I have a problem to see how the Blitzkrieg in France can be simulated when I read the FAQ and the information provided in the preview at Strategyfirst:
Generally spoken the german tank-spearheads had the order not to attack the allied tanks because they were inferior to them in direct combat. The british Matilda for example was impossible to destroy for the german tanks (they hit them with Stuka and the famous Flak 88 instead).
Avoiding combat with those units was very important so they captured/destryed the supporting units instead or waited until those were out of supply or simply drove away from them leaving these heavy tanks for the infantry/Luftwaffe.
BUT:
IN HOI there isn't room enough to simply march on for the german tanks?
Yes, you can combine your tanks with infantry, add some Stuka's or the Flak 88...but then it's not a Blitzkrieg anymore. Then Germany is going to fight like the Allies early in WWII: Infantry with tank support.
A unit can be supplied when it's within reach of a city/HQ (taken from FAQ). A french unit fighting on french soil is considered to be automatically supplied then? When the allied tanks tried to chase after the german tanks it happened that the french tanks ran out of fuel, because they weren't designed to be comparable mobile. Again, there is room for manouvering needed...?
Sure, you can give german tanks an advantage during the shock phase (provided by Blitzkrieg doctrine)....
You can give the german tanks the ability to recover organizational level faster....
but I have a bad feeling about it.
French units sitting in the border provinces could cover everything since a province is the smallest level of terrain. This would mean that combat would occur...and I can hardly see the the meaning of bypassing them. What could be a possible goal for a german unit blitzing through them?
Ok, I'm used to play WWII games with Hexagons, but still I'm lacking some imagination how the feeling of Blitzkrieg can be kept
In case that this was already answered somewhere (I haven't found it) feel free to make me look stupid by providing the link
Generally spoken the german tank-spearheads had the order not to attack the allied tanks because they were inferior to them in direct combat. The british Matilda for example was impossible to destroy for the german tanks (they hit them with Stuka and the famous Flak 88 instead).
Avoiding combat with those units was very important so they captured/destryed the supporting units instead or waited until those were out of supply or simply drove away from them leaving these heavy tanks for the infantry/Luftwaffe.
BUT:
IN HOI there isn't room enough to simply march on for the german tanks?
Yes, you can combine your tanks with infantry, add some Stuka's or the Flak 88...but then it's not a Blitzkrieg anymore. Then Germany is going to fight like the Allies early in WWII: Infantry with tank support.
A unit can be supplied when it's within reach of a city/HQ (taken from FAQ). A french unit fighting on french soil is considered to be automatically supplied then? When the allied tanks tried to chase after the german tanks it happened that the french tanks ran out of fuel, because they weren't designed to be comparable mobile. Again, there is room for manouvering needed...?
Sure, you can give german tanks an advantage during the shock phase (provided by Blitzkrieg doctrine)....
You can give the german tanks the ability to recover organizational level faster....
but I have a bad feeling about it.
French units sitting in the border provinces could cover everything since a province is the smallest level of terrain. This would mean that combat would occur...and I can hardly see the the meaning of bypassing them. What could be a possible goal for a german unit blitzing through them?
Ok, I'm used to play WWII games with Hexagons, but still I'm lacking some imagination how the feeling of Blitzkrieg can be kept
In case that this was already answered somewhere (I haven't found it) feel free to make me look stupid by providing the link