Border improvements in Eastern Europe

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DaddySugar331

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Borders in Eastern Europe are in need of major update. I really hope that patch 1.10 "Barbarossa" is about the USSR and the Eastern Front, and not like 1.9 "Husky" without Italy. So, if you want to rework the Eastern Front, I have a couple of complaints about the current state of the regions there and I'm not sure if you will do everything right, like, for example, with the Balkans (no offense to whoever did it)

So, let's start at the very first - standard borders. After the partition of Poland, the eastern part is taken over by the USSR. However, in life the boundaries were not as smooth and perfect as in the game. For example, Suwalki was occupied by Germany and played a large role in the offensive against the USSR, because it was thanks to this protrusion that the Wehrmacht managed to encircle the USSR troops in Bialystok.
Next comes Vilnius, which was transferred to Lithuania on October 10, 1939. But in the game there is no decision for the USSR to transfer these territories.
hoi4_eastern_front.png
Occupation_of_Poland_1939_map.png


The next part is the Reichskommissariat. In Hoi4 they are absolutely terrible. It would be better if they were not, than they were as they are.
Let's start with Ostland. In the game, it occupies the entire territory of Belarus and the Baltic States, but if you look at the map, it becomes clear that it was only a small piece of Belarus in the south. To help the developers find errors, I will attach a map of the territories of the Reichskommissariat so that you can determine which territories were under their control. Grodno, Bialystok, Brest, Gomel, Mogilev, Vitebsk, Mozyr and Polesie were not part of Ostland. I tried to roughly repeat the territory of Ostland in the game. It worked out or not for you to decide.
hoi4_23.png
Reichskommissariat_Ostland_Administrative.png
Without Bezirk Bialystok
hoi4_34.png


The next and last commissariat is Ukraine. In the game, it occupies the entire territory of Ukraine, even Southern Bessarabia and Lviv. Let's start with the border with Romania:
Ukraine occupied the territory east of Odessa. The border between the Governorate of Transinistria (the territory occupied by Romania) ran along the Bug River. Vinnytsia was not part of the Transinistria, but was divided in half between Ukraine and Romania.
Lvov and Stanislavov in the west were also not part of the Reichskommissariat Ukraine. These territories were transferred to the control of the General Government, which is not in the game (why, developers?).
Here I could not figure out exactly how these territories were allocated, so here the
hoi4_33.png
developers will think for themselves. Now the most interesting thing is the eastern part. As I said, the present Belarusian cities of Mozyr and Pinsk were not part of Ostland. Instead, they were placed under Ukrainian control. So the northern border of the Reichskommissariat began on the Belarusian territory - Brest-Litovsk, Pinsk and Mozyr. After Mozyr, the territory went a little to the east and went down, almost parallel to the Dnieper River. Reaching and crossing Kiev, the borders began to deviate to the east. After reaching Poltava, the territory went down again, leaving Kharkov and the southeastern territories outside the borders. I also tried to repeat the borders, and I did it very well.

I also want to say a few words about Soviet cities. There are several cities in the game that are called modern. In the 1930s, they had completely different names. Here is a list of them:
Ganja - Kirovabad
Gyumri - Leninakan
Stavropol - Voroshilovsk (renamed on 1935 until 1943)
Soligorsk was founded on 1958, but it appears in 1936 and 1939
Golmud also was founded on 1960.

(All in-game screenshots were taken on 1.10.1)
(By the way, it would be nice to add new Reichskommissariats like Moscow, Turkestan, Dov-Volga, Caucasus)
 
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Shaka of Carthage

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You should post this in Suggestions section.
 
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Áurum

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Borders in Eastern Europe are in need of major update. I really hope that patch 1.10 "Barbarossa" is about the USSR and the Eastern Front, and not like 1.9 "Husky" without Italy. So, if you want to rework the Eastern Front, I have a couple of complaints about the current state of the regions there and I'm not sure if you will do everything right, like, for example, with the Balkans (no offense to whoever did it)

So, let's start at the very first - standard borders. After the partition of Poland, the eastern part is taken over by the USSR. However, in life the boundaries were not as smooth and perfect as in the game. For example, Suwalki was occupied by Germany and played a large role in the offensive against the USSR, because it was thanks to this protrusion that the Wehrmacht managed to encircle the USSR troops in Bialystok.
Next comes Vilnius, which was transferred to Lithuania on October 10, 1939. But in the game there is no decision for the USSR to transfer these territories.
View attachment 646758View attachment 646759

The next part is the Reichskommissariat. In Hoi4 they are absolutely terrible. It would be better if they were not, than they were as they are.
Let's start with Ostland. In the game, it occupies the entire territory of Belarus and the Baltic States, but if you look at the map, it becomes clear that it was only a small piece of Belarus in the south. To help the developers find errors, I will attach a map of the territories of the Reichskommissariat so that you can determine which territories were under their control. Grodno, Bialystok, Brest, Gomel, Mogilev, Vitebsk, Mozyr and Polesie were not part of Ostland. I tried to roughly repeat the territory of Ostland in the game. It worked out or not for you to decide.
View attachment 646761View attachment 646763View attachment 646765View attachment 646766

