of that, which would probably set some kind of BSG record for most actions taken by one player in a single turn and hopefully accomplish some useful things too.


I like this idea. I'll hold off for a few hours just in case anyone else has any counter-suggestions, but this sounds like a solid plan to me.
 

Trinitrotoluen

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You know, you have a pilot in space who can't do much with the single action of SoE but could do a LOT more with a second one...
 

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You're right, I could. And I just happen to have the necessary cards.

So if I'm correctly understanding what I can do here...

I repair something, let's say the Main Batteries, then play SoE with my bonus action. I get another action due to SoE (so maybe shoot at some raiders with the batteries?), then if I get XOed by someone else, I go to the Engine Room, repair it, and get one more bonus action on top of that, which would probably set some kind of BSG record for most actions taken by one player in a single turn and hopefully accomplish some useful things too.


I like this idea. I'll hold off for a few hours just in case anyone else has any counter-suggestions, but this sounds like a solid plan to me.

Sounds rather good.

I am also rather shocked that we nearly lost another -1 food for three strength 1 cards and one strength 0 cards. Who pushed for that anyway?
 

Eternaly_Lost

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Sounds rather good.

I am also rather shocked that we nearly lost another -1 food for three strength 1 cards and one strength 0 cards. Who pushed for that anyway?

Falc, because he would not be able to solo the mission if he lost three cards.

I could see that happening if he pulled nice. I had hands like that.
 

Eternaly_Lost

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You're right, I could. And I just happen to have the necessary cards.

So if I'm correctly understanding what I can do here...

I repair something, let's say the Main Batteries, then play SoE with my bonus action. I get another action due to SoE (so maybe shoot at some raiders with the batteries?), then if I get XOed by someone else, I go to the Engine Room, repair it, and get one more bonus action on top of that, which would probably set some kind of BSG record for most actions taken by one player in a single turn and hopefully accomplish some useful things too.


I like this idea. I'll hold off for a few hours just in case anyone else has any counter-suggestions, but this sounds like a solid plan to me.

Your limited to one extra action from a repair (otherwise you could repair every viper in the game if you were in the hanger deck and had enough repair cards).

But yea, shooting at some raiders would be nice.
 

Eternaly_Lost

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Preload give everyone TAC cards on SoE

I think we got enough LEA cards in hand, lets get some TAC out there. The scouting for fuel not going to show up on it own after all.
 

madchemist

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You know, you have a pilot in space who can't do much with the single action of SoE but could do a LOT more with a second one...

So you'd like an XO to shoot raiders, then, I take it, which may be better than my firing up the batteries, which seems to run the risk of blowing up a civvie or hitting a viper. OK.

Your limited to one extra action from a repair (otherwise you could repair every viper in the game if you were in the hanger deck and had enough repair cards).

But yea, shooting at some raiders would be nice.

Ah, too bad.


OK, let's begin with the obvious moves:

Move to Main Batteries (avoid discard via E_L's ability?)
Play Engineering-1 (Repair) to fix Main Batteries
Play Leadership-6 (State of Emergency) with bonus action from repair



And I guess
Play Leadership-1 (Executive Order) on Trinitrotoluen with my extra SoE action.
 

Trinitrotoluen

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move to foxtrot
use CAG action to have the Mk. VII there attack the raiders
play Piloting-5 (Maximum Firepower) for more attacks


on my SoE turn:
if there are still raiders in the sector, shoot at them
if there aren't, escort the civvie away
 

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Rolls are 6, 6, 3, 3, 4

All raiders destroyed.

Action Queue:
=> glasszon movement or action
=> Dexander movement or action
=> TheArchduke movement or action
=> TNT movement or action

=> E_L movement or action
=> Falc movement or action
 

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I will wait for the mission before I will probably launch a scout.
 

glasszon

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Not much I can do on my turn, should I launch the nuke against the basestar so we unfreeze the pursuit track? It would be a huge issue if the pursuit track is stuck there when we hit sleeper phase.
 

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Am I reading this right and do you all want me to do the mission with this action?

I'm just saying, I will need some help then, so keep that in mind.
 

Trinitrotoluen

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Not much I can do on my turn, should I launch the nuke against the basestar so we unfreeze the pursuit track? It would be a huge issue if the pursuit track is stuck there when we hit sleeper phase.

Good question to which the answer is probably yes.

If we don't want to spend a nuke, I could also OPG it away though that would mean waiting until the next turn.

As for a mission, due to the recent Cabin activations I don't think that there is any pressing need to be able to solo it (unless somebody has loyalty concerns).
 

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I will wait for the mission before I will probably launch a scout.
Turn order, and mission will be triggered by the last player in the list. So you got to choose your move or action before then.
 

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  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • Heir to the Throne
Launch Scout on destination then.