I purchased the game in late November.
I have the 100% vanilla version of Cities Skylines ; no mods installed and not even the After Dark expansion.
Still playing my first game/city and have reached about 19,000 population.
Notes and hints within the game, and what I have read via the net, indicates that "educating" your citizens seems to reflect positively for various aspects of your game. So I have invested quite a-bit of my resources to education at the elementary, high school and college level.
But it seems that the player is somewhat punished for having an "educated" work force.
The problem is that adults with a higher education level than what is required for the job, seem reluctant and very slow to take a position with the business (location).
For example, I allow just ONE 4x4 size Farm specialized growable to form (which requires 16 UNEDUCATED employees), and then wait A LONG TIME to see (and pray) that I can at least get half the workforce required (8 employees) for the business. Exactly half (at a minimum) is required for the business to run, and for the "Not Enough Workers" warning to disappear. If a player does not reach at least the 50% required within a specific amount of time, then the business goes "Abandoned" and then you need to bulldoze the business and try again. This is obviously very frustrating !
I waste so much time just trying to grow ONE stinking business. I need to grow one at a time, or else then multiple businesses are certain to go "Abandoned" if I try to grow more than one.
This happens in my city with/showing :
* 6% Uneducated, 18% Educated, 17% Well Educated and 59% Highly Educated.
* 24% Unemployment (which is very high)
* The green demand bar level for Residential is zero and non-existent (I currently cant increase the residential in my city, even if I wanted to)
* The orange Industry demand bar is very high, almost to the very top.
* I do have some high density residential (and they are at least at a mid-level upgrade) nearby the farming district.
* I have a zero problem with traffic and roads.
This seems to indicate a "broken" concept/rule within the game mechanics.
Has anyone else experienced this ?
Is this not something that should be repaired/fixed by Colossal Order ?
Or am I missing something ?
I would like to hear ALL your opinions, but I would mostly like to hear from you based on how the game has been designed without the use of a mod to get around this issue.
I have the 100% vanilla version of Cities Skylines ; no mods installed and not even the After Dark expansion.
Still playing my first game/city and have reached about 19,000 population.
Notes and hints within the game, and what I have read via the net, indicates that "educating" your citizens seems to reflect positively for various aspects of your game. So I have invested quite a-bit of my resources to education at the elementary, high school and college level.
But it seems that the player is somewhat punished for having an "educated" work force.
The problem is that adults with a higher education level than what is required for the job, seem reluctant and very slow to take a position with the business (location).
For example, I allow just ONE 4x4 size Farm specialized growable to form (which requires 16 UNEDUCATED employees), and then wait A LONG TIME to see (and pray) that I can at least get half the workforce required (8 employees) for the business. Exactly half (at a minimum) is required for the business to run, and for the "Not Enough Workers" warning to disappear. If a player does not reach at least the 50% required within a specific amount of time, then the business goes "Abandoned" and then you need to bulldoze the business and try again. This is obviously very frustrating !
I waste so much time just trying to grow ONE stinking business. I need to grow one at a time, or else then multiple businesses are certain to go "Abandoned" if I try to grow more than one.
This happens in my city with/showing :
* 6% Uneducated, 18% Educated, 17% Well Educated and 59% Highly Educated.
* 24% Unemployment (which is very high)
* The green demand bar level for Residential is zero and non-existent (I currently cant increase the residential in my city, even if I wanted to)
* The orange Industry demand bar is very high, almost to the very top.
* I do have some high density residential (and they are at least at a mid-level upgrade) nearby the farming district.
* I have a zero problem with traffic and roads.
This seems to indicate a "broken" concept/rule within the game mechanics.
Has anyone else experienced this ?
Is this not something that should be repaired/fixed by Colossal Order ?
Or am I missing something ?
I would like to hear ALL your opinions, but I would mostly like to hear from you based on how the game has been designed without the use of a mod to get around this issue.
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