The next and last commissariat is Ukraine. In the game, it occupies the entire territory of Ukraine, even Southern Bessarabia and Lviv. Let's start with the border with Romania:
Ukraine occupied the territory east of Odessa. The border between the Governorate of Transinistria (the territory occupied by Romania) ran along the Bug River. Vinnytsia was not part of the Transinistria, but was divided in half between Ukraine and Romania.
Lvov and Stanislavov in the west were also not part of the Reichskommissariat Ukraine. These territories were transferred to the control of the General Government, which is not in the game (why, developers?).
Here I could not figure out exactly how these territories were allocated, so here theView attachment 646767 developers will think for themselves. Now the most interesting thing is the eastern part. As I said, the present Belarusian cities of Mozyr and Pinsk were not part of Ostland. Instead, they were placed under Ukrainian control. So the northern border of the Reichskommissariat began on the Belarusian territory - Brest-Litovsk, Pinsk and Mozyr. After Mozyr, the territory went a little to the east and went down, almost parallel to the Dnieper River. Reaching and crossing Kiev, the borders began to deviate to the east. After reaching Poltava, the territory went down again, leaving Kharkov and the southeastern territories outside the borders. I also tried to repeat the borders, and I did it very well.

I also want to say a few words about Soviet cities. There are several cities in the game that are called modern. In the 1930s, they had completely different names. Here is a list of them:
Ganja - Kirovabad
Gyumri - Leninakan
Stavropol - Voroshilovsk (renamed on 1935 until 1943)
Soligorsk was founded on 1958, but it appears in 1936 and 1939
Golmud also was founded on 1960.

(All in-game screenshots were taken on 1.10.1)
(By the way, it would be nice to add new Reichskommissariats like Moscow, Turkestan, Dov-Volga, Caucasus)
I guess that in a German victory scenario, RKs Ostland and Ukraine would take more lands, they had plans for that. Ostland would certainly take the rest of Belarus (although not with modern borders) and maybe Russian lands up to Leningrad, and Ukraine would take all of modern Ukraine in the east and possibly more. It's true that the rest of the planned RKs are missing and that current RKs are very badly implemented. The borders of TNO and TWR are a good example.
 

DaddySugar331

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I guess that in a German victory scenario, RKs Ostland and Ukraine would take more lands, they had plans for that. Ostland would certainly take the rest of Belarus (although not with modern borders) and maybe Russian lands up to Leningrad, and Ukraine would take all of modern Ukraine in the east and possibly more. It's true that the rest of the planned RKs are missing and that current RKs are very badly implemented.

However, in the game that territories do not join to reichskommissariat even if you take over the whole country. Obviously, the developers didn't add any additional territories, but simply did not complete the reichskommissariat, which is why it occupy all the national territories of the country.
But the idea of adding new territories for the Reichskommissariat sounds great, because there really were such plans. I think developers should add something like this to DLC.
 
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opsircrocodile

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I guess that in a German victory scenario, RKs Ostland and Ukraine would take more lands, they had plans for that. Ostland would certainly take the rest of Belarus (although not with modern borders) and maybe Russian lands up to Leningrad, and Ukraine would take all of modern Ukraine in the east and possibly more. It's true that the rest of the planned RKs are missing and that current RKs are very badly implemented. The borders of TNO and TWR are a good example.
speaking of reichskommissariats, I have made a thread a while ago on suggestions if you want to check it out :rolleyes::rolleyes::rolleyes:

 
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speaking of reichskommissariats, I have made a thread a while ago on suggestions if you want to check it out :rolleyes::rolleyes::rolleyes:

I agree with almost everything, no compliance should be needed for Bohemia and Moravia, historically it was created from day zero. Eastern RKs, however, did get created when Germany consolidated those territories and the military administration could leave for a civilian one.
 
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I agree with almost everything, no compliance should be needed for Bohemia and Moravia, historically it was created from day zero. Eastern RKs, however, did get created when Germany consolidated those territories and the military administration could leave for a civilian one.
I do believe that you should need 50% compliance to create Bohemia and Moravia (the 50% that you get if you puppet Slovakia), so if you annex all of it or split it you can't do it as soon.
 

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I do believe that you should need 50% compliance to create Bohemia and Moravia (the 50% that you get if you puppet Slovakia), so if you annex all of it or split it you can't do it as soon.
True, I forgot you get 50% compliance if you puppet Slovakia. Honestly, the other options should give you the same compliance too, it seems like a dev oversight. I guess annexing everything could give 50% in Bohemia and Moravia but 0% in Slovakia.

Aaaand anyway, Germany should get claims in the lands it decides to annex in that event. Time ago it didn't matter because claims were useless once you already owned the land, but now, with resistance and compliance, they do matter.