In the first Hearts of Iron - there was rubber. This was sort of like the rare metals that is now in HOI2, however I feel as if something is missing without rubber. Let me explain.
It was interesting in the first HOI - because Brazil, was very important and supplied a lot of rubber. Also Magadascar had rubber as well - now in HOI2 it doesn't have any resources.
Right now, in HOI2 - the Soviet Union just sits there and stock piles massive resources and never has to trade with anyone for the first 4 years. In HOI 1, as the SU, you needed to trade for rubber. (Or go out there and forcefully take it)
And if you couldn't take it by force, or couldn't trade for it, then you had to research the techs needed to make rubber. In HOI 1, it went like this:
Coal (Now Energy in HOI2) was converted into synthetic oil. And synthetic oil was then converted into rubber. As Germany, you were badly pressed to find oil - but the situation was made even more dire because you had to convert oil into rubber - otherwise your industry would crash. It made for an interesting economy because you had to burn up coal to feed not only your panzers, but also to feed your industry.
Putting rubber back into HOI3 would also make the game more realisitic as well. Rubber was a very key resource in the early half of the 20th century. Cars need tires. No cars, no trucks - and society stops - not unless you spent the time researching the techs needed to effciently convert Oil > Rubber.
I think precious metals and money was a very good idea in HOI2, but it would be great if we could bring a part of HOI1 back into HOI3. The rare metals should represent exactly what its name means - "rare metals." It shouldn't be used to represent rubber.
And Liberia produced like 20 in rubber - and so Liberia was important in HOI1 - right now in HOI2, it's pretty much...well..
It was interesting in the first HOI - because Brazil, was very important and supplied a lot of rubber. Also Magadascar had rubber as well - now in HOI2 it doesn't have any resources.
Right now, in HOI2 - the Soviet Union just sits there and stock piles massive resources and never has to trade with anyone for the first 4 years. In HOI 1, as the SU, you needed to trade for rubber. (Or go out there and forcefully take it)
And if you couldn't take it by force, or couldn't trade for it, then you had to research the techs needed to make rubber. In HOI 1, it went like this:
Coal (Now Energy in HOI2) was converted into synthetic oil. And synthetic oil was then converted into rubber. As Germany, you were badly pressed to find oil - but the situation was made even more dire because you had to convert oil into rubber - otherwise your industry would crash. It made for an interesting economy because you had to burn up coal to feed not only your panzers, but also to feed your industry.
Putting rubber back into HOI3 would also make the game more realisitic as well. Rubber was a very key resource in the early half of the 20th century. Cars need tires. No cars, no trucks - and society stops - not unless you spent the time researching the techs needed to effciently convert Oil > Rubber.
I think precious metals and money was a very good idea in HOI2, but it would be great if we could bring a part of HOI1 back into HOI3. The rare metals should represent exactly what its name means - "rare metals." It shouldn't be used to represent rubber.
And Liberia produced like 20 in rubber - and so Liberia was important in HOI1 - right now in HOI2, it's pretty much...well..