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TheArchduke

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I would rather tank this and get some cards. There is no ressource to be lost here, only a bit of time.
 

glasszon

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1 card, play Engineering-0 (Install Upgrades) into the skill check.

Just to draw myself an extra engineering card, not sure I would get a chance to use it for the full effect.
 

Kingepyon

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Code:
TAC/ENG = 9
Engineering-0 (Install Upgrades)
Piloting-0 (Dogfight)

Politics-1 (Consolidate Power)

0 - 1 = -1 FAIL!

-1 jump prep
Raiders Launched
TNT draws 2 tac, 1 eng, 2 lea

Turn 03



Player Status

Bolded player has the turn.

1. Eternaly_Lost: CAG Kara "Starbuck" Thrace [4+1★]
2. glasszon: Simon O’Neill [4+1★]
3. Trinitrotoluen: Admiral Felix Gaeta [3+5+2N+1★]
4. TheArchduke: Tom Zarek (political) [3+1★]
5. Falc: Sherman "Doc" Cottle [3+1★]
6. Dexander: President Gaius Baltar (Political) [3+1Q+1★]

Destiny Deck [10]


Fleet Status

Distance 00/10

Food 06/08
Fuel 08/08
Morale 10/10
Population 12/12


Cylon Boarding [ ] - [ ] - [ ] - [ ] - [ DEATH ]
Pursuit Track [X] - [ ] 1c - [ ] - [ ] 2c - [ ATTACK ]
Jump Prep [X] - [ ] - [ ] - [ ] 3p - [ ] 1p - [ *JUMP* ]


Code:
Vipers                    2 Active, 4 in Reserve, 0 Damaged
Vipers Mk. VII            0 Active, 0 in Reserve, 4 Damaged
Raptors                   3 in Reserve
Assault Raptors           1 Active 0 in Reserve


Reserve Civs              10
Active Civs               2
Destroyed Civs            0



Ships and Resources Remaining

-- 1 Pop                  x6
-- 1 Pop & 1 Morale       x1
-- 2 Pop                  x2
-- 1 Pop & 1 Fuel         x1
-- Empty                  x2
-- Galactica
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
-- Basestars              x1
-- Raiders                x14
-- Heavy                  x4
-- Boarding Parties       x4





Galactica (0/6 Damage)

* FTL Control Trinitrotoluen: Felix Gaeta

* Weapons Control

* Command glasszon: Simon O’Neill

Communications

* Admiral’s Quarters

Research Lab Falc: Sherman "Doc" Cottle, Dexander: Gaius Baltar

* Hangar Deck

* Armory

Sickbay

Brig


Pegasus (0/4 Damage)

* Pegasus CIC

* Airlock

* Main Batteries

* Engine Room



Colonial One

Quorum Chamber

Press Room

President’s Office


Administration TheArchduke: Tom Zarek


Demetrius

Bridge

Tactical Plot

Captain's Cabin

Active Mission: none


Rebel Basestar

Allegiance: None - Cannot be used until a side is determined from the "Cylon Civil War" mission card.

Hybrid Tank

Datastream

Raider Bay


Cylon Locations

Caprica

Cylon Fleet

Human Fleet

Resurrection Ship

BaseStar Bridge



Off-ship:
Eternaly_Lost: Kara "Starbuck" Thrace - assault raptor in Echo






Main Board

Code:
\      BRAVO   |   CHARLIE    /
\             |             /
  \            |            /
   \ Raider x3 |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
Basestar  \    |    /
Raider x 3 \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \
           /   |   \       Civ x 2
          /    |    \   Viper
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /  Viper     |  E_L (AR)  \
/             |             \
/    FOXTROT   |   ECHO       \


Cylon Fleet Board

Code:
\      5-6     |       3      /
\             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
            \  |  /
7            \ | /
-             \|/             1
8             /|\
             / | \
            /  |  \
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
/             |             \
/       4      |       2      \


Action Queue:
=> Glasszon resolve strength 0 cards (order and effects)
=> TNT turn
 

Trinitrotoluen

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discard Tactics-1 (Launch Scout), move to Captain's Cabin, make everyone draw LEA

I'd suggest that TheArchduke head over to the Main Batteries to thin out the local raider population.
 

Kingepyon

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CRISIS: Terrorist Bomber

Skill check: LEA/TAC = 9
PASS: No Effect
FAIL: -1 Morale and the current player is sent to Sickbay.

POST CRISIS: Activate Heavies, +1 Jump Prep
 

Dexander

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I think we want to pass this right?

I can help to pass this, don't play any cards before we make decision.

Or I can play 2 strong, but I like to play the one and save another for later.
 

TheArchduke

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Still can´t help really there. One card is too good for that. What is the consensus?
 

