There should be an option to make crisises non-exclusive (AKA allow them to happen all three in the same game)
AI crisis should scale off the current power of the galaxy. Many people forget that there is small and medium galaxies that simply don't offer the kind of space that a large galaxy does. Also, many people like playing with low habitability, which really shrinks fleet power. I have had games where the Unbidden show up at year 120, and I am hosting the largest fleet in the galaxy (not including Fallen Empires). At 45k, my fleet isn't even enough to break the first wave of the Unbidden, so its game over.
I actually don't play with end game crisis's on anymore, mainly because the Unbidden spawn and ruin it. I have no idea how people are able to pull 200k fleet power at 100 years. I enjoy making my citizens happy and building every colony to reach optimal efficiency. Maybe I am playing wrong, I don't know.
It needs to be less obvious in my opinion, simply having them spawn in a place that can quickly be conquered is annoying, they should continously cause rebellions wherever there are synths and have little to no defined territory that you can squash them on, at least till the rebellion grows in strength.After 430h of stellaris, I finally get the AI rebellion crisis. 6 in game months later a 90k AI empire fleet appears and lands 30 genewarrior armies. I think AI rebellion needs to be significantly buffed or should trigger much earlier.
Maybe. But they're my favourite. I wish i could play with their mechanics. Bio ships!Prethoryns are pathetic. It's Unbidden that are the toughest one.
After 430h of stellaris, I finally get the AI rebellion crisis. 6 in game months later a 90k AI empire fleet appears and lands 30 genewarrior armies. I think AI rebellion needs to be significantly buffed or should trigger much earlier.
Funnily enough, about 8 years later I got the guardians of the galaxy event, a but late to the party guys!![]()
Maybe. But they're my favourite. I wish i could play with their mechanics. Bio ships!
What mechanics? The one time I've actually seen them in over 500 hours, they just took orbit around a few planets on the other side of the galaxy and did nothing for about ten years before I showed up and obliterated them. They didn't even have any territory on the galaxy map whatsoever. And this was in the current patch, a couple weeks ago.
I've never see an end game crisis work as it should (i.e. a long, challenging war that you ultimately win) - it's either stomped into the ground immediately by me or someone else or becomes unbeatable.
During the Unbidden Invasion I dealt with my last game, the Aberrant showed up and wiped out several Unbidden Fleets and a Dimensional Anchor before the Unbidden managed to zap their portal. It was very helpful.unbideen ubarrent and behemont all need a buff. the 2nd and 3rd ones dont even do anything worthwhile.
Funnily enough, about 8 years later I got the guardians of the galaxy event, a but late to the party guys!![]()