blue emu said:
Agreed... for example:
One point that I haven't mentioned regarding the Engineers (which I called "junk", remember) is that when playing as Germany, I always build 18-21 of them to attach to several of my Infantry Corps.
Not because I consider them effective, or a good investment of Manpower, IC-days or TC... I don't. They are a waste of resources. By a purely mathematical calculation, they are, indeed, junk.
Ahh... nothing like opening up the forum to see this again. It's something akin to getting a hankerin' for something really good to eat and then opening the door to step out. Finding not an unimpeded path to the nearest vendor of savory goods... but instead a Mormon and a Frenchman standing there, ready to proselytize you with their ideas about logic and ideal warfare.
Worthless junk that you add to something for flavour is better defined with Canadian Bacon.
see
http://www.cookingforengineers.com/
Engineers are useful in taking fortresses and speed up your forward armour units, along with helping pad damage to divisions that are behind the power curve in certain situations ( like when your INF, MNT, or MAR or not upgraded yet ).
They also help speed up amphibious landings into fortified positions.
Sure you can park 32 transports in the bay, while you send wave after wave after wave of your country's finest slackers that didn't want to go to college to avoid military service. BUT you can get the job done just as well with two or three korps of marines <b>with engineers</b>. Save a click or two, help fight carpal tunnel syndrome.
That commie horde argument is only valid if you are commie. And it is flawed in that it doesn't take into account IC that can be stored via supplies that could be used to fuel other operations or construction ( like Naval, Air, or even holding to build after a tech has been researched ). (( That can get even more complicated because you can purchase units from allies with supplies or build forts, AA, or any other number of things that optimize the use of your country's industrial base )) ((( not to mention to mention that if you step into Poland with a 400 unit horde, you will starve to death before you can even sniff the Berliners on Kurfürstendamm without control of the skies )))
The battle winning/org argument is flawed because it ignores experience that is gained by units in smaller forces that can fight longer and earn special bonuses for their officers. Or even a limited availability of good officers with bonuses.
Engineers : second to none.