I would actually understand how frustrating someone might find this. Play the 2-3 of hours of Stellaris, get bored and start again.This doesn't make any sense.
One could rack hundreds of hour of early games because he likes the initial phase of discovering the galaxy, then drop every playthrough as soon as he discovers it, because midgame is intolerably boring to him. Another guy could have racked up hours just for achievements because he is a completionist. Some others could have sunk many hours just to try and see if the game was worth the money spent on it, and then drop it. Another important factor is the sheer number of patches/DLC that allow a player to try new things quite ofted, maybe hoping the new features will ease midgame boredom, then discovering they don't and dropping the game again.
So frustrating that I would consider the type of person actually willing to do it, 50 or 100 times, insane. After all, one definition of insanity is doing the same thing over and over again and expecting a different result.
I think a normal person would just uninstall Stellaris and play something else.
My point is that some posters are very exaggerated in their complaints. And it's rather silly.Do, please, tell me more about how my lengthy experience makes one somehow LESS perspicacious than a n00b.
One feels that such an assessment may be somehow... self-serving.
I think it's fine to dislike parts of Stellaris and complain about it. Within of context that there are a lot of aspects of Stellaris that you like, since logically it doesn't make sense that you'd keep playing otherwise.
I think this thread is a good one to make these comment due to the condescending and exaggerated tone of the OP. Starting with the title but even in the post it's like
friendly heads up to Paradox (A forum thread not a conversation with the developers)
Horrendously stupid AI (Very exaggerated)
killed the enjoyment for so many people (Also exaggerated)
continue to enjoy for years and years after their purchase (You're still playing it after three years)
Once you hit that mid game, there is nothing engaging for the player anymore than to mindlessly start wars and take over the galaxy in one boring war after another (Nothing? At all? So is the only worthwhile thing in the game exploration?)
Stellaris to truly dig itself out of the rut it's been in for the last 4 years several (In a rut? It's a dramatically different game from launch)
You have the pieces of a game to stand the test of time here.. A jigsaw puzzle of a great piece of art, it's just a matter of putting them together in the right order. (...)