So this is just an idea. I don't know how you would make it work or even exactly where I'm going with this but.
How about an event or a series of events that attempts to accurately reflect the Allies unified command structure during WW2?
Problem: I have played as Britain and wished and wished that Australian or New Zealand or Canadian divisions would land in Egypt or the D Day landings or Singapore or India and assist me. Historically, the Commonwealth forces were a huge part of Britain's war effort. Indian and Australian divisions played a crucial role throughout the Med and Middle East. As the US I have wished for British help with D Day. A British 8th Army to complement my armies, instead I have to do it all single handidly. The current AI for Britain, Australia, etc just has them conduct ASW in the North Atlantic for the whole war and some strategic bombing.
Solution: Events would create a US puppet state, the Allies, with a capital at Washington DC or London with military access granted to and through all the members of the Allies. This country would automatically gain all of the land, air and sea forces of the major Allied nations (I would leave countries like Bhutan, Nepal, Liberia, Iraq, Syria under their own control). Somehow, and this would be the tricky part, all units produced by those nations would have to be immediately put under the control of the Allies, through expeditionary forces or something. The Allies would be put under the military control of a human player, if no human player is present in the Allies then the Allies event would not fire or would not result in its creation. This lets us human players have a whole new experience without affecting AI balance.
Problems: The Allies would need its own convoy and transport fleet, unless that too can be taken from the member states. It would need a joint commander pool. It would need events (leadership changes, strategy decisions, etc.) It would need events transferring control of its forces back to its member states after WW2 (or maybe not, it could just change its name to NATO). It could possibly have tech teams or its own special tech tree? It would need a way to have sufficient amounts of TC.
The event would be completely optional so if you didn't want to control that many units then you could just decline, in which case the AI would continue normally. Perhaps a 3 choice event: Create it and assume military control, create it (current 9% org bonus) or don't create it.
What do you guys think?
How about an event or a series of events that attempts to accurately reflect the Allies unified command structure during WW2?
Problem: I have played as Britain and wished and wished that Australian or New Zealand or Canadian divisions would land in Egypt or the D Day landings or Singapore or India and assist me. Historically, the Commonwealth forces were a huge part of Britain's war effort. Indian and Australian divisions played a crucial role throughout the Med and Middle East. As the US I have wished for British help with D Day. A British 8th Army to complement my armies, instead I have to do it all single handidly. The current AI for Britain, Australia, etc just has them conduct ASW in the North Atlantic for the whole war and some strategic bombing.
Solution: Events would create a US puppet state, the Allies, with a capital at Washington DC or London with military access granted to and through all the members of the Allies. This country would automatically gain all of the land, air and sea forces of the major Allied nations (I would leave countries like Bhutan, Nepal, Liberia, Iraq, Syria under their own control). Somehow, and this would be the tricky part, all units produced by those nations would have to be immediately put under the control of the Allies, through expeditionary forces or something. The Allies would be put under the military control of a human player, if no human player is present in the Allies then the Allies event would not fire or would not result in its creation. This lets us human players have a whole new experience without affecting AI balance.
Problems: The Allies would need its own convoy and transport fleet, unless that too can be taken from the member states. It would need a joint commander pool. It would need events (leadership changes, strategy decisions, etc.) It would need events transferring control of its forces back to its member states after WW2 (or maybe not, it could just change its name to NATO). It could possibly have tech teams or its own special tech tree? It would need a way to have sufficient amounts of TC.
The event would be completely optional so if you didn't want to control that many units then you could just decline, in which case the AI would continue normally. Perhaps a 3 choice event: Create it and assume military control, create it (current 9% org bonus) or don't create it.
What do you guys think?