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First Lieutenant
Jan 19, 2005
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in the reviews I read... RG is seprate from romeVV,yet I seem stuck with VV, and having not played a EU game in a long time finding it frustrating, in a bad way..

Can i get the non VV Rome game..as in is it still for sale?
 

unmerged(38236)

First Lieutenant
Jan 19, 2005
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I guess my fear is that, since I bought a "gold" and it "updted"toVV, that any gold will actuallybe VV, i even reinstalled the gold fromSteam,oddly they installed gold and VV, each the same and each of course VV
 

Nefaro

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If you got it from Steam, then you must use the fully updated & upgraded version. It's that way for all Steam games.. one of the problems with Steam's software.

But believe me, you definitely want the expansion mixed in. The original was panned for having practically nothing interesting happening.
 

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As I understand the release chain first there was Rome. Then there was the expansion VV which required Rome. Then they released Rome Gold which was bundled to combine the original and the expansion. So each time you reinstall the Gold version it will include the VV expansion. I do not know if Steam or Gamers gate or the other retailers still have the original Rome version without the VV expansion available.
 

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in the reviews I read... RG is seprate from romeVV,yet I seem stuck with VV, and having not played a EU game in a long time finding it frustrating, in a bad way..

Can i get the non VV Rome game..as in is it still for sale?
You read wrong, I'm afraid. Rome Gold is just the bundle name for Rome+VV, it is not a separate game at all. You cannot separate the base game and the expansion, they install together. To do that you'd have to buy Rome and VV as separate purchases from GamersGate (not Steam). But there's no real reason to do so, VV improves Rome in every way.
I guess my fear is that, since I bought a "gold" and it "updted"toVV, that any gold will actuallybe VV, i even reinstalled the gold fromSteam,oddly they installed gold and VV, each the same and each of course VV
That's not a fear but a description of how it is supposed to work.
 

Cheexsta

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FWIW, you can still get Rome from Gamersgate, but it costs the same as EUR Gold.

If you're having trouble getting the hang of the game, all I can suggest is to read through the manual (it should be in the installation directory for Steam; if not, it might be accessible through Steam itself or from its forum). The manual was made for the base game, so once you've read through that you can have a look through the Vae Victis documentation in the FAQ forum, which will give you an idea of what the VV expansion does.

If you're still confused, have a read through the Unofficial Strategy Guide. I've explained many of the mechanics of the game, which will be useful even for non-republics.
 

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in the reviews I read... RG is seprate from romeVV,yet I seem stuck with VV, and having not played a EU game in a long time finding it frustrating, in a bad way..

Can i get the non VV Rome game..as in is it still for sale?

I believe the real question we need to address is: Why are you finding EUR:VV so frustrating? What in particular is annoying/difficult? I find that the game is quite enjoyable once you get to know the mechanics, so perhaps post some qs and people can help you make it more palatable, even enjoyable perhaps...
 

unmerged(38236)

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Jan 19, 2005
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I seem to get to a point where the game , on VERY easy, manipulates the results.. giving me war assiengments to nations i cannot declare, war on, crashing my stability and throwing my empire into termoil.
I have no manual, I read the strategy guides an the vv guide, and after 40 hours of gameplay have a working knowledge of basics. I can expand.. declare war..build and support empire.. but if get missions ??? that are not able to be done the crashes my stability.. thats not fun.
I like building... not micro managing politacal stuff.
My empire has 90% populast in the senate, so i eitherhave them rule, or they are ready to revolt.. this is not fun!!!!
 

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At its core, the whole problem comes down to populists. A populist senate makes it almost impossible to declare war, even though the missions you get want you to declare war.

I suggest again that you read the Unofficial Strategy Guide for republics; doing so and understanding it will really help with managing populists. In short, you want as few characters to become populists as possible, so every few game years just go through the character browser and arrange the character list in order of ambitions. Go through the list and assign the titles that those characters want. If there are any characters with a little brown box where their titles normally would be, it means that they want a job - give them a minor title as well to keep them happy. It is a little bit of micromanagement, but you really only need to do it every now and then (I've set the game to pause whenever I get a new ruler, so I just do it whenever there's an election).

Have a look at the government window. Hover your cursor over the number of populists (shown under the portrait of the populist faction leader) and take note of what the faction's attraction is like, and what is contributing to that attraction. The main culprits are:
  1. having no omen invoked
  2. not having buildings built
  3. not having trade routes set up
  4. having a populist faction leader with a high charisma stat (I imprison any populist leader with >3 or so charisma).

By following those guidelines, you should rarely get more than 20 populists in the senate at any one time. If you want to get rid of your populists now, then encourage a non-populist consul and let the populists rise in revolt. Defeat them in the ensuing civil war and follow the above suggestions to keep them down :)