This is pretty ridiculous. Sure Sweden itself is losing but the war itself is being won.
Regardless of whether you see this as 'Swedish people just want an end to the war', I really do hate the whole 'my rules are not your rules' game the AI plays in numerous levels and how many aspects of it are concealed despite some aspects being 'revealed'.
Guess I've just never been in a situation that bad, since I'm usually war leader, so they won't try get me out of the war. Pretty sure I've rejected a few peace deals though, I guess it's just okay to reject pretty bad ones?
So the player can't stability hit the AI, because the AI will always accept, right?
No because the AI is a cheating bastard. See TV tropes, cheating bastard means cheating without really telling you. Just cheating means it does tell you. This AI most definitely falls under the heading of cheating bastard. I have no problem with AI bonuses, but please disclose them somewhere in their entirety @_@.
You used to be able to stab hit the AI but Wiz didn't like it when his poor baby AI couldn't figure out how to use it's so called greater 'power' to beat an enemy it wasn't able to beat.
So he stopped humans ending wars prematurely by forcing them to -3 stability. So now, if this happens we have to wait, and wait and wait and wait, until the AI will accept whatever terms when length of war has run long enough rather than just making the AI accept any offer that would stab hit it which y'know, would be fun for the human.
Sure Blitzkriegs were kind of possible in this fashion, beating the AI and gaining some 40 warscore before it could fight back but this was rare and a timer before stab hit offers were allowed to be placed would have resolved this. However this issue is more of a thing you encounter in Africa and Asia and thus a large amount of players don't run into it so its a problem that basically doesn't exist.