Trinitrotoluen

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Yes, we want to pass this.

Some help to counter the DD would be appreciated though. So if you guys can find a strong and 1-2 weak cards it should be enough.
 

TheArchduke

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With a Guts by Dex and 3-4 cards this in good hands. No need to tank it then.

I will play 0 cards.

My cards are a bit too valuable for my taste atm.
 

Trinitrotoluen

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glasszon wants to tank this because he likely has a motive that our morale needs to be low. While I am not opposed to cooperation, we shouldn't immediately start off with losing resources left and right. For me it makes no sense to voluntarily not pass this when we have the cards to do so. It is a long game and it only will get harder.

BTW I am fairly sure that Dexander hasn't drawn any TAC yet so the idea that he has Guts&Initiative has to be wrong.
 

Trinitrotoluen

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Perhaps this will help Falc:

Rules said:
A key element of Battlestar Galactica: The Board Game is the paranoia and tension surrounding the hidden Cylon players. Because of this, secrecy is very important, and the following rules must be observed at all times:

• Blind Accusations: Players may accuse each other of being Cylon operatives at any time. Although these blind accusations have no game rule effects, they can help, or confuse, the human players in their hunt to find the Cylons.

• Open Accusations: Should one player gain the ability to look at another player’s Loyalty Cards, he may choose to keep this information to himself, share it with the group, or even lie about it.

• Skill Cards and Skill Checks: Players are prohibited from revealing the exact strength of cards in their hands. They may use vague terms such as “I can help out on this crisis a little bit,” but they may not make more specific statements such as “I am playing 5 piloting.” In addition, after a skill check is resolved, players may not identify which cards they played. The reason for these restrictions is to keep hidden information secret and to protect Cylon players from being discovered too easily.

• Cards in the Decks: If a player has the ability to look at cards on the top of a deck, he may not disclose specific information about that card.

• Revealed Cylons: Revealed Cylon players must also follow all rules of secrecy. They may not show their hands to other players and may not say which Super Crisis Card they have in their hands.

FAQ said:
Secrecy Clarifications

This section is only intended for play groups who have trouble agreeing on what should and should not be allowed under the
current Secrecy rules.


Secrecy Golden Rule
When in doubt, players may make statements that are “polar opposites”. This means that players may say if they have a “high” or “low” strength card, but may not say that they have a “pretty high”, “kinda low” or even a “medium” strength card.


Skill Checks

When adding cards to skill checks, players are forbidden from listing what card types, colors or strength they played into (or plan to play into) the skill check.
lowThey may only share information that follows the “Secrecy Golden Rule”. Common terminology that players use in this situation is “a lot” or “a little.” The only instance in which a player may say that he is adding “a medium amount” to a skill check is if he plays multiple cards into the check. Players may also say such statements as “I am playing five cards to this skill check”. They may do this because the number of cards being added to the skill check is open information.


Skill Card Abilities

If a player is hoping that another player has a specific Skill Card ability, he may ask other players. For example, if a player is thinking of using the “FTL Control” location during his Action step, he may ask if any players have a “Strategic Planning” Skill Card.
Players may claim to have a requested card, but are not required to do so.
This information should not be abused (for example, a player should not just list off all card abilities in his hand).

Skill Cards with Skill Check Abilities
Certain Skill Cards included in expansions feature skill check abilities. Players can ask if other players have a Skill Card with a specific skill check ability as described in the “Skill Card Abilities” section above. If they do, players may claim to have a card with that ability, but are not required to do so. However players cannot say or even imply the text that appears on Skill Cards that they will contribute or have contributed to a skill check, including cards with skill check abilities. If a player claimed to have a Skill Card with a particular skill check ability before he contributed cards to a skill check, players cannot ask him if he still has the Skill Card after he contributes cards to the check.


Hand and Deck Size

The number of cards in each player’s hand, each Skill deck, Quorum deck and the destiny deck are open information. The top card of each discard pile is open information, but players are not allowed to count the number of cards in it.


Loyalty Cards
If a player is able to look at another player’s loyalty cards, he may not share specific information about the cards (such as an ability printed on it
He may however make open accusations of the player being either a Cylon or a human.
If the player looked at multiple Loyalty Cards, he may not share the number of Cylon cards the player has, and may simply accuse him of being a Cylon (or not).
When the player looks at another player’s Loyalty Cards, the owner of the Loyalty Cards is allowed to know which cards are being looked at.


Top Card of the Deck
There are times when players receive information about the top card of a deck (such as Destination or Crisis cards). Players may not share specific information about these cards, but may classify the card as being “bad” or “good.”


Civilian Ships
When a player is able to look at the face of a civilian ship token he may not reveal it or share the specific information listed on it. He may however say that it has “a lot” or “a little” resources.