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unmerged(36253)

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In the first Hearts of Iron - there was rubber. This was sort of like the rare metals that is now in HOI2, however I feel as if something is missing without rubber. Let me explain.

It was interesting in the first HOI - because Brazil, was very important and supplied a lot of rubber. Also Magadascar had rubber as well - now in HOI2 it doesn't have any resources.

Right now, in HOI2 - the Soviet Union just sits there and stock piles massive resources and never has to trade with anyone for the first 4 years. In HOI 1, as the SU, you needed to trade for rubber. (Or go out there and forcefully take it)

And if you couldn't take it by force, or couldn't trade for it, then you had to research the techs needed to make rubber. In HOI 1, it went like this:

Coal (Now Energy in HOI2) was converted into synthetic oil. And synthetic oil was then converted into rubber. As Germany, you were badly pressed to find oil - but the situation was made even more dire because you had to convert oil into rubber - otherwise your industry would crash. It made for an interesting economy because you had to burn up coal to feed not only your panzers, but also to feed your industry.

Putting rubber back into HOI3 would also make the game more realisitic as well. Rubber was a very key resource in the early half of the 20th century. Cars need tires. No cars, no trucks - and society stops - not unless you spent the time researching the techs needed to effciently convert Oil > Rubber.

I think precious metals and money was a very good idea in HOI2, but it would be great if we could bring a part of HOI1 back into HOI3. The rare metals should represent exactly what its name means - "rare metals." It shouldn't be used to represent rubber.


And Liberia produced like 20 in rubber - and so Liberia was important in HOI1 - right now in HOI2, it's pretty much...well.. :rolleyes:
 

Kruz

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I agree. Especially on the SU part. It's would be alot more interesting if as few countries as possible were self sufficient in terms of resources.
 

Carroarmato-P40

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I concur... Change 'Rare Material' to 'Rare Metals' (copper, zinc, magnesium ect ect) and then make rubber a new resource... Would make parts of Sub-Saharan Africa and S.E. Asia very very imporant...
 

Waffen9999

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You could just leave Rare Materials as they are and just throw them in spots where rubber was.... oh wait they did that in HOI2 except in some spots where yes they did forget about it..... they still never did get Balikpapan right either. Rubber was important yes but once the war got under way kind of lost itself as the U.S. made synthetic rubber.
 

unmerged(85507)

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I agree. The old resource system better simulated the problems to convert coal into oil and oil into rubber – especially as Germany.
“Rare materials” was a little bit too vague in my opinion. I never understood if it meant rubber or rare metal - or both, which would be odd.

And BTW: when you played Germany in HoI I you had to be far more careful what to do with your resources. You had a superabundance of coal but a lack of everything else. It only worked with good technology and trade deals. This was closer to the real situation unlike HoI II
 

juv95hrn

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I guess making the resources interesting is a lot a question about balancing the scenario output of them. Fx changing difficulty level will increase/decrease your resource consumption with +- 20-40 precent without the availability being modified. At harder difficulty you will have access to *more* resources in comparision to your industrial strength and on easier mode you will have *less*. This goes to show that the difficulty settings of HOI2 are way too blunt.

If you have a scarcity of resources for HOI3, primarily for the Axis nations then, you would have to have techs to limit this, something vanilla HOI have been lacking so far but its in there in many mods.

Still I agree, resources should be more balanced and an important consideration for territorial expansion and not a non-issue like in HOI2.
 

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Wiking said:
I concur that some new resources should be added, just to spice things up. As it is, superpowers don't have to trade for anything really.
Well historically what did the USSR or USA trade for in large quantities? They were largely, if perhaps not entirely, self-sufficient
 

Parabola

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Carroarmato-P40 said:
I concur... Change 'Rare Material' to 'Rare Metals' (copper, zinc, magnesium ect ect) and then make rubber a new resource... Would make parts of Sub-Saharan Africa and S.E. Asia very very imporant...
Yeah that would be good for Japananese play as well, having to go after S.E Asia for rubber!
 

unmerged(12990)

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ComradeOm said:
Well historically what did the USSR or USA trade for in large quantities? They were largely, if perhaps not entirely, self-sufficient

Well Germany for example had larger problems than are modelled in vanilla HoI2 at the moment. There's never really a shortage of anything, usually not even oil (perhaps only when I go overboard with panzers, planes and submarines). :p
 

Alexander Seil

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ComradeOm said:
Well historically what did the USSR or USA trade for in large quantities? They were largely, if perhaps not entirely, self-sufficient

Not to burst your autarkic bubble, but the US imported rubber. The synthetic rubber industry didn't take off until a few years after 1940, well into the HoI timeframe.
 

MaximusII

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How about dividing up rare materials into alot of subcategories, like rubber, ball bearings, etc...

Ball bearings were very important for Germany atleast duirng ww2 and Sweden was a main supplier of it. One of the reasons why Germany didn't invade Sweden.
 

TheLand

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MaximusII said:
How about dividing up rare materials into alot of subcategories, like rubber, ball bearings, etc...

Then you'd end up with a Victoria-like economic system.

"Oh c***! We ran out of cement! That means we can't build the sulphur mine to change into fertiliser which then gets made into explosives and then artillery shells!"
 

Biges

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I think more resources to handle can't hurt :)
We are not noobs, are we? :)
 

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TheLand said:
Most of the people buying the game, will be :p

No, they won't at least not in the sense they don't know strategy